| DRAGONFIRE |
| Georgeta Dragulescu |
| Cost | Characteristic | Value | Roll | Notes | |
| 30 | STR | 40 | 17- | Lift: 6400.0kg; HTH: 8d6; END: [4] |
|
| 39 | DEX | 23 | 14- | OCV: 8 DCV: 8 | |
| 30 | CON | 25 | 14- | ||
| 10 | BODY | 15 | 12- | ||
| 0 | INT | 10 | 11- | PER Roll: 13- | |
| 0 | EGO | 10 | 11- | ECV: 3; Mental Defence: 0 | |
| 0 | PRE | 10/20 | 11- / 13- | PRE Attack: 2d6 / 4d6 | |
| 0 | COM | 10 | 11- | ||
| 0 | PD | 8 | Total: 24 PD (16 rPD) | ||
| 3 | ED | 8 | Total: 24 ED (16 rED) | ||
| 17 | SPD | 5 | Phases: 3, 5, 8, 10, 12 | ||
| 4 | REC | 15 | Running: 6" / 12" | ||
| 5 | END | 60 | Swimming: 2" / 4" | ||
| 12 | STUN | 60 | |||
| DRAGONFIRE | Summary | |||
| Real Name: | Georgeta Dragulescu | Hair Colour: | Black |
| Concept: | Brick / Energy Projector | Eye Colour: | Black |
| Affiliation: | None | Height & Weight: | 5' 10" (1.77 m) / 216 lbs (98.00 kg) |
| Played By: | NPC | Nationality: | Romanian |
| Created By: | Ben Langdon | Place of Birth: | Giurgiu, Romania |
| GM: | Ben Langdon | Date of Birth: | September 30, 1958 |
| Cost | Powers | END |
| 30 | Dragonfire Powers: Elemental Control, 60-point powers | |
| 41 | 1) Dragon Breath: Energy Blast 13d6, Reduced Endurance (1/2 END; +1/4) (81 Active Points); Beam (-1/4) | 3 |
| 30 | 2) Dragon Skin: Armor (16 PD/16 ED), Hardened (+1/4) (60 Active Points) | 0 |
| 20 | 3) Fire Resistance: Energy Damage Reduction, Resistant, 75% (60 Active Points); Versus Fire And Heat Attacks Only (-1/2) | 0 |
| 3 | Can Hold Her Breath For A Long Time: Life Support (Extended Breathing: 1 END per 5 Minutes) | 0 |
| 7 | Fearless And Intimidating: +10 PRE (10 Active Points); Only To Cause And Resist Fear And Intimidation (-1/2) | |
| 4 | Immunity: Life Support (Safe in High Radiation; Safe in Intense Heat) | 0 |
| 5 | Night Senses: +2 PER with all Sense Groups (6 Active Points); Not In Daylight (-1/4) | 0 |
| 10 | Bracelets: Missile Deflection (Bullets & Shrapnel) (15 Active Points); OIF (-1/2) | 0 |
| 2 | Shades: Sight Group Flash Defence (5 points) (5 Active Points); OAF (-1) | 0 |
| Cost | Martial Arts | ||||
| Maneuver | Phase | OCV | DCV | Notes | |
| 63 | Wrestling and Boxing Training | ||||
| Block | 1/2 | +2 | +2 | Block, Abort | |
| Choke Hold | 1/2 | -2 | +0 | Grab One Limb; 3d6 NND | |
| Counterstrike | 1/2 | +2 | +2 | 12d6 Strike, Must Follow Block | |
| Crush | 1/2 | +0 | +0 | 14d6 Crush, Must Follow Grab | |
| Disarm | 1/2 | -1 | +1 | Disarm; 60 STR to Disarm | |
| Escape | 1/2 | +0 | +0 | 65 STR vs. Grabs | |
| Fast Strike | 1/2 | +2 | +0 | 12d6 Strike | |
| Grab | 1/2 | -1 | -1 | Grab Two Limbs, 60 STR for holding on | |
| Kick | 1/2 | -2 | +1 | 14d6 Strike | |
| Killing Throw | 1/2 | -2 | +0 | HKA 2d6 , Target Falls | |
| Reversal | var | -1 | -2 | 65 STR to Escape; Grab Two Limbs | |
| Strike | 1/2 | +0 | +2 | 12d6 Strike | |
| Takedown | 1/2 | +1 | +1 | 10d6 Strike; Target Falls | |
| Throw | 1/2 | +0 | +1 | 10d6 +v/5, Target Falls | |
| +2 HTH Damage Classes (already added in) | |||||
| Cost | Skills |
| 4 | +2 with Bracelet Deflection |
| 6 | +3 with Dragon Breath |
| 3 | Acrobatics 14- |
| 3 | Breakfall 14- |
| 0 | Everyman Skills |
| AK: Giurgiu, Romania 11- | |
| Acting 8- | |
| Climbing 8- | |
| Concealment 8- | |
| Conversation 8- | |
| Deduction 8- | |
| Language: Romanian (idiomatic) | |
| PS: Wrestler 11- | |
| Paramedics 8- | |
| Persuasion 8- | |
| Shadowing 8- | |
| Stealth 8- | |
| TF: Small Motorized Ground Vehicles | |
| 1 | Gambling 8- |
| 3 | Interrogation 11- (13-) |
| 2 | KS: Known Superheroes 11- |
| 2 | KS: Mercenary World 11- |
| 3 | Language: Bulgarian (completely fluent) |
| 3 | Language: English (completely fluent) |
| 2 | PS: Mercenary 11- |
| 3 | Stealth 14- |
| 250+ | Disadvantages |
| 5 | Distinctive Features: Black Eyes - No Irises |
| 15 | Hunted: International Law Enforcement Agencies 8- |
| 15 | Hunted: Uber Force 8- |
| 10 | Physical Limitation: Poor Sight In Daylight (-1 PER with Normal Sight During Daylight) |
| 15 | Physical Limitation: Uberhuman Physiology Requires Specialist Medical Care |
| 10 | Psychological Limitation: Covets The Possessions Of Others |
| 15 | Psychological Limitation: Greedy |
| 10 | Psychological Limitation: Shuns Science And Science-Based Criminals Or Assignments |
