| Gale |
| Gail McLeod |
| Cost | Characteristic | Value | Roll | Notes | |
| 5 | STR | 15 | 12- | Lift: 200.0kg; HTH: 3d6; END: [1] |
|
| 39 | DEX | 23 | 14- | OCV: 8 DCV: 8 | |
| 26 | CON | 23 | 14- | ||
| 4 | BODY | 12 | 11- | ||
| 3 | INT | 13 | 12- | PER Roll: 12- | |
| 0 | EGO | 10 | 11- | ECV: 3; Mental Defense: 0 | |
| 5 | PRE | 15 | 12- | PRE Attack: 3d6 | |
| 4 | COM | 18 | 13- | ||
| 7 | PD | 10 | Total: 30 PD (20 rPD) | ||
| 5 | ED | 10 | Total: 30 ED (20 rED) | ||
| 17 | SPD | 5 | Phases: 3, 5, 8, 10, 12 | ||
| 0 | REC | 8 | Running: 6" / 12" | ||
| 7 | END | 60 | Swimming: 2" / 4" | ||
| 3 | STUN | 35 | Flight: 15" / 60" | ||
|   | |||||
| Gale | Summary | |||
| Real Name: | Gail McLeod | Hair Color: | Red |
| Concept: | Energy Blaster | Eye Color: | Green |
| Affiliation: | Clan McLeod | Height & Weight: | 5' 6" (1.68 m) / 110 lbs (49.90 kg) |
| Played By: | NPC | Nationality: | Scottish (British) |
| Created By: | Noah Thorp | Place of Birth: | Aberdeen, Scotland |
| GM: | NPC | Date of Birth: | July 15, 1985 |
| Cost | Powers | END |
| 61 | Wind Powers: Multipower, 61-point reserve | |
| 5u | 1) Air Sickness: (Total: 60 Active Cost, 50 Real Cost) Drain DEX 2d6, Ranged (+1/2) (30 Active Points) (Real Cost: 30) plus Drain CON 2d6, Ranged (+1/2) (30 Active Points); Linked (Drain; -1/2) (Real Cost: 20) | 6 |
| 6u | 2) Contrary Winds: Suppress Flight or Gliding 9d6, One power at a time (+1/4) (45 Active Points) | 6 |
| 6u | 3) Gale Blast: Energy Blast 7d6, Double Knockback (+3/4) (61 Active Points) | 6 |
| 4u | 4) Hardened Winds: Entangle 4d6, 4 DEF, Takes No Damage From Attacks All Attacks (+1/2) (60 Active Points); Cannot Form Barriers (-1/4), Vulnerable (Air Powers; -1/4) | 6 |
| 6u | 5) Tornado Blast: Energy Blast 6d6, Random Knockback (+0), Area Of Effect (3" Radius; +1) (60 Active Points) | 6 |
| 6u | 6) Wind Control: Telekinesis (30 STR), Reduced Endurance (1/2 END; +1/4) (56 Active Points) | 2 |
| 20 | Wind Powers: Elemental Control, 40-point powers | |
| 17 | 1) Air Point Defense: Missile Deflection (Bullets & Shrapnel), Missile Reflection, Reflect At Any Target (45 Active Points); Costs Endurance (-1/2) | 4 |
| 20 | 2) Shield of WInds: Force Field (20 PD/20 ED) (40 Active Points) | 4 |
| 24 | 3) Wind Riding: Flight 15", x4 Noncombat, No Turn Mode (+1/4) (44 Active Points) | 4 |
| 4 | Climate Control: Life Support (Safe in Intense Cold; Safe in Intense Heat) |
| Cost | Skills |
| 3 | Acting 12- |
| 3 | Artistic Skill: Fashion Design 12- |
| 2 | Clan McLeod Package |
| Clan Wealth: Money: ($1M/Year) | |
| Hunted: Empire 8- | |
| Monitored by Angus McLeod, 11- | |
| Passport | |
| Reputation: Defenders of Scotland (and British Isles too), 14-, +3/3d6 | |
| Social Limitation: Celebrity | |
| Team Base Donation (McLeod Manor) | |
| Team Communicator | |
| Teamwork 14- | |
| 3 | Computer Programming 12- |
| 3 | Conversation 12- |
| 0 | Everyman Skills |
| Acting 8- | |
| Climbing 8- | |
| Concealment 8- | |
| Conversation 8- | |
| Deduction 8- | |
| PS: Fashion Designer 11- | |
| Paramedics 8- | |
| Persuasion 8- | |
| Shadowing 8- | |
| Stealth 8- | |
|
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill] |
|
| 3 | High Society 12- |
| 2 | KS: Fashion World 11- |
| 2 | KS: Models 11- |
| 12 | Linguist |
|
Language: English (Idiomatic, native accent)
[Notes: Native Language] |
|
| Language: French (completely fluent) | |
| Language: Gaelic (idiomatic) | |
| Language: Italian (completely fluent) | |
| Language: Spanish (completely fluent) | |
| 3 | Persuasion 12- |
| 3 | Trading 12- |
| 7 | Traveler |
| AK: Aberdeen, Scotland 11- | |
| AK: Madrid, Spain 11- | |
| AK: Milan, Italy 11- | |
| AK: New York City, America 11- | |
| AK: Paris, France 11- |
| 200+ | Disadvantages |
| 15 | Dependent NPC: Miriam Tweed, Assistant 11- |
| 20 | Hunted: Celtic Fist 8- |
| 10 | Hunted: Motte 8- |
| 20 | Hunted: T.I.T.A.N. 8- |
| 15 | Physical Limitation: Weird Biochemistry, Requires Specialist Medical Attention |
