| Baron Monocle | |||||||||
| Wulf Von Sturm | |||||||||
| Cost |
Characteristic |
Value | Roll | Notes | |||||
| 3 | STR | 13 | 12- | Lift: 151.6kg; Dice: HTH Damage 2 1/2d6 END [1] |
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| 12 | DEX | 14 | 12- | OCV 5 DCV 5 | |||||
| 6 | CON | 13 | 12- | ||||||
| 2 | BODY | 11 | 11- | ||||||
| 8 | INT | 18 | 13- | PER Roll 13- | |||||
| 20 | EGO | 20 | 13- | ECV: 7 | |||||
| 10 | PRE | 20 | 13- | PRE Attack: 4d6 | |||||
| -1 | COM | 8 | 11- | ||||||
| 2 | PD | 5/15 | 5/15 PD (0/10 rPD) | ||||||
| 2 | ED | 5/15 | 5/15 ED (0/10 rED) | ||||||
| 16 | SPD | 4 | Mental Defense: 0 | ||||||
| 0 | REC | 6 | Phases: 3, 6, 9, 12 | ||||||
| 7 | END | 40 | Running: 6" (12" NC) | ||||||
| 0 | STUN | 25 | Swimming: 2" (4" NC) | ||||||
|
Cost |
Powers |
END |
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| 104 | Looted Artifacts (Magical Trinkets): Variable Power Pool (Gadget Pool), 87 base + 17 control cost, (131 Active Points); VPP Can Only Be Changed Between Adventures (-1/2); all slots OAF (-1) | ||||||||
| 0 | 1) Amazonian Bracelets: Armor (10 PD/10 ED) (30 Active Points); OAF (-1) Real Cost: 15 | ||||||||
| 0 | 2) Amulet of the Eagles: Flight 10", x4 Noncombat (25 Active Points); OAF (-1), 1 Continuing Fuel Charge lasting 20 Minutes (-1/4) Real Cost: 11 | ||||||||
| 0 | 3) Gauntlet of the Ram: Hand-To-Hand Attack +10d6, Reduced Endurance (1/2 END; +1/4), Area Of Effect (One Hex; +1/2) (87 Active Points); OAF (-1), Hand-To-Hand Attack (-1/2) Real Cost: 35 | 3 | |||||||
| 0 | 4) Mirror of the Ages: Extra-Dimensional Movement (Single Dimension), Travel Through Time, Usable By Other (+1/4), Area Of Effect (One Hex; +1/2) (70 Active Points); 1 Recoverable Charge (Recovers Under Limited Circumstances (Baron Monocle Must Find the Mirror Again); -2), OAF (-1), Extra Time (Full Phase, -1/2), Incantations (-1/4) Real Cost: 15 | ||||||||
| 0 | 5) Necklace of the Impaler: Transfer 2d6 (BODY to END), Reduced Endurance (1/2 END; +1/4) (37 Active Points); OAF (-1), 8 Charges (-1/2) Real Cost: 15 | ||||||||
| 0 | 6) Ring of Fire: Energy Blast 12d6 (60 Active Points); OAF (-1), 8 Charges (-1/2) Real Cost: 24 | ||||||||
| 9 | Monocle of the Mind: Elemental Control, 50-point powers, (25 Active Points); all slots OAF (Monocle; -1), Eye Contact Required (-1/2), Does Not Provide Mental Awareness (-1/4) | ||||||||
| 13 | 1) Monocular Control: Mind Control 10d6 ( Human class of minds), Reduced Endurance (1/2 END; +1/4) (62 Active Points); OAF (Monocle; -1), Eye Contact Required (-1/2), Does Not Provide Mental Awareness (-1/4) | 2 | |||||||
| 13 | 2) Monocular Hypnotism: Entangle 2d6, 2 DEF, Takes No Damage From Attacks Limited Group (Physical; +1/4), Works Against EGO, Not STR (+1/4), Personal Immunity (+1/4), Area Of Effect Nonselective (12" Cone; +3/4), Based On EGO Combat Value (Mental Defense applies; +1) (70 Active Points); OAF (Monocle; -1), No Range (-1/2), Eye Contact Required (-1/2), Cannot Form Barriers (-1/4), Does Not Provide Mental Awareness (-1/4) | 7 | |||||||
| 5 | Luger Pistol: Killing Attack - Ranged 1d6+1, 4 clips of 8 Charges (+0) (20 Active Points); Independent (-2), OAF (-1), Real Weapon (-1/4) | ||||||||
| 7 | Lucky Getaway: Luck 3d6 (15 Active Points); Limited Power Only to Escape (-1) | ||||||||
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Cost |
Perks | ||||||||
|
4 |
Fringe Benefit: Baron | ||||||||
|
4 |
Fringe Benefit: Hauptsturmfuhrer | ||||||||
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Cost |
Skills | ||||||||
|
10 |
+1 Overall | ||||||||
|
10 |
+5 with Pistols | ||||||||
|
3 |
Acting 13- | ||||||||
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3 |
Analyze: Art and Artifacts 13- | ||||||||
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3 |
Breakfall 12- | ||||||||
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3 |
Bribery 13- | ||||||||
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3 |
Bureaucratics 13- | ||||||||
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3 |
Combat Piloting 12- | ||||||||
| Everyman Skills | |||||||||
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AK: Salzburg, Austria 11- | ||||||||
