| 27 |
Gosarmor I:
Multipower, 40-point reserve, (40 Active Points); all slots OIF (-1/2)
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|
| 1u |
1)
Gosclaws I:
Clinging (50 STR) (17 Active Points); OIF (-1/2)
|
|
| 1u |
2)
Gosclaws II:
+15 STR (15 Active Points); Only For Lifting/Carrying (-1), No Figured Characteristics (-1/2), OIF (-1/2)
|
1 |
| 2u |
3)
Gostalons:
Killing Attack - Hand-To-Hand 1d6 (2d6 w/STR), Range Based On STR (+1/4), Reduced Endurance (1/2 END; +1/4), Armor Piercing (+1/2) (30 Active Points); OIF (-1/2)
|
1 |
|
|
|
| 7 |
Wings:
Elemental Control, 30-point powers, (15 Active Points); all slots OIF (-1/2), Restrainable (-1/2)
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|
| 7 |
1)
Gosflight:
Flight 12", Costs END Only To Activate (+1/4) (30 Active Points); OIF (-1/2), Restrainable (-1/2)
|
2 |
| 7 |
2)
Gosglide:
Gliding 20", x8 Noncombat (30 Active Points); OIF (-1/2), Restrainable (-1/2)
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|
| 6 |
3)
Wing Buffet:
Hand-To-Hand Attack +4d6, Reduced Endurance (0 END; +1/2) (30 Active Points); Hand-To-Hand Attack (-1/2), OIF (-1/2), Restrainable (-1/2)
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|
|
|
|
| 8 |
Gosarmor II:
Armor (9 PD/5 ED) (21 Active Points); Activation Roll 13- (-3/4), OIF (-1/2), Real Armor (-1/4)
|
|
| 14 |
Gosbarrier I:
Force Field (7 PD/7 ED), Reduced Endurance (0 END; +1/2) (21 Active Points); OIF (-1/2)
|
|
| 10 |
Gosbarrier II:
Missile Deflection (Any Ranged Attack) (20 Active Points); Restrainable (-1/2), OIF (-1/2)
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|
| 15 |
Gosgoggles:
(Total: 24 Active Cost, 15 Real Cost) +2 PER with Sight Group (4 Active Points); OIF (-1/2) (Real Cost: 3) plus +3 versus Range Modifier for Sight Group (5 Active Points); OIF (-1/2) (Real Cost: 3) plus Sight Group Flash Defense (5 points) (5 Active Points); OIF (-1/2) (Real Cost: 3) plus Infrared Perception (Sight Group) (5 Active Points); OIF (-1/2) (Real Cost: 3) plus Ultraviolet Perception (Sight Group) (5 Active Points); OIF (-1/2) (Real Cost: 3)
|
|
| 10 |
Goshearing:
Radio Perception/Transmission (Radio Group), Rapid (x10), Tracking (18 Active Points); OIF Fragile Expendable (Easy to obtain new Focus; -3/4)
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|
| 10 |
Skilled Combatant:
Armor (4 PD/4 ED) (12 Active Points); Must Be Aware Of The Incoming Attack Awareness Only (-1/4)
|
|
| 10 |
Distinctive Features: Unusually Short
|
| 10 |
Enraged: The Goshawk name is belittled or made brunt of cruel joke in public, go 11-, recover 14-
|
| 25 |
Hunted: Columbian Drug Cartel 11-
|
| 5 |
Money: Poor
|
| 20 |
Normal Characteristic Maxima
|
| 15 |
Psychological Limitation: Fearless
|
| 10 |
Psychological Limitation: Enjoys Flying
|
| 20 |
Psychological Limitation: Feels He Must Prove Himself
|
| 15 |
Psychological Limitation: "Little Man" Syndrome
|
| 15 |
Social Limitation: Secret Identity
|
| 5 |
Unluck: 1d6
|
| 0 |
Experience Points |
Peter Ridgeley always loved the idea of superheroes. He loved their colorful costumes. He loved their amazing powers. He loved the obsessive fan base. He loved the idea of them lending an effort to the fight of good versus evil. Peter loved everything about superheroes, but for the one thing he hated. He hated that he wasn't one. "Peter, be a realist.""Peter, have you actually thought about this?""Peter, what will people say?"That was the typical reaction he got when he tried to discuss his plans with his friends and family. Peter hated being judged and told he could't be a hero. He was brave, he was smarter than average, and he had taken gymnastics and tai chi at the Y. Peter was certain that he could live up to the hype. The big problem was that Peter seemed to have stopped growing when he was 12 years old. Oh he grew older, but at 22, he was still just a shade over five feet tall. Did size matter? Not to him. Not to the evil he was determined to thwart.He had studied hard in college. Cal Tech was a great university to learn about physics and get exposure to cutting-edge technology, and Peter Ridgeley had made the connections he knew would be important as a superhero. Technology was a marvelous thing when combined with clever determination. Peter just needed a shtick. There were lots of examples of fierce fighters in nature. Badgers, wolverines, ticks, fire ants--bah it'd been done before. Living in the big city, he was able to follow along vicariously all the heroic deeds of the powered folk. In fact, he had quite a collection of newspaper clippings that he would paw through when he became depressed about his lack of heroic standing.Then one afternoon, after getting yelled at again by both his faculty advisor and the manager at Jet Propulsion Laboratory (JPL), where he interned, Peter discovered both his "shtick" and his place in the universe. Of course the world didn't know it yet, but the article he had clipped from the Dallas Morning News had the inspiration he was looking for. It was from the fifth anniversary of the retirement of Dallas's premiere superhero Warhawk. In truth, it was really just a flimsy sounding board opportunity for the paper's editor to rant about the crime waves in the city. Peter saw it as his beacon. And thus the Goshawk was hatched.That was five years ago. Peter had mild success as the Goshawk in Los Angeles, but still didn't make it big. The problem, as he saw it, was that Hollywood had spread its slimy hype over everything. The glitz and glamour of the jet set A-crowd was just too narcissistic to pay attention to a down-and-dirty street hero like him. That and the plethora of big-time supers with their own advertising campaigns and personal managers... just how was the little guy supposed to succeed? |