| DIAMONDBACK | |||||||||||||||
| Giovanni Tarantini | |||||||||||||||
| Cost |
Characteristic |
Value | Roll | Notes | |||||||||||
| 15 | STR | 25 | 14- | Lift: 800kg; 5d6; [2] |
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| 48 | DEX | 26 | 14- | OCV: 9 DCV: 9 | |||||||||||
| 26 | CON | 23 | 14- | ||||||||||||
| 30 | BODY | 30 (25) | 15- | ||||||||||||
| 4 | INT | 14 | 12- | PER Roll 12- | |||||||||||
| 20 | EGO | 20 | 13- | ECV: 7 | |||||||||||
| 15 | PRE | 25 | 14- | PRE Attack: 5d6 | |||||||||||
| -3 | COM | 4 (20) | 13- | ||||||||||||
| 7 | PD | 12 | Total: 14/19 PD (2/17 rPD) | ||||||||||||
| 6 | ED | 11 | Total: 13/19 ED (2/18 rED) | ||||||||||||
| 24 | SPD | 6 | Mental Defense: 0 | ||||||||||||
| 10 | REC | 15 | Phases: 2, 4, 6, 8, 10, 12 | ||||||||||||
| 0 | END | 46 | Running: 6" / 12" | ||||||||||||
| -5 | STUN | 50 (45) | Swimming: 2" / 4" | ||||||||||||
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Cost |
Powers |
END |
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| 50 | Snake Attacks: Multipower, 75-point reserve, (75 Active Points); all slots Only In Snake Man Identity (-¼), No Knockback (-¼) | ||||||||||||||
| 2u | 1) Claws: Killing Attack - Hand-To-Hand 1½d6 (3d6 w/STR), Autofire (3 shots; +¼), Reduced Endurance (½END; +½) (44 Active Points); Reduced Penetration (-¼) | 1 | |||||||||||||
| 3u | 2) Snake Bite: Killing Attack - Hand-To-Hand 1½d6 (3d6+1 w/STR) (25 Active Points) plus Killing Attack - Hand-To-Hand ½d6, +1 Increased STUN Multiplier (+¼), 8 Continuing Charges lasting 1 Minute each (+¼), Continuous (+1), No Normal Defense: Ophidotoxins (+1), Does BODY (+1) (45 Active Points); Extra Time (Extra Phase, -¾), No STR Bonus (-½), Bite Must Do Body Damage (-½) | 2 | |||||||||||||
| 4u | 3) Venom Spray: Killing Attack - Ranged 2d6, 8 Continuing Charges lasting 1 Turn each (+0), Penetrating (+½), Continuous (+1) (75 Active Points); Limited Range 10" (-¼) | 0 | |||||||||||||
| 4 | Reptile Body: Elemental Control, 10-point powers, (5 Active Points); all slots Only In Snake Man Identity (-¼) | ||||||||||||||
| 4 | 1) Altered Body: Power Defense (10 points) (10 Active Points) | 0 | |||||||||||||
| 9 | 2) Scaly Skin: Armor (5 PD/6 ED) (17 Active Points) | 0 | |||||||||||||
| 3 | 3) Snake Man I: +5 BODY (10 Active Points); No Figured Characteristics (-½) | 0 | |||||||||||||
| 5 | 4) Snake Man II: Contortionist 18- (11 Active Points) | 0 | |||||||||||||
| 4 | 5) Tough I: Damage Resistance (10 PD/10 ED) (10 Active Points) | 0 | |||||||||||||
| 4 | 6) Tough II: Lack Of Weakness (-10) for Resistant Defenses (10 Active Points) | 0 | |||||||||||||
| 4 | Altered Vision I: Infrared Perception (Sight Group) (5 Active Points); Only In Snake Man Identity (-¼) | 0 | |||||||||||||
| 5 | Altered Vision II: Nightvision | 0 | |||||||||||||
| 3 | Immunity: Life Support (Immunity: Zootoxins) | 0 | |||||||||||||
| 6 | Peak Fitness: Armor (2 PD/2 ED) | 0 | |||||||||||||
| 15 | Sense Weakness: Find Weakness 12- with Snake Bite | 0 | |||||||||||||
| 6 | Sticky Skin: Clinging (normal STR) (10 Active Points); Only To Perch (-½), Requires A Skill Roll (Variable RSR -¼) | 0 | |||||||||||||
| 12 | Human Form: Shape Shift (Sight Group), Costs END Only To Change Shape (+¼) (12 Active Points) | 1 | |||||||||||||
| 8 | Not So Bad Looking When He's Human: +16 COM | 0 | |||||||||||||
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Cost |
Talents | ||||||||||||||
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5 |
Snake Speed: Lightning Reflexes: +5 DEX to act first with Snake Bite | ||||||||||||||
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Cost |
Perks | ||||||||||||||
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3 |
"Made Man" | ||||||||||||||
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6 |
Money: Wealthy | ||||||||||||||
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3 |
Well-Connected | ||||||||||||||
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4 |
1) Contact: Captain Mulholland (Bent Cleveland Policeman (Good Relationship) 11- | ||||||||||||||
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3 |
2) Contact: Disgraced SAS Soldier / Personal Trainer (Very Good Relationship) 8- | ||||||||||||||
