| ASTROLOGER | |||||||||
| Adam Decker | |||||||||
| Cost |
Characteristic |
Value | Roll | Notes | |||||
| 0 | STR | 10 | 11- | Lift: 100kg; 2d6; [1] |
|
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| 9 | DEX | 13 | 12- | OCV: 4 DCV: 4 | |||||
| 10 | CON | 15 | 12- | ||||||
| 2 | BODY | 11 | 11- | ||||||
| 15 | INT | 25 | 14- | PER Roll 14- | |||||
| 26 | EGO | 23 | 14- | ECV: 8 | |||||
| 10 | PRE | 20 | 13- | PRE Attack: 4d6 | |||||
| 0 | COM | 10 | 11- | ||||||
| 3 | PD | 5 | Total: 5/20 PD (0/15 rPD) | ||||||
| 2 | ED | 5 | Total: 5/20 ED (0/15 rED) | ||||||
| 17 | SPD | 4 | Mental Defense: 18 | ||||||
| 0 | REC | 5 | Phases: 3, 6, 9, 12 | ||||||
| 0 | END | 30 | Running: 6" / 12" | ||||||
| 6 | STUN | 30 | Swimming: 2" / 4" | ||||||
|
Cost |
Powers |
END |
|||||||
| 45 | Rings Of The Zodiac: Multipower, 90-point reserve, (90 Active Points); all slots OIF (-½), Extra Time (Full Phase, -½) | ||||||||
| 4u | 1) Air Blast: Telekinesis (48 STR), Reduced Endurance (½END; +¼) (90 Active Points) | 3 | |||||||
| 4u | 2) Earth Blast: Energy Blast 9d6, Reduced Endurance (½END; +¼), Indirect (Any Origin, Any Direction; +¾) (90 Active Points); Must Have Available Resources (Rock, Stone, Earth) (-¼) | 4 | |||||||
| 4u | 3) Fire Blast: Killing Attack - Ranged 4d6, Reduced Endurance (0END; +½) (90 Active Points) | 0 | |||||||
| 4u | 4) Water Blast: Killing Attack - Ranged 2d6, No Normal Defense (Breathe Water, Self-Contained Breathing Or Unliving; +1), Does BODY (+1) (90 Active Points) | 9 | |||||||
| 20 | Rings Of The Zodiac: Elemental Control, 60-point powers, (30 Active Points); all slots OIF (-½) | ||||||||
| 20 | 1) Ward Of Invisibility: Invisibility to Sight , Hearing and Mental Groups , No Fringe, Reduced Endurance (0END; +½) (60 Active Points) | 0 | |||||||
| 20 | 2) Ward Of Protection: Force Field (15 PD/15 ED), Reduced Endurance (0END; +½), Persistent (+½) (60 Active Points) | 0 | |||||||
| 12 | Rings Of The Zodiac: Endurance Reserve (80 END, 10 REC) (18 Active Points); OIF (-½) | 0 | |||||||
| 13 | Trained Mind: Mental Defense (18 points total) | 0 | |||||||
| 50 | Astrologer Computer: Clairsentience (Sight, Hearing And Radio Groups), x1,024 Range (1270km), +10 to PER Roll, 8 Perception Points, Analyze, Discriminatory, Increased Arc Of Perception (360 Degrees), Microscopic (x100), Mobile Perception Point (can move up to 24" per Phase), Rapid (x100), Telescopic (+12 versus Range Modifier), Tracking (174 Active Points); OAF Immobile (-2), Side Effects (3d6 HKA), Side Effect occurs automatically whenever Power is used (-½) | 17 | |||||||
|
Cost |
Perks | ||||||||
|
15 |
Founder Of The Zodiac Agency: Money: Filthy Rich | ||||||||
|
10 |
Professional Organisation: Reputation: Professional Mercenaries (A medium-sized group) 14-, +5/+5d6 | ||||||||
|
3 |
Purchased Anonymity: Anonymity | ||||||||
|
1 |
Education: PhD in Biomechanics | ||||||||
|
Cost |
Skills | ||||||||
|
10 |
+1 Overall | ||||||||
|
12 |
+4 with Rings Of The Zodiac | ||||||||
|
2 |
Area Knowledge: Barbados 11- | ||||||||
| 2 | Area Knowledge: Florence, Italy 11- | ||||||||
| 2 | Area Knowledge: London, England 11- | ||||||||
|
3 |
Bureaucratics 13- | ||||||||
|
3 |
Computer Programming 14- | ||||||||
|
3 |
Criminology 14- | ||||||||
|
3 |
Cryptography 14- | ||||||||
|
3 |
Deduction 14- | ||||||||
|
3 |
Electronics 14- | ||||||||
|
0 |
Everyman Skills | ||||||||
|
|
Area Knowledge: New York City, New York 11- | ||||||||
|
|
Acting 8- | ||||||||
|
|
Climbing 8- | ||||||||
|
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Concealment 8- | ||||||||
|
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Conversation 8- | ||||||||
|
|
Deduction 8- | ||||||||
|
|
Language: English (idiomatic) | ||||||||
|
|
Professional Skill: Astrologer 11- | ||||||||
|