| 10 | Psychological Limitation: Cheerful Charlie |
| 20 | Psychological Limitation: Code Versus Killing |
| 15 | Psychological Limitation: Headstrong |
| 15 | Social Limitation: Public Identity |
| 10 | Social Limitation: Family Connection |
| 0 | Experience Points |
| Gale | Points Summary | |||
| Characteristics Cost: | 125 | Base Points: | 200 |
| Powers Cost: | 179 | Disadvantages: | 150 |
| Talents Cost: | 0 | Total Experience: | 0 |
| Perks Cost: | 0 | Spent Experience: | 0 |
| Martial Arts Cost: | 0 | Unspent Experience: | 0 |
| Skills Cost: | 46 | Total Points: | 350 |
| Background |
Gail McLeod always had super powers for as long as she could remember. When throwing temper tantrums when she was a child, McLeod Manor would shake violently from the winds that Gail commanded. When Gail was in one of these moods, only her great grandfather Angus or her brother Conner could calm her. As Gail grew older, she never gave much thought to her powers, unlike her more serious brother Conner. Gail never thought she’d find a use for such abilities. Growing up with others with powers of their own, made Gail think that everyone had powers, those without them just didn’t use them thought Gail.Now that Gail is an adult, she has concentrated on her schooling at the Aberdeen School of Fashion. However, there have been times when the others have dragged her into some battle against some super villain or such. It is these times when Gail really lets go. Gail doesn’t waste much time delivering powerful bursts of wind to knock down any crackpot super villain. Gail uses the name of Gale when battling alongside her brother and her cousins. |
| Personality |
Gail is generally a cheerful, bright perky person, so long as no one contradicts her. The only persons Gail ever lets get away with it are her great-grandfather, and her brother. For everyone else the bets are off. Gail would be the first person to admit that she has a temper, and a stubborn streak to boot. However, growing up around her super-powered brother and cousins requires certain tact. Of course Conner and the cousins just claim that Gail has always known where she’s at, and those who don’t know it are in for a few lumps. Otherwise, Gail is quite cheerful, always one for a quick smile and a hug when such things are called for. Gail doesn’t take being a super-hero seriously, she has a life to live after all, and fighting crime takes away from it. However, threaten one of her family and then who offended her better have his insurance premiums paid up. |
| Quote |
"The weather is calling for a mighty gale, laddybuck. Better look for cover." |
| Powers |
Gail is an Uber who has complete control over winds, so long as she is in some kind of atmosphere. Her control allows her to unleash violent wind storms that can slam a foe with the force of a howitzer. Gail is also able to cause the winds to twist a foe about giving them a bad case of air sickness, or harden the air around a foe forming bonds. Further she can make the winds so contrary so as to make it impossible for a foe to even fly. Bullets, and other projectiles have a tendency to go awry when used against Gail. Gail can also call up the winds around her forming a shield of sorts. Naturally Gail can fly by causing the winds to pick her up. The air around Gail is always at a comfortable temperature, thus Gail never gets too hot or too cold. |
| Appearance |
Gail is woman with short red hair, like all of the McLeods. She has green eyes that seem to twinkle. Gail has always considered herself fashionable, and her costume reflects this. She wears a dark blue tank top with a white circle in the middle with a blue "G" in the center of it. Gail also likes to wear a lot of jewlery, she has rings, bracelets, and even has a gold nose stud. She wears a pair of shorts over pink leggings. When not in her Gale guise, Gail likes to wear fashionable clothing. |