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Acting 8- | ||||||||
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Climbing 8- | ||||||||
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Concealment 8- | ||||||||
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Conversation 8- | ||||||||
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Deduction 8- | ||||||||
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PS: Austrian nobleman 11- | ||||||||
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Paramedics 8- | ||||||||
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Persuasion 8- | ||||||||
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Shadowing 8- | ||||||||
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Stealth 8- | ||||||||
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TF: Custom Adder, Small Motorized Ground Vehicles [Notes: Custom Mod is Everyman Skill] |
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|
4 |
Forgery (Art Objects, Documents) 13- | ||||||||
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3 |
Gambling (Card Games, Backgammon) 13- | ||||||||
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3 |
High Society 13- | ||||||||
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3 |
Interrogation 13- | ||||||||
| Linguist | |||||||||
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Language: English (completely fluent) (3 Active Points) | ||||||||
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Language: French (completely fluent) (3 Active Points) | ||||||||
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Language: German (idiomatic) (4 Active Points) | ||||||||
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Language: Greek (completely fluent) (3 Active Points) | ||||||||
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Language: Italian (completely fluent) (3 Active Points) | ||||||||
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Language: Russian (completely fluent) (3 Active Points) | ||||||||
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Language: Spanish (completely fluent) (3 Active Points) | ||||||||
|
3 |
Mechanics 13- | ||||||||
| Military Package (Cost: 16) | |||||||||
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Climbing 12- | ||||||||
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Demolitions 13- | ||||||||
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KS: Customs and History of the German Army 11- | ||||||||
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KS: The Military World 11- | ||||||||
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Navigation (Land) 13- | ||||||||
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PS: Soldier of the Schulzstaffen 11- | ||||||||
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Paramedics 8- | ||||||||
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Running +1" | ||||||||
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Social Limitation: Civilians Just Don't Get It | ||||||||
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Stealth 12- | ||||||||
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Tactics 13- | ||||||||
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WF: Small Arms, Blades | ||||||||
|
3 |
Persuasion 13- | ||||||||
| Scholar | |||||||||
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KS: Weapons (2 Active Points) 11- | ||||||||
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KS: History of Technology (3 Active Points) 13- | ||||||||
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KS: Magical Artifacts (3 Active Points) 13- | ||||||||
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KS: Vehicles (2 Active Points) 11- | ||||||||
|
3 |
Shadowing 13- | ||||||||
|
3 |
Stealth 12- | ||||||||
|
3 |
TF: Common Motorized Ground Vehicles, Combat Aircraft, Small Planes | ||||||||
| 175+ | Disadvantages | ||||||||
|
10 |
Hunted: Nazi Party Leadership 8- (Mo Pow, NCI, Watching) | ||||||||
|
15 |
Psychological Limitation: Aristocratic/Regal Attitude (Common, Strong) | ||||||||
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15 |