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Paramedics 8- | ||||||||
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Persuasion 8- | ||||||||
|
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Shadowing 8- | ||||||||
|
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Stealth 8- | ||||||||
|
|
Transport Familiarity: Small Motorized Ground Vehicles | ||||||||
|
3 |
Forensic Medicine 14- | ||||||||
|
3 |
Interrogation 13- | ||||||||
|
3 |
Inventor 14- | ||||||||
|
3 |
Language: French (completely fluent) | ||||||||
|
3 |
Language: Spanish (completely fluent) | ||||||||
|
3 |
Mechanics 14- | ||||||||
|
3 |
Professional Skill: Inventor 14- | ||||||||
|
3 |
Paramedics 14- | ||||||||
|
37 |
Scholar | ||||||||
|
|
Knowledge Skill: Astrology 16- | ||||||||
|
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Knowledge Skill: Chess 16- | ||||||||
|
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Knowledge Skill: Criminal Organisations 16- | ||||||||
|
|
Knowledge Skill: International Law Enforcement Agencies 16- | ||||||||
|
|
Knowledge Skill: Mercenary World 16- | ||||||||
|
|
Knowledge Skill: Politics 14- | ||||||||
|
|
Knowledge Skill: Superhero Teams 16- | ||||||||
|
|
Knowledge Skill: Uberhumans 16- | ||||||||
|
|
Knowledge Skill: Zodiac Agency 16- | ||||||||
|
13 |
Scientist | ||||||||
|
|
Science Skill: Biomechanics 14- | ||||||||
|
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Science Skill: Electrical Engineer 14- | ||||||||
|
|
Science Skill: Mathematics 14- | ||||||||
|
|
Science Skill: Medicine 14- | ||||||||
|
|
Science Skill: Physics 14- | ||||||||
|
3 |
Security Systems 14- | ||||||||
|
3 |
Systems Operation 14- | ||||||||
|
2 |
Transport Familiarity: Zodiac Vehicles | ||||||||
|
7 |
Tactics 16- | ||||||||
| 300+ | Disadvantages | ||||||||
|
20 |
Hunted: International Law Enforcement Agencies 8- | ||||||||
|
10 |
Monitored: C.L.A.W. 8- | ||||||||
|
15 |
Monitored: Zodiac Agency 8- | ||||||||
|
10 |
Psychological Limitation: Callous | ||||||||
|
15 |
Psychological Limitation: Driven To Be The Best Mercenary Organisation | ||||||||
|
15 |
Psychological Limitation: Hates Uberhumans | ||||||||
|
15 |
Psychological Limitation: Methodical Planner | ||||||||
|
1 |
Quirk: Avid Chess Player | ||||||||
|
1 |
Quirk: Collects Information On Every Superhero And Law Enforcement Team On The Planet | ||||||||
|
1 |
Quirk: Enjoys Watching People Drained By The Astrologer Machine | ||||||||
|
1 |
Quirk: Secretly Thinks Prospero Is A Fool | ||||||||
|
1 |
Quirk: Worried About Getting Old (Perpetual Mid-Life Crisis) | ||||||||
|
15 |
Reputation: Astrologer Machine Requires Life Force To Function, 11- (Extreme) | ||||||||
|
10 |
Rivalry: Professional: C.L.A.W. | ||||||||
|
15 |
Social Limitation: Wanted Criminal | ||||||||
|
5 |
Unluck: 1d6 | ||||||||
| 10 | Experience Points | ||||||||
| Characteristics Cost | 100 | Base Points | 300 | ||||||
| Powers Cost | 196 | Disadvantages | 150 | ||||||
| Talents Cost | 0 | Experience Points | 10 | ||||||
| Perks Cost | 29 | Total Points | 460 | ||||||
| Martial Arts Cost | 0 | ||||||||
| Skills Cost | 135 | ||||||||
| Total Cost | 460 | ||||||||
| Concept | Energy Blaster | Hair Colour | White | ||||||
| Nationality | American | Eye Colour | Brown | ||||||
| Place of Birth | New York City, New York, USA | Height | 1.69m / 5' 7" | ||||||
| Date of Birth | June 1, 1950 | Weight | 60kg / 132 lbs | ||||||
| Background | |||||||||
|
