| GESTALT | |||||||||
| Stefan Honig | |||||||||
| Cost |
Characteristic |
Value | Roll | Notes | |||||
| 25 | STR | 35 | 16- | Lift: 3200kg; 7d6; [3] |
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| 30 | DEX | 20 | 13- | OCV: 7 DCV: 7 | |||||
| 40 | CON | 30 | 15- | ||||||
| 40 | BODY | 30 | 15- | ||||||
| 0 | INT | 10 | 11- | PER Roll 11- | |||||
| 0 | EGO | 10 | 11- | ECV: 3 | |||||
| 10 | PRE | 20 | 13- | PRE Attack: 4d6 | |||||
| 0 | COM | 10 | 11- | ||||||
| 3 | PD | 10 | Total: 20 PD (10 rPD) | ||||||
| 4 | ED | 10 | Total: 18 ED (8 rED) | ||||||
| 10 | SPD | 4 | Total: 0 MD (0 rMD) | ||||||
| 0 | REC | 13 | Phases: 3, 6, 9, 12 | ||||||
| 0 | END | 60 | Running: 6" / 12" | ||||||
| 2 | STUN | 65 | Swimming: 2" / 4" | ||||||
|
Cost |
Powers |
END |
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| 120 | Body Manipulation: Variable Power Pool, 60 base + 60 control cost, Cosmic (+2) (150 Active Points); all slots Only Powers Which Affect Or Adjust His Own Body (-1/2) | ||||||||
| 0 | 1) Arm Weapons - Edged: Killing Attack - Hand-To-Hand 4d6 (6d6+1 w/STR) (60 Active Points); Only Powers Which Affect Or Adjust His Own Body (-1/2) Real Cost: 40 | 6 | |||||||
| 0 | 2) Arm Weapons: Hand-To-Hand Attack +8d6 (40 Active Points); Hand-To-Hand Attack (-1/2), Only Powers Which Affect Or Adjust His Own Body (-1/2) Real Cost: 20 | 4 | |||||||
| 0 | 3) Armoured Giganto: (Total: 60 Active Cost, 40 Real Cost) Armor (10 PD/10 ED) (30 Active Points); Only Powers Which Affect Or Adjust His Own Body (-1/2) (Real Cost: 15) plus Growth (+30 STR, +6 BODY, +6 STUN, -6" KB, 6,400 kg, -4 DCV, +4 PER Rolls to perceive character, 8 m tall, 4 m wide) (30 Active Points); Only Powers Which Affect Or Adjust His Own Body (-1/2) (Real Cost: 15) Real Cost: 40 | 3 | |||||||
| 0 | 4) Bone Armour: Armor (20 PD/20 ED) (60 Active Points); Only Powers Which Affect Or Adjust His Own Body (-1/2) Real Cost: 40 | 0 | |||||||
| 0 | 5) Excavator Hands: Tunneling 6" through 11 DEF material (45 Active Points); Only Powers Which Affect Or Adjust His Own Body (-1/2) Real Cost: 30 | 4 | |||||||
| 0 | 6) Giganto: Growth (+60 STR, +12 BODY, +12 STUN, -12" KB, 409,600 kg, -8 DCV, +8 PER Rolls to perceive character, 32 m tall, 16 m wide) (60 Active Points); Only Powers Which Affect Or Adjust His Own Body (-1/2) Real Cost: 40 | 6 | |||||||
| 0 | 7) Liquid Form: Desolidification (affected by Cold- And Heat-Based Attacks) (40 Active Points); Cannot Pass Through Solid Objects (-1/2), Only Powers Which Affect Or Adjust His Own Body (-1/2) Real Cost: 20 | 4 | |||||||
| 0 | 8) Many Armed Monster: Extra Limbs (20) (5 Active Points); Only Powers Which Affect Or Adjust His Own Body (-1/2) Real Cost: 3 | 0 | |||||||
| 0 | 9) Regeneration: Healing BODY 5d6, Can Heal Limbs (55 Active Points); Self Only (-1/2), Only Powers Which Affect Or Adjust His Own Body (-1/2) Real Cost: 27 | 5 | |||||||
| 0 | 10) Stick To The Ground: Knockback Resistance -20" (40 Active Points); Only Powers Which Affect Or Adjust His Own Body (-1/2) Real Cost: 27 | 0 | |||||||
| 0 | 11) Stretching Body: Stretching 12" (60 Active Points); Only Powers Which Affect Or Adjust His Own Body (-1/2) Real Cost: 40 | 6 | |||||||
| 15 | Command Over His Own Form: Power Defense (15 points) | 0 | |||||||
| 27 | Resistant And Pliable Body: Armor (10 PD/8 ED) | 0 | |||||||
| 20 | Resistant: Life Support (Immunity: All terrestrial diseases and biowarfare agents; Immunity: All terrestrial poisons and chemical warfare agents) | 0 | |||||||
| 4 | Shades: Sight Group Flash Defense (8 points) (8 Active Points); OAF (-1) | 0 | |||||||
|
Cost |
Skills | ||||||||
|
10 |
+2 with HTH Combat | ||||||||
|
4 |
Bodyguard (4 Points) | ||||||||
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Concealment 11- | ||||||||
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Monitored By Vaterschmerz 8 or Less | ||||||||
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Reputation: Bodyguard 8 or Less | ||||||||
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Security Systems 8- | ||||||||
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Shadowing 11- | ||||||||
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Streetwise 13- | ||||||||
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WF: Common Melee Weapons, Small Arms | ||||||||
|
3 |
Breakfall 13- | ||||||||
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3 |
Climbing 13- | ||||||||
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5 |
Combat Driving 14- | ||||||||
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3 |
Combat Piloting 13- | ||||||||
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0 |
Everyman Skills (0 Points) | ||||||||
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AK: Berlin, Germany 11- | ||||||||