Psychological Limitation: Fervent Patriot of Nazi Germany (Common, Strong) | ||||||||
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15 |
Psychological Limitation: Fights Dirty (Common, Strong) | ||||||||
|
15 |
Psychological Limitation: Noblesse Oblige (Common, Strong) | ||||||||
|
1 |
Quirk: Couldn't Be More Stereotypical If He Tried | ||||||||
|
1 |
Quirk: Likes to Play Baccarat | ||||||||
|
1 |
Quirk: Rolls His Own Cigarettes | ||||||||
|
1 |
Quirk: Searching for the Mirror of Ages | ||||||||
|
1 |
Quirk: Sometimes Lapses into German When Under Extreme Stress | ||||||||
|
10 |
Reputation: German From The Future, 14- (Known Only To A Small Group, Only Those Who Are Aware of Time Travel) | ||||||||
|
20 |
Social Limitation: Nazi Villain In America (Very Frequently, Major) | ||||||||
|
15 |
Social Limitation: Secret Identity (Frequently, Major) | ||||||||
|
5 |
Vulnerability: 1 1/2 x BODY Magical Attacks (Uncommon) | ||||||||
|
5 |
Vulnerability: 1 1/2 x STUN Magical Attacks (Uncommon) | ||||||||
|
10 |
Unluck: 2d6 | ||||||||
| 37 | Experience Points | ||||||||
| Characteristics Cost | 87 | Base Points | 175 | ||||||
| Powers Cost | 151 | Disadvantages | 140 | ||||||
| Talents Cost | 0 | Experience Points | 37 | ||||||
| Perks Cost | 8 | Total Points | 352 | ||||||
| Martial Arts Cost | 0 | ||||||||
| Skills Cost | 106 | ||||||||
| Total Cost | 352 | ||||||||
| Concept | Mastermind/Mystic | Hair Colour | Brown | ||||||
| Nationality | German | Eye Colour | Brown | ||||||
| Place of Birth | Salzburg, Austria | Height | 1.90 m/6' 3" | ||||||
| Date of Birth | 19 August 1901 | Weight | 81.00 kg/179 lbs | ||||||
| Background | |||||||||
|
"Where is the flag?!! Where is the flag?!!" Baron von Sturm shouted. In a few weeks the Anschluss would begin and the German army deserved a triumphant welcome to Salzburg. He had ordered the mayor to hang the Nazi banner, and it was there the day before. Someone had taken it down. |
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| Personality | |||||||||
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Wulf von Sturm was a Nazi fanatic before he even became part of Germany. He believes that those of German blood are superior to everyone else, and, thus, deserve to rule the world. Although the Nazi leadership of his current timeline are aware of him, they are also wary of him since he has claimed to come from the future. He has not told them of the defeat that has happened in his original timeline and will not tell them. As a time traveler, Wulf hesitates to go to places that he knows he as been to at a particular time, fearing he may harm himself. If he needs things or needs to contact people from such places, he is careful and will work through mind-controlled agents. |
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| Quote | |||||||||
| ""The eternal Reich will live yet again, even if we need to do it all over." | |||||||||
| Powers | |||||||||
|
Strong of will and purpose, Wulf von Sturm's favorite trinket is the Monocle of Minds which gives him control of weak-willed individuals. In addition to this, his pistol, and his knife, he keeps a stash of magical trinkets looted from various places during the war. He also has a modicum of what most people call 'luck' and has been known to make difficult escapes from tenuous circumstances. |
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| Appearance | |||||||||
|
A model of perfection, by Nazi German standards, Wulf von Sturm stands tall, imposing, and sturdy with blonde hair and blue eyes to boot. Most of the time, Baron Monocle is in one disguise or another, snooping around, looking like an average or even not-so-average American. He will always have on him a gold chain with his monocle, usually tucked in his shirt or sweater. And he will also carry a few trinkets so that he can easily put them on in case he needs them. Often, he will also carry his gun and knife as well. When taking action to sabotage American industry or technology, or to secure the Mirror of Ages, Baron Monocle will wear his Nazi Hauptsturmfuhrer uniform proudly along with his Lugar, knife, and trinkets. |
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