| EL DISENADOR | |||||||||
| Dr. Esteban Herrero | |||||||||
| Cost |
Characteristic |
Value | Roll | Notes | |||||
| 0 | STR | 10 | 11- | Lift: 100kg; 2d6; [1] |
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| 6 | DEX | 12 | 11- | OCV: 4 DCV: 4 | |||||
| 6 | CON | 13 | 12- | ||||||
| 0 | BODY | 10 | 11- | ||||||
| 10 | INT | 20 | 13- | PER Roll 13- | |||||
| 6 | EGO | 13 | 12- | ECV: 4 | |||||
| 5 | PRE | 15 | 12- | PRE Attack: 3d6 | |||||
| 3 | COM | 15 | 12- | ||||||
| 3 | PD | 5 | Total: 16 PD (11 rPD) | ||||||
| 2 | ED | 5 | Total: 16 ED (11 rED) | ||||||
| 8 | SPD | 3 | Mental Defense: 0 | ||||||
| 0 | REC | 5 | Phases: 4, 8, 12 | ||||||
| 1 | END | 28 | Running: 6" / 12" | ||||||
| 6 | STUN | 28 | Swimming: 2" / 4" | ||||||
|
Cost |
Powers |
END |
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| 37 | Neural Disruptor Pistol: Multipower, 75-point reserve, all slots 16 Charges (+0) (75 Active Points); all slots OAF (-1) | ||||||||
| 4u | 1) Blindness: Sight Group Flash 15d6 (75 Active Points); OAF (-1) | ||||||||
| 4u | 2) Disruptor: Energy Blast 10d6, Armor Piercing (+1/2) (75 Active Points); OAF (-1) | ||||||||
| 4u | 3) Neuroblast: Ego Attack 7 1/2d6 (75 Active Points); OAF (-1) | ||||||||
| 3u | 4) Paralysis: Entangle 5d6, 5 DEF, Takes No Damage From Attacks All Attacks (+1/2) (75 Active Points); OAF (-1), Cannot Form Barriers (-1/4) | ||||||||
| 3u | 5) Reality Shift: Mental Illusions 15d6 (75 Active Points); OAF (-1), Does Not Provide Mental Awareness (-1/4), Subject To Range Modifier (-1/4) | ||||||||
| 4u | 6) Strength Drain: Drain STR 4d6+1, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2) (75 Active Points); OAF (-1) | ||||||||
| 20 | Inventive Genius: Elemental Control, 60-point powers, (30 Active Points); all slots OIF (-1/2) | ||||||||
| 28 | 1) Uberpower Dampeners: Suppress Any Uber Ability 4d6, all Uber powers simultaneously (+2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4), Cumulative (96 points; +1 1/4) (60 Active Points); No Range (-1/2), Extra Time (Full Phase, -1/2), OIF (-1/2) | 10 | |||||||
| 23 | 2) Refined Shiva: Aid STR and DEX 2d6, Can Add Maximum Of 30 Points, STR and DEX simultaneously (+1/2), Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +3/4) (65 Active Points); OIF (-1/2) | ||||||||
| 14 | 3) Regenerative Serum: Healing 1 BODY, Resurrection, Reduced Endurance (0 END; +1/2), Continuous (+1) (75 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2), OIF (-1/2) | ||||||||
| 42 | 4) Sleep Drug: Ego Attack 10d6, No Normal Defense (+1) (200 Active Points); 4 Charges (-1), No Range (-1/2), Must Be Ingested Or Inhaled (-1/2), OIF (-1/2), Does Not Provide Mental Awareness (-1/4), Gradual Effect (1 Turn (Post-Segment 12); -1/4) | ||||||||
| 14 | Body Armour: Armor (8 PD/8 ED) (24 Active Points); OIF (-1/2), Real Armor (-1/4) | ||||||||
| 20 | Power Cells: Endurance Reserve (120 END, 10 REC) Reserve: (22 Active Points); IIF (-1/4) | ||||||||
| 22 | Protective Cape: (Total: 45 Active Cost, 22 Real Cost) Physical Damage Reduction, Resistant, 50% (30 Active Points); Activation Roll 14- (-1/2), OIF (-1/2) (Real Cost: 15) plus Energy Damage Reduction, Resistant, 25% (15 Active Points); Activation Roll 14- (-1/2), OIF (-1/2) (Real Cost: 7) | ||||||||
| 3 | Mask I: Sight Group Flash Defense (5 points) (5 Active Points); OIF (-1/2) | ||||||||
| 3 | Mask II: Infrared Perception (Sight Group) (5 Active Points); OIF (-1/2) | ||||||||
| 9 | Chemically-Enhanced Skin: Armor (3 PD/3 ED) | ||||||||
| 10 | Resistant: Life Support (Immunity: All terrestrial poisons and chemical warfare agents) | ||||||||
|
Cost |
Perks | ||||||||
|
10 |
Crime Does Pay: Money: Wealthy | ||||||||
|
Cost |
Skills | ||||||||
|
10 |
+1 Overall | ||||||||
|
2 |
Area Knowledge: Central America 11- | ||||||||
|
3 |
Acting 12- | ||||||||
|
3 |
Bribery 12- | ||||||||
|
3 |
Deduction 13- | ||||||||
|
3 |
Electronics 13- | ||||||||
|
0 |
Everyman Skills | ||||||||
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Area Knowledge: Managua, Nicaragua 11- | ||||||||
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Acting 8- | ||||||||
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Climbing 8- | ||||||||
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Concealment 8- | ||||||||
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Conversation 8- | ||||||||
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Deduction 8- | ||||||||
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Language: Spanish (idiomatic) | ||||||||
|
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Professional Skill: Fence 11- | ||||||||
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Paramedics 8- | ||||||||
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Persuasion 8- | ||||||||
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Shadowing 8- | ||||||||
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Stealth 8- | ||||||||
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Transport Familiarity Small Motorized Ground Vehicles | ||||||||
|
3 |
Forensic Medicine 13- | ||||||||
|
3 |
Interrogation 12- | ||||||||
|
5 |
Inventor 14- | ||||||||
|
3 |
Language: English (completely fluent) | ||||||||
|
2 |
Language: Russian (fluent conversation) | ||||||||
|
3 |
Paramedics 13- | ||||||||
|
3 |
Persuasion 12- | ||||||||
|
16 |
Scholar | ||||||||