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Acting 8- | ||||||||
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Climbing 8- | ||||||||
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Concealment 8- | ||||||||
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Conversation 8- | ||||||||
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Deduction 8- | ||||||||
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Language: German (idiomatic) | ||||||||
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PS: Mechanic 11- | ||||||||
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Paramedics 8- | ||||||||
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Persuasion 8- | ||||||||
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Shadowing 8- | ||||||||
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Stealth 8- | ||||||||
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TF: Small Motorized Ground Vehicles | ||||||||
|
2 |
KS: Extreme Sports 11- | ||||||||
|
3 |
KS: Fast Cars 12- | ||||||||
|
2 |
KS: Formula One Racing 11- | ||||||||
|
2 |
KS: Kinder Der Zukunft 11- | ||||||||
|
3 |
Language: English (completely fluent) | ||||||||
|
3 |
Language: French (completely fluent) | ||||||||
|
1 |
Language: Russian (basic conversation) | ||||||||
|
7 |
Mechanics 13- | ||||||||
|
4 |
TF: Agricultural & Construction Vehicles, Combat Aircraft, Helicopters, Large Motorized Ground Vehicles, Large Planes, Small Planes | ||||||||
| 250+ | Disadvantages | ||||||||
|
10 |
Distinctive Features: Green Skin | ||||||||
|
25 |
Enraged: In Battle (After One Full Turn of Combat) (Uncommon), Go 14-, Recover 8- | ||||||||
|
20 |
Hunted: International Law Enforcement Agencies 8- | ||||||||
|
20 |
Hunted: S.A.G.E. 8- | ||||||||
|
15 |
Physical Limitation: Weird Biochemistry Requires Specialist Medical Care | ||||||||
|
15 |
Psychological Limitation: Adrenaline Junky | ||||||||
|
20 |
Psychological Limitation: Overconfidence | ||||||||
|
5 |
Reputation: Nazi Terrorist, 8- | ||||||||
|
15 |
Social Limitation: Wanted Criminal | ||||||||
|
5 |
Unluck: 1d6 | ||||||||
| 5 | Experience Points | ||||||||
| Characteristics Cost | 164 | Base Points | 250 | ||||||
| Powers Cost | 186 | Disadvantages | 150 | ||||||
| Talents Cost | 0 | Experience Points | 5 | ||||||
| Perks Cost | 0 | Total Points | 405 | ||||||
| Martial Arts Cost | 0 | ||||||||
| Skills Cost | 55 | ||||||||
| Total Cost | 405 | ||||||||
| Concept | Metamorph | Hair Colour | Dark Green | ||||||
| Nationality | German | Eye Colour | Green | ||||||
| Place of Birth | Berlin, Germany | Height | 2.10m | ||||||
| Date of Birth | October 28, 1979 | Weight | 120kg | ||||||
| Background | |||||||||
|
The son of a construction worker in East Berlin, Stefan was taken by Mengele at age 3 and never knew his family. Instead, he was subjected to experimentation and cruelty but rather than hate Mengele, Stefan grew up to admire the scientist. He worked as part of the 'Blitzkrieg Batch' as well as pursuing interests beyond Kinder der Zukunft which was unusual for the others in the 'Batch'. When Blitzkrieg went independent, Stefan took the opportunity to work as part of the team as well as a part-time enforcer and bodyguard for crime organisations in Germany, and even in Russia and former eastern-bloc countries. |
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| Personality | |||||||||
| Stefan is a highly charged man who bores easily and is only happy when he is doing something, usually with his hands. He enjoys speed and adrenaline rushes in all forms, and is known to become incredibly ferocious in battle when his mind gives way to the adrenaline. Stefan does have contact with the wider world, beyond Blitzkrieg, and enjoys a variety of activities whether they be involved in racing or bodyguard work. | |||||||||
| Quote | |||||||||
| "Whatever it is that you think you can do, I can always do it better... and bigger!" | |||||||||
| Powers | |||||||||
|
Stefan is a metamorph who is able to reshape his own body for an almost limitless number of feats. His usual display of this power involves growing larger and stronger and then transforming his hands into a variety of deadly weapons. |
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| Appearance | |||||||||
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Stefan is an uberhuman who has great control over his body so it is difficult to work out what his base form is. However, he has distinctive green skin and an almost total absence of body hair. In costume he prefers to wear a flexible bodysuit with his hands and feet clear so that they can transform with ease. |
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