| 10 |
Instant Knowledge:
Variable Power Pool, 5 base + 5 control cost, Cosmic (+2) (12 Active Points); VPP Powers Can Be Changed Only After Level 2 Telepathy Success, Only to a Skill up to the Level of the Telepathy Target (-1/2)
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|
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| 62 |
Control:
Multipower, 50-point reserve, all slots Reduced Endurance (1/2 END; +1/4) (62 Active Points)
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| 5u |
1)
Command:
Mind Control 10d6 ( Organic Sentient class of minds) (50 Active Points)
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2 |
| 5u |
2)
Command II:
Mind Control 6 1/2d6 ( Organic Sentient class of minds), Invisible to Mental Group (+1/2) (49 Active Points)
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2 |
| 5u |
3)
Command III:
Mind Control 8d6 ( Mineral Sentient and Non-sentient classes of minds) (50 Active Points)
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2 |
| 4u |
4)
Mental Paralysis:
Entangle 2d6, 2 DEF, Takes No Damage From Attacks Physical (+1/4), Based on EGO Not STR (+1/4), Based On EGO Combat Value (Mental Defense applies; +1) (50 Active Points); Limited Power 1/2d6 Less vs Mineral Sentient or Non-sentient Classes of Mind (-1/4)
|
2 |
| 5u |
5)
Mindscape:
Mental Illusions 10d6 ( Organic Sentient class of minds) (50 Active Points)
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2 |
| 5u |
6)
Mindscape II:
Mental Illusions 6 1/2d6 ( Organic Sentient class of minds), Invisible to Mental Group (+1/2) (49 Active Points)
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2 |
| 5u |
7)
Mindscape III:
Mental Illusions 8d6 ( Mineral Sentient and Non-sentient classes of minds) (50 Active Points)
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2 |
| 5u |
8)
Mind Search:
Mind Scan 6d6 ( Organic Sentient class of minds), +10 ECV (50 Active Points)
|
2 |
| 5u |
9)
Mind Search II:
Mind Scan 3d6+1 ( Organic Sentient class of minds), +8 ECV, Invisible to Mental Group (+1/2) (49 Active Points)
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2 |
| 2u |
10)
Mind Search III:
Mind Scan 2d6 ( Organic Sentient class of minds), +20 ECV (50 Active Points); Limited Class Of Minds Iglaglic (-1)
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2 |
| 5u |
11)
Mind Search VI:
Mind Scan 5d6 ( Organic Sentient and Non-sentient classes of minds), +7 ECV (49 Active Points)
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2 |
| 5u |
12)
Punishment:
Ego Attack 5d6 ( Organic Sentient class of minds) (50 Active Points)
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2 |
| 5u |
13)
Punishment II:
Ego Attack 4d6 ( Mineral Sentient and Non-Sentient classes of minds) (50 Active Points)
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2 |
| 5u |
14)
Mind Read:
Telepathy 10d6 ( Organic Sentient class of minds) (50 Active Points)
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2 |
| 5u |
15)
Mind Read II:
Telepathy 6 1/2d6 ( Organic Sentient class of minds), Invisible to Mental Group (+1/2) (49 Active Points)
|
2 |
| 5u |
16)
Mind Read III:
Telepathy 8d6 ( Mineral Sentient and Non-Sentient classes of minds) (50 Active Points)
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2 |
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| 25 |
Hive Central Aggregate:
Elemental Control, 50-point powers
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| 32 |
1)
Cluster of Iglaglic Primals:
Desolidification (affected by Area Attacks), Inherent (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (90 Active Points); Cannot Pass Through Solid Objects (-1/2), Limited Power Can Still Be Attacked at Max 2 Body/6 Stun lost per Attack (-1/2)
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| 25 |
2)
Digging in Aggregrate:
Tunneling 5" through 10 DEF material, Fill In (50 Active Points)
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5 |
| 25 |
3)
Iglaglic Network:
Mind Link , Any Willing Target, Number of Minds (x128) (50 Active Points)
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Iglaglic Abilities
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| 6 |
1)
Fast:
Running +3" (9" total)
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1 |
| 22 |
2)
Sense Mind:
Detect A Class Of Things 15- (Mental Group), Discriminatory, Sense, Targeting
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| 20 |
3)
Mind Shield:
Mental Defense (26 points total)
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| 6 |
4)
Tough Hide:
Armor (2 PD/2 ED)
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| 10 |
Mental Cloaking:
Invisibility to Mental Group
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1 |
| 20 |
Accidental Change: Disaggregation to Primals If Body Falls to Less Than 6 Always (Uncommon)
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| 15 |
Accidental Change: Disaggregation to Primals if Stun is Less Than Zero 14- (Uncommon)
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| 10 |
Distinctive Features: Mass of Small, Hairless Rodents (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures)
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| 20 |
Hunted: Skellarians and F'plrara 8- (Mo Pow, NCI, Harshly Punish)
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| 10 |
Hunted: S.A.G.E. and the Galactic Guard 8- (As Pow, NCI, Mildly Punish)
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| 15 |
Physical Limitation: Illiterate (Frequently, Greatly Impairing)
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| 15 |
Physical Limitation: Mute (Frequently, Greatly Impairing)
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| 15 |
Psychological Limitation: Seeking to Rebuild Iglaglic Central Core Hive (Common, Strong)
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| 15 |
Psychological Limitation: Treats All Other Sentients and Non-sentients as Puppets (Common, Strong)
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| 10 |
Psychological Limitation: Wants to Merge with Other Iglaglic Aggregates (Uncommon, Strong)
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| 5 |
Reputation: Mentalist with No Regard for the Minds of Others, 8- (Extreme; Known Only To A Small Group)
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| 10 |
Social Limitation: Hive Mind (Frequently, Major, Not Limiting In Some Cultures)
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