| Cloak of Crime | |||||||||||||||
| John O'Keefe | |||||||||||||||
| Cost |
Characteristic |
Value | Roll | Notes | |||||||||||
| 5 | STR | 15 | 12- | Lift: 200.0kg; Dice: HTH Damage 3d6 END [1] |
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| 24 | DEX | 18 | 13- | OCV 6 DCV 6 | |||||||||||
| 6 | CON | 13 | 12- | ||||||||||||
| 2 | BODY | 11 | 11- | ||||||||||||
| 3 | INT | 13 | 12- | PER Roll 15- | |||||||||||
| 2 | EGO | 11 | 11- | ECV: 4 | |||||||||||
| 8 | PRE | 18 | 13- | PRE Attack: 3 1/2d6 | |||||||||||
| 2 | COM | 14 | 12- | ||||||||||||
| 3 | PD | 6/16 | 6/16 PD (0/10 rPD) | ||||||||||||
| 3 | ED | 6/16 | 6/16 ED (0/10 rED) | ||||||||||||
| 12 | SPD | 4 | Mental Defense: 0 | ||||||||||||
| 0 | REC | 6 | Phases: 3, 6, 9, 12 | ||||||||||||
| 0 | END | 26 | Running: 6" (12" NC) | ||||||||||||
| 2 | STUN | 28 | Swimming: 2" (4" NC) | ||||||||||||
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Cost |
Powers |
END |
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| 43 | Cloak of Crime: Multipower, 54-point reserve, (54 Active Points); all slots IIF (-1/4) | ||||||||||||||
| 2u | 1) Active Invisibility: Invisibility to Hearing Group and Normal Sight , Reduced Endurance (0 END; +1/2) (22 Active Points); IIF (-1/4) | ||||||||||||||
| 4u | 2) I Went That Way: Sight , Hearing and Mental Groups and Combat Sense Images 1" radius, +/-4 to PER Rolls, Reduced Endurance (0 END; +1/2) (52 Active Points); IIF (-1/4) | ||||||||||||||
| 2u | 3) Interfering Cloak: Force Field (10 PD/10 ED), Reduced Endurance (0 END; +1/2) (30 Active Points); IIF (-1/4) | ||||||||||||||
| 2u | 4) Shifting Cloak: +4 with DCV (20 Active Points); IIF (-1/4) | ||||||||||||||
| 3u | 5) Shimmering Cloak: Sight Group Flash 4d6, Personal Immunity (+1/4), Reduced Endurance (0 END; +1/2), Explosion (+1/2) (45 Active Points); No Range (-1/2), IIF (-1/4) | ||||||||||||||
| 3u | 6) Passive Invisibility: Invisibility to Sight , Hearing and Mental Groups, Danger Sense and Combat Sense , Reduced Endurance (0 END; +1/2) (54 Active Points); Chameleon (-1/2), IIF (-1/4) | ||||||||||||||
| 4 | Improvised Weapon: Succor 2d6, any Dirty Infighting maneuver (OCV, DCV, and/or DC) one at a time (+1/4) (12 Active Points); OAF (Available Improvised Weapon; -1), Instant (-1/2), Limited Power Maneuver Must Match Improvide Weapon Form (-1/4) | 1 | |||||||||||||
| 6 | Threats to My Crime: +3 PER with all Sense Groups (9 Active Points); Limited Power Only vs Things, People, Objects That Might Interfere with His Crime (-1/2) | ||||||||||||||
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Cost |
Perks | ||||||||||||||
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5 |
Contact: Unidentified City Attorney (Contact has access to major institutions, Contact has: useful Skills or resources, Good relationship with Contact) 11- | ||||||||||||||
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4 |
Contact: Unidentified Police Captain (Contact has access to major institutions, Contact has been blackmailed by the character) 14- | ||||||||||||||
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20 |
Follower (4x 50+35) | ||||||||||||||
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5 |
Money: Well Off | ||||||||||||||
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2 |
Reputation: Wealthy Crook (A small to medium sized group) 11-, +2/+2d6 | ||||||||||||||
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Cost |
Martial Arts | ||||||||||||||
| Maneuver | Phase | OCV | DCV | Notes | |||||||||||
| Dirty Infighting | |||||||||||||||
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Cost |
Skills | ||||||||||||||
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20 |
+2 Overall | ||||||||||||||
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5 |
+1 with Improvised Weapons | ||||||||||||||
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3 |
AK: New York City And Surrounding Environs 12- | ||||||||||||||
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3 |
Acting 13- | ||||||||||||||
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3 |
Analyze: Value 12- | ||||||||||||||
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3 |
Breakfall 13- | ||||||||||||||
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3 |
Bribery 13- | ||||||||||||||
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3 |
Climbing 13- | ||||||||||||||
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3 |
Conversation 13- | ||||||||||||||
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3 |
Criminology 12- | ||||||||||||||
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3 |
Disguise 12- | ||||||||||||||
| Everyman Skills | |||||||||||||||
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AK: New York City, New York, USA 11- | ||||||||||||||
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Acting 8- | ||||||||||||||
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Climbing 8- | ||||||||||||||
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Concealment 8- | ||||||||||||||
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Conversation 8- | ||||||||||||||
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Deduction 8- | ||||||||||||||
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Language: English (idiomatic) (4 Active Points) | ||||||||||||||
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PS: Petty Crook (Custom Adder) 11- | ||||||||||||||
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Paramedics 8- | ||||||||||||||
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Persuasion 8- | ||||||||||||||
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Shadowing 8- | ||||||||||||||
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Stealth 8- | ||||||||||||||
