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Harry Kruger
Harry Kruger
Harry Kruger
Cost Characteristic Value Roll Notes
0 STR 10 11- Lift: 100.0kg; HTH: 2d6; END: [1]
0 DEX 10 11- OCV: 3  DCV: 3
0 CON 10 11-
0 BODY 10 11-
8 INT 18 13- PER Roll: 13-
2 EGO 11 11- ECV: 4; Mental Defense: 0
3 PRE 13 12- PRE Attack: 2 1/2d6
0 COM 10 11-
0 PD 2   Total: 2 PD (0 rPD)
0 ED 2   Total: 2 ED (0 rED)
0 SPD 2   Phases: 6, 12
-2 REC 3   Running: 6" / 12"
0 END 20   Swimming: 2" / 4"
0 STUN 20  
Harry Kruger | Summary
Real Name: Harry Kruger Hair Color: Salt and Pepper
Concept: Normal Eye Color: Brown
Affiliation: NASA Height & Weight: 5' 10" (1.78 m) / 163 lbs (74.00 kg)
Played By: NPC Nationality: American
Created By: Neil Ma Place of Birth: Burlington, Vermont
GM: Neil Ma Date of Birth: April 9, 1965
Cost Talents
1 Right Person for the Job: Minor Talent: Can Always Think of the Right Person for the Job (Of course, he still needs to find the person and get him to help)
Cost Perquisites
10 NASA Engineer Manager: Licensed Engineer, Membership, Security Clearance
12 Old Boy Network: Contact: NASA (Contact has: very useful Skills or resources), Organization Contact (x3) (12 Active Points) 11-
5 Old Roomate: Contact: Mike Bowman (Contact has: extremely useful Skills or resources, Good relationship with Contact) 8-
Cost Skills
5 +1 with INT-Based Skills
3 AK: Central Florida 13-
2 AK: Houston, Texas 11-
1 AK: Santa Clara, California 8-
1 Artistic Skill: Astronomic Photography 8-
3 Bureaucratics 12-
3 Computer Programming 13-
3 Electronics 13-
0 Everyman Skills
Acting 8-
Area Knowledge: Burlington, Vermont 11-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: English (idiomatic)
Paramedics 8-
Persuasion 8-
Professional Skill: Spacecraft Mechanic 11-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
2 KS: Aliens 11-
3 KS: NASA 13-
3 Mechanics 13-
3 Paramedics 13-
3 PS: Engineer 13-
3 PS: Manager 13-
22 Scientist
SS: Astronomy 13-
SS: Astrophysics 13-
SS: Atmospheric Physics 13-
SS: Biology 11-
SS: Chemistry 11-
SS: Electric Power Systems 13-
SS: Engineering 13-
SS: Materials Engineering 13-
SS: Nuclear Power Systems Technology 11-
SS: Physics 13-
SS: Structural Engineering 13-
3 Systems Operation 13-
3 TF: Large Planes, Small Planes, Spaceplanes
45+ Disadvantages
20 Psychological Limitation: Believes in the Basic Goodness of Mankind
15 Psychological Limitation: Must Help Those in Need
15 Social Limitation: On Call
10 Social Limitation: Responsible to NASA
Harry Kruger | Points Summary
Characteristics Cost: 11 Base Points: 45
Powers Cost: 0 Disadvantages: 60
Talents Cost: 1 Total Experience: 0
Perks Cost: 27 Spent Experience: 0
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 66 Total Points: 105

Ever since his childhood, Harry Kruger wanted to be an astronaut. He collected all sorts of NASA memorabilia and watched every single lift-off of every manned flight into space. He studied hard in pursuit of this goal.

After he received his bachelor's degree in engineering, he worked at Cape Canaveral helping to develop payload systems, but was crestfallen to learn that astronauts were required to have perfect vision. He went to graduate school at MIT, where he roomed with a genius by the name of Mike Bowman. In the same time that it took Harry to earn his master's degree, his roommate earned a doctorate.

Yet it was during this time that laser eye surgery became available and NASA relaxed the rules for non-flight personnel on space planes. In five years, Harry made his first flight into space. In another two years, he was put in charge of payloads. While his passion was space flight, his talent was management and he excelled at that. Currently, he is restricted to ground duties because of his value as senior payload manager. He can probably get himself assigned to another mission, but he is waiting for now because that one would likely be his last time and he doesn't want to squander it.

Created by Neil Ma


Generally quiet, Harry Kruger is not shy, but likes to talk only when it achieves something. He can participate in small talk with another person, but usually refrains while in a group. People close to him have found that when he speaks, it is usually something that they should hear.

Whenever he finds someone with a problem, Harry will take it upon himself to help that person. He'll think of the right person to solve the problem and try to contact and enlist that person. If he can't do so or if he determines that he himself is the right person, he'll work to solve the problem until it is solved or until the person who he is helping asks him to stop.

Between helping people and his duties as a NASA manager, Harry often finds that he has little time for anything else. But if he does, you might find him enjoying a conversation with Mike, Pix'l, or Tamara, strolling around various places in Central Florida, taking in a baseball game, or taking pictures of astronomical objects.


"The impossible can be done, and not just by uberhumans."


Harry is a talented normal with no powers.


Harry is a middle-aged man with salt-and-pepper hair and usually a little bit of a tan. When he is working at NASA, he will generally be found wearing cotton dockers and a cotton long-sleeve shirt. On cool days, he dons a flight jacket with the insignia of the space plane mission that he remembers fondly.