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4 |
3) Contact: Mercenary Transport expert (Good Relationship) 12- | ||||||||||||||
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3 |
4) Contact: Unethical Scientist (Good Relationship) 11- | ||||||||||||||
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Cost |
Martial Arts | ||||||||||||||
| Maneuver | Phase | OCV | DCV | Notes | |||||||||||
| 30 | Dirty Infighting | ||||||||||||||
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Cost |
Skills | ||||||||||||||
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3 |
Bribery 14- | ||||||||||||||
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8 |
Defense Maneuver I-IV (10 Active Points); Only When Naked From The Waist Up (Air Movement Detectors On Spine) (-¼) | ||||||||||||||
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0 |
Everyman Skills | ||||||||||||||
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Area Knowledge: Cleveland, Ohio 11- | ||||||||||||||
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Acting 8- | ||||||||||||||
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Climbing 8- | ||||||||||||||
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Concealment 8- | ||||||||||||||
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Conversation 8- | ||||||||||||||
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Deduction 8- | ||||||||||||||
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Language: English (idiomatic) | ||||||||||||||
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Professional Skill: Company Board Member 11- | ||||||||||||||
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Paramedics 8- | ||||||||||||||
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Persuasion 8- | ||||||||||||||
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Shadowing 8- | ||||||||||||||
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Stealth 8- | ||||||||||||||
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Transport Familiarity: Small Motorized Ground Vehicles | ||||||||||||||
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2 |
Gambling 12- | ||||||||||||||
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3 |
Interrogation 14- | ||||||||||||||
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3 |
Knowledge Skill: American Organised Crime 12- | ||||||||||||||
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3 |
Knowledge Skill: Mafiosi of Cleveland 12- | ||||||||||||||
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4 |
Language: Italian (idiomatic) | ||||||||||||||
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3 |
Oratory 14- | ||||||||||||||
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3 |
Persuasion 14- | ||||||||||||||
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3 |
Seduction 14- | ||||||||||||||
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3 |
Stealth 14- | ||||||||||||||
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3 |
Streetwise 14- | ||||||||||||||
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1 |
Survival (Temperate/Subtropical Forests) 8- | ||||||||||||||
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3 |
Trading 14- | ||||||||||||||
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2 |
Weapon Familiarity: Small Arms | ||||||||||||||
| 300+ | Disadvantages | ||||||||||||||
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15 |
Accidental Change: To Snake Man When Taking BODY 11- | ||||||||||||||
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5 |
Distinctive Features: Red Scales Down Spine | ||||||||||||||
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5 |
Monitored: Rococco Crime Family (Ceveland Only) 8- | ||||||||||||||
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5 |
Hunted: Sophia Tarantini, Paolo Tarantini's Widow 8- | ||||||||||||||
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15 |
Psychological Limitation: Ambitious | ||||||||||||||
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15 |
Psychological Limitation: Mafia Code of Conduct | ||||||||||||||
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15 |
Psychological Limitation: Not Above Using Dirty Tricks | ||||||||||||||