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TF: Custom Adder, Small Motorized Ground Vehicles [Notes: Custom Mod is Everyman Skill] |
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6 |
Forgery (Art Objects, Documents, Money (Counterfeiting)) 12- | ||||||||||||||
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2 |
Gambling (Card Games) 12- | ||||||||||||||
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3 |
High Society 13- | ||||||||||||||
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2 |
KS: Fences and Money Launderers 11- | ||||||||||||||
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2 |
KS: New York City Police 11- | ||||||||||||||
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3 |
KS: New York City Underworld 12- | ||||||||||||||
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3 |
KS: The Rich 12- | ||||||||||||||
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3 |
Lockpicking 13- | ||||||||||||||
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3 |
Mimicry 12- | ||||||||||||||
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3 |
PS: Appraiser 12- | ||||||||||||||
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3 |
PS: High Class Thief 13- | ||||||||||||||
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3 |
Persuasion 13- | ||||||||||||||
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3 |
Security Systems 12- | ||||||||||||||
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3 |
Seduction 13- | ||||||||||||||
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3 |
Shadowing 12- | ||||||||||||||
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3 |
Sleight Of Hand 13- | ||||||||||||||
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3 |
Stealth 13- | ||||||||||||||
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3 |
Streetwise 13- | ||||||||||||||
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5 |
WF: Clubs, Common Melee Weapons, Nets, Staffs, Whips | ||||||||||||||
| 175+ | Disadvantages | ||||||||||||||
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5 |
Enraged: Not Given His Share of the Take (Uncommon), go 8-, recover 14- | ||||||||||||||
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15 |
Hunted: The Faceless One 11- (As Pow, Harshly Punish) | ||||||||||||||
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20 |
Hunted: Local Law Enforcement 8- (Mo Pow, NCI, Harshly Punish) | ||||||||||||||
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15 |
Psychological Limitation: Claustrophobia (Common, Strong) | ||||||||||||||
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15 |
Psychological Limitation: Greedy (Common, Strong) | ||||||||||||||
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15 |
Psychological Limitation: Hates Do-Gooders (Common, Strong) | ||||||||||||||
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15 |
Psychological Limitation: Reluctant to Kill (Common, Strong) | ||||||||||||||
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10 |
Reputation: Charming Thief/Con Man, 11- | ||||||||||||||
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15 |
Social Limitation: Secret Identity (John O'Keefe) (Frequently, Major) | ||||||||||||||
| 18 | Experience Points | ||||||||||||||
| Characteristics Cost | 72 | Base Points | 175 | ||||||||||||
| Powers Cost | 69 | Disadvantages | 125 | ||||||||||||
| Talents Cost | 0 | Experience Points | 18 | ||||||||||||
| Perks Cost | 36 | Total Points | 318 | ||||||||||||
| Martial Arts Cost | 30 | ||||||||||||||
| Skills Cost | 111 | ||||||||||||||
| Total Cost | 318 | ||||||||||||||
| Concept | Martial Artist | Hair Colour | Red | ||||||||||||
| Nationality | American | Eye Colour | Green | ||||||||||||
| Place of Birth | New York City, New York, USA | Height | 1.82 m/6' 0" | ||||||||||||
| Date of Birth | 18 November 1915 | Weight | 82.00 kg/181 lbs | ||||||||||||
| Background | |||||||||||||||
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John O'Keefe was the best swindler, con man, and high class thief of the Seven Borroughs. It was said that he once stole a diamond necklace out of a locked glass case in front of the proprietor in the morning. Then, using the necklace, courted a debutante under the nose of her millionaire father in the afternoon. And after becoming familiar to the millionaire, he made off with a hundred thousand dollars in gold from the man's vault by midnight. |
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| Personality | |||||||||||||||
| John is a greedy man and ambitious, at least regarding his wealth. He is cunning and will stop at nothing to acquire valuable goods, but he takes pride in the fact that he has not killed or even badly injured anyone. | |||||||||||||||
| Quote | |||||||||||||||
| "How convenient that the wealthy like to display their wealth for all to see.. and for me to take." | |||||||||||||||
| Powers | |||||||||||||||
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The Cloak of Crime's main power is the cloak which greatly increases his already high level of effectiveness as a thief and con man. He has little in the way of offensive powers to fight Mystery Men, but is highly evasive. When backed into a corner, he has enough experience with street brawling to give him a decent chance to fight his way out. |
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| Appearance | |||||||||||||||
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As most of his victims are the rich, John O'Keefe is usually found wearing fashionable suits, often even tuxedos. As the Cloak of Crime, he wears a white tuxedo complemented with a gold cumberbund and his silver-colored gold-embroideredE Cloak. |
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