Adam Decker started his professional life as a biomechanical engineer with the American government, working on surveillance systems for uberhumans during a period where the US Government began to worry about the prospect of an exploding uber population. The idea was to develop a microchip which would be inserted in uberhumans and allow a central computer to track their location at all times. The project was not well received and lost funding within a year. Decker found himself facing an uncertain future. And then a down-and-out mystic stumbled across a set of magical books in Dallas, unleashing a horde of demons upon the city. The incident became known as 'The Demonification of Dallas'. The demonic incursion began to transform the city as well and lasted nearly two weeks before being controlled by a variety of superheroes and the magical community. Decker's family were killed during this time: something which he has never forgiven. During this period, Decker's research facility was transformed and his surveillance equipment was irrevocably altered. It became prescient and required the life force of humans to operate. At this point Decker was also slightly affected by the curse unleashed upon Dallas, and decided to keep the machine for himself, having no idea that his family had been killed. He drained the lives of his co-workers to power up the machine and then barricaded himself in the installation, scouring the globe for information which he gathered like a kleptomaniac. After the demons were driven out of Dallas, Decker's secret installation was discovered by the slightly embarrassed mystic who had started the demonic influence: Prospero. The two men decided to hide out together and played many games of chess. It was during this time that Decker regained his sanity and realised he was in possession of a powerful machine which he could use for personal gain. He organised the Zodiac Agency: an organisation which began as an information retrieval service (utilising the Astrologer Computer), but eventually moved into security work and their various own agendas. Astrologer heads the Agency while Prospero remains a close associate. |
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| Personality | |||||||||
|
Astrologer is meticulous and cold. He has no concern for the lives
that fuel his computer, and a growing hatred for uberhumans who he
blames for the death of his family in Dallas. He is a professional
who has achieved great success in his chosen field: the head of a
mercenary organisation. He excels in his field and yet he still
feels the need to outmaneuver other mercenary organisations, most
notably C.L.A.W. Although he has formed a friendship with Prospero, he secretly feels that Percival is a fool and believes that one day in the future he will most likely have to kill him. The realisation does not disturb him, however. It is, after all, just business. |
|||||||||
| Quote | |||||||||
| "The signs are there for all to see, but it takes a trained mind to see through the obvious." | |||||||||
| Powers | |||||||||
|
Astrologer possesses a demonic machine known as the Astrologer's Computer which allows him to view the world from his secret installation in Barbados. The price for such power is human life, and the Astrologer manages to accrue disposable lives for that purpose, whether it be one of his agents, interns, visiting officials or slaves. During his early years as the Astrologer, Decker found four rings of power each one commanding a different element: fire, earth, water and air. He has shown no more interest in gaining further magic items and prefers knowledge to power. |
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| Appearance | |||||||||
|
Astrologer is a fit man in his fifties with dark skin, a shaved head with white beard, and an intense gaze. He wears an armoured costume at all times to provide protection against unforeseen dangers. The costume is dark maroon with a white lining and black pants. He wears two rings on each hand: water and fire on his right hand, and earth and air on his left. |
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