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15 |
Psychological Limitation: Street Loyal | ||||||||||||||
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5 |
Psychological Limitation: Wiseguy | ||||||||||||||
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10 |
Psychological Limitation: Womanizer | ||||||||||||||
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1 |
Quirk: Adores Chilli Con Carne | ||||||||||||||
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1 |
Quirk: Fidgets with Ruby ear stud when thinking | ||||||||||||||
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1 |
Quirk: Given a choice always makes a pass at beautiful redheads | ||||||||||||||
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1 |
Quirk: In love with his Ferrari | ||||||||||||||
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1 |
Quirk: Visits parents grave and refreshes flowers weekly | ||||||||||||||
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15 |
Reputation: Cold hearted Killer, 11- (Extreme) | ||||||||||||||
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10 |
Social Limitation: Disowned by Tarantini Family | ||||||||||||||
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15 |
Social Limitation: Secret Identity | ||||||||||||||
| 11 | Experience Points | ||||||||||||||
| Characteristics Cost | 202 | Base Points | 300 | ||||||||||||
| Powers Cost | 151 | Disadvantages | 150 | ||||||||||||
| Talents Cost | 5 | Experience Points | 6 | ||||||||||||
| Perks Cost | 26 | Total Points | 461 | ||||||||||||
| Martial Arts Cost | 30 | ||||||||||||||
| Skills Cost | 47 | ||||||||||||||
| Total Cost | 461 | ||||||||||||||
| Concept | Martial Artist | Hair Colour | Black | ||||||||||||
| Nationality | American | Eye Colour | Green | ||||||||||||
| Place of Birth | Cleveland, Ohio, USA | Height | 1.9m / 6' 3" | ||||||||||||
| Date of Birth | March 30, 1974 | Weight | 90kg / 198 lbs | ||||||||||||
| Background | |||||||||||||||
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Giovanni (Gio) and his younger brother, Paolo, were born into a very rich family. His father was the managing director of a large Chemicals business (TCC Chemicals) and the family owned the majority of the shares. The family was also head of the Cleveland Mafia. |
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| Personality | |||||||||||||||
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Diamondback is a bitter man. He knows that his life could have been very different. He misses his parents dreadfully but wouldn’t admit it to anyone, especially not himself. He is aware that he needs to prove himself and show the people that matter that he is not the fool his brother was. He wants the respect that a made man should be entitled to. Diamondback is also a womaniser. Although Gio is a very passionate person he has never got close to a woman since the accident. He likes women a great deal but keeps his relationships on a physically level only. Diamondback is a good planner. He prefers to act with a plan formulated in his head. He knows what his powers can do and what he can’t achieve and won’t overstretch himself. He is also a firm believer in having as many options open to him as possible. Because of this he maintains a lot of people in his pay. He as made many contacts far and wide. His objective now is to use those contacts to help him put a team of villains with super powers together. Whether he is aiming to prove himself to the Family or himself isn’t so clear. |
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| Quote | |||||||||||||||
| One bite’ll be all it takes… the odds ain’t with you, punk. | |||||||||||||||
| Powers | |||||||||||||||
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Diamondback has snake and poison based powers. |
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| Appearance | |||||||||||||||
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Diamondback is tall, wide shouldered and olive skinned. He seems to ‘fill’ a room with his personality when he comes in. He has a winning smile when happy but when angry has an air of great menace about him. |
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