|
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KS: Arms Dealers 13- | ||||||||
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KS: Drug Trade 14- | ||||||||
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KS: Known Uberhumans 13- | ||||||||
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KS: Research Methods 13- | ||||||||
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KS: Sanction 13- | ||||||||
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KS: Worldwide Criminal Organisations 13- | ||||||||
|
19 |
Scientist | ||||||||
|
|
SS: Biochemistry 15- | ||||||||
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SS: Mathematics 13- | ||||||||
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SS: Medicine 13- | ||||||||
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SS: Pharmacology 14- | ||||||||
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SS: Physiology 13- | ||||||||
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SS: Ubergetics 14- | ||||||||
|
-14 |
Scientist Package | ||||||||
|
|
Doctorate In Biochemistry | ||||||||
|
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Professional Skill: Academic Researcher 11 or less | ||||||||
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Professional Skill: Biochemist 13- | ||||||||
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Social Limitation: Occupation | ||||||||
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Social Limitation: Publish or Perish | ||||||||
|
3 |
Security Systems 13- | ||||||||
|
3 |
Seduction 12- | ||||||||
|
3 |
Shadowing 13- | ||||||||
|
3 |
Streetwise 12- | ||||||||
|
2 |
Survival (Tropical) 13- | ||||||||
|
3 |
Transport Familiarity: Large Motorized Boats, Small Motorized Boats, Small Planes | ||||||||
|
2 |
WF: Small Arms | ||||||||
| 200+ | Disadvantages | ||||||||
|
15 |
Enraged: When Using Shiva (Aid) (Common), Go 11-, Recover 14- | ||||||||
|
20 |
Hunted: CIA 8- | ||||||||
|
15 |
Hunted: Sanction 8- | ||||||||
|
20 |
Normal Characteristic Maxima | ||||||||
|
15 |
Physical Limitation: Weird Biochemistry Requires Specialist Medical Care | ||||||||
|
15 |
Psychological Limitation: Casual Killer | ||||||||
|
15 |
Psychological Limitation: Greedy | ||||||||
|
20 |
Psychological Limitation: Looks Out For Himself First | ||||||||
|
10 |
Reputation: Drug Lord, 11- | ||||||||
|
15 |
Social Limitation: Secret Identity | ||||||||
|
15 |
Social Limitation: Wanted Criminal | ||||||||
| 44 | Experience Points | ||||||||
| Characteristics Cost | 56 | Base Points | 200 | ||||||
| Powers Cost | 267 | Disadvantages | 175 | ||||||
| Talents Cost | 0 | Experience Points | 44 | ||||||
| Perks Cost | 10 | Total Points | 419 | ||||||
| Martial Arts Cost | 0 | ||||||||
| Skills Cost | 86 | ||||||||
| Total Cost | 419 | ||||||||
| Concept | Gadgeteer | Hair Colour | Black | ||||||
| Nationality | Nicaraguan | Eye Colour | Brown | ||||||
| Place of Birth | Managua, Nicaragua | Height | 1.8m | ||||||
| Date of Birth | July 19, 1969 | Weight | 85kg | ||||||
| Background | |||||||||
|
Esteban Herrero appeared on the international drug stage in the late 1990s as a talented biochemist. Within five years he had manufactured his signature drug: Shiva - which had a history of unusual effects on some people including the activation of ubergenes, massive brain trauma and other less than glamorous effects. The most common response was a feeling of reaching nirvana as well as heightened physical abilities. There have been several famous cases of Shiva-enhanced ubers such as Stone Cold and Lady Liberty. He supplemented his drug sales with arms deals, mostly into South and Central America. These activities earned him the wrath of Sanction and the CIA, although he has avoided capture for the better part of a decade. |
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| Personality | |||||||||
| Cold and cruel, El Disenador has made a fortune creating and selling addictive drugs. He is always on the lookout for more test subjects, and the only true friends he has made include equally shady characters. In his Esteban identity he can be charming and still manages to create interest amongst the scientific community (which is unaware of his alter ego). As El Disenador he lacks all human emotions apart from sadism and greed. | |||||||||
| Quote | |||||||||
| "They always come back for more." | |||||||||
| Powers | |||||||||
|
El Disenador's powers derive from his chemical drugs or his inventions. These change over time, but some of his mainstays include the drug Shiva, which enhances his strength and reflexes; a regenerative serum, which has brought him back to life on more than one occasion; a neural disruptor and bands which suppress uberhuman abilities (and allow him to experiment of uberhumans without having to worry about those pesky powers). |
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| Appearance | |||||||||
|
Esteban Herrero is an attractive and suave man in his late thirties. He is obviously wealthy and doesn't worry about hiding the fact. As El Disenador, he wears an armoured costume which is black with green highlights. Over this he wears a torn hooded cape which is made of superior microweave armour. He always wears a mask to conceal his identity. Art by Storn Cook. |
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