| 15 | Psychological Limitation: Will Attempt To Flee If She Takes BODY Damage |
| 10 | Social Limitation: Rough Social Demeanour |
| 15 | Social Limitation: Secret Identity |
| 5 | Unluck: 1d6 |
| 10 | Vulnerability: 2 x Effect Sight-Based Flash Attacks |
| 0 | Experience Points |
| DRAGONFIRE | Points Summary | |||
| Characteristics Cost: | 150 | Base Points: | 250 |
| Powers Cost: | 152 | Disadvantages: | 150 |
| Talents Cost: | 0 | Total Experience: | 0 |
| Perks Cost: | 0 | Spent Experience: | 0 |
| Martial Arts Cost: | 63 | Unspent Experience: | 0 |
| Skills Cost: | 35 | Total Points: | 400 |
| Background |
Dragonfire is the result of a communist-era science experiment. Georgeta was one of twelve subjects chosen by the Romanian government, under close supervision of the Russians, during the early 1970s. Of the twelve only three were ever seen publicly. The first Dragonfire was male and opposed Uber Force during 1972. Despite widespread destruction, the first Dragonfire was ineffective against the super-heroes and consumed himself in flames rather than be captured. He died at the scene. The second Dragonfire was female and also opposed Uber Force. She managed to get close to Max Uber and assisted in his capture in 1973. Apart from that she was never seen again.The third Dragonfire was Georgeta Dragulescu, the only one to survive past her first appearance. She was a member of an Eastern bloc assassin corps which infiltrated the United Nations and killed several key ambassadors, including the American ambassador. After several other high profile raids Dragonfire moved to America, discarding her Romanian handlers in favour of a more freestyle operation as a mercenary.She was well suited to mercenary work and managed a steady and prosperous career during the 1980s.During the 1990s she reformed briefly and worked as a private investigator in New York City, and although the police never gave up pursuing her, she did some good. Sanction made it a priority to capture her but were unsuccessful for many years. In the end she seemed to get bored with altruistic work and returned to the more lucrative (and destructive) world of the mercenary.In the current day she works as a sole operator across the United States and Europe. |
| Personality |
Georgeta has been around for a long time and has only ever been imprisoned for short periods of time. She is tough and stubborn. While she is active in the modern world, her roots in Eastern Europe have made her suspicious of 'modern science' and scientists in general. She sometimes goes out of her way to bring down scientific installations and will never work for scientists. In contrast she is very comfortable discussing magic and alternate worlds in a New Age style - although she has no real knowledge of such places or situations. Despite her long years of active service in the mercenary world Dragonfire still retains a certain awkward Eastern European accent and persona which borders of stereotype. She finds social situations tiresome and always makes time to cast aspersions on the West in general and super heroes in particular. |
| Quote |
"Dis is your un-lucky day."
|
| Powers |
All three Dragonfires exhibited the same powers: hardened skin, enhanced strength and physical attributes as well as the signature power to breathe fire. Georgeta has learned to use her abilities to a greater extent than her predecessors, most likely because she has managed to live longer than the earlier ones. Georgeta is also a trained boxer and wrestler. She wears hardy bracelets which she uses to deflect bullets: a fearless ability she has used to great advantage in striking fear in her non-powered opponents.A weakness she has exhibited is poor eyesight during daylight, something she attempts to overcome through the use of shades. |
| Appearance |
Dragonfire is a strong, powerfully built woman who certainly looks like she is a wrestler. Her shoulders are broad, her neck thick, and her back rippled with muscles. She wears her thick black hair in dreadlocks and her skin has a dark, leather-like look. Over the years she has sported a variety of costumes ranging from the government-sponsored spandex of the 1970s to the leather and spikes of the 1980s. Generally she now wears regular clothing as well as a fire-inspired vest made of kevlar. |