| JACK OF HEARTS | |||||||||
| Johnny Hartley | |||||||||
| Cost |
Characteristic |
Value | Roll | Notes | |||||
| 10 | STR | 20/60 | 13-/21- | Lift: 400kg/100tons; 4d6/12d6; [2/6] |
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| 24 | DEX | 18/28 | 13-/15- | OCV: 6/9 DCV: 6/9 | |||||
| 16 | CON | 18/28 | 13-/15- | ||||||
| 8 | BODY | 14/24 | 12-/14- | ||||||
| 3 | INT | 13 | 12- | PER Roll 12- | |||||
| 6 | EGO | 13 | 12- | ECV: 4 | |||||
| 8 | PRE | 18 | 13- | PRE Attack: 3 1/2d6 | |||||
| 4 | COM | 18 | 13- | ||||||
| 4 | PD | 8/16 | Total: 8/31 PD (0/15 rPD) | ||||||
| 4 | ED | 8/10 | Total: 8/25 ED (0/15 rED) | ||||||
| 12 | SPD | 4/5 | Mental Defense: 0 | ||||||
| 0 | REC | 8/18 | Phases: 3, 6, 9, 12/3, 5, 8, 10, 12 | ||||||
| 2 | END | 40/60 | Running: 20" / 320" | ||||||
| 7 | STUN | 40/75 | Flight: 18" / 288" | ||||||
|
Cost |
Powers |
END |
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| 24 | Meteorite Powers: Elemental Control, 60-point powers, (30 Active Points); all slots Needs To Recharge Every 24 Hours By Touching The Meteorite For At Least Five Minutes (-1/4) | ||||||||
| 37 | 1) As Fast As A Speeding Bullet: Flight 18", x16 Noncombat, Reduced Endurance (1/2 END; +1/4), Usable Underwater (+1/4) (76 Active Points) | 3 | |||||||
| 27 | 2) ... And Not Too Bad On The Ground Either: Running +14" (20" total), x16 Noncombat, Reduced Endurance (0 END; +1/2) (64 Active Points) | 0 | |||||||
| 24 | 3) Resistant To Injury: Energy Damage Reduction, Resistant, 50% (30 Active Points) plus Physical Damage Reduction, Resistant, 50% (30 Active Points) | 0 | |||||||
| Meteorite Powers, all slots Needs To Recharge Every 24 Hours By Touching The Meteorite For At Least Five Minutes (-1/4) | |||||||||
| 32 | 1) Enhanced Strength: +40 STR (40 Active Points) | 4 | |||||||
| 24 | 2) Enhanced Dexterity: +10 DEX (30 Active Points) | 0 | |||||||
| 16 | 3) Enhanced Constitution: +10 CON (20 Active Points) | 0 | |||||||
| 16 | 4) Enhanced Body: +10 BODY (20 Active Points) | 0 | |||||||
| 36 | 5) Tough: Armor (15 PD/15 ED) (45 Active Points) | 0 | |||||||
| 5 | Superspeed Instant Change: Cosmetic Transform 2d6 (Normal Clothes Into Costume And Back Again) (10 Active Points); Limited Target (-1/2), No Range (-1/2) | 1 | |||||||
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Cost |
Skills | ||||||||
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2 |
Argonauts Team Package | ||||||||
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AK: Argus City, New Jersey 11- | ||||||||
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AK: Philadelphia, Pennsylvania 11- | ||||||||
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AK: Pittsburgh, Pennsylvania 11- | ||||||||
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Argonaut Communicator Ear Piece: Radio Perception/Transmission, Concealed -5 to Radio PER Rolls (15 Active Points); Focus (IIF; -1/4), Must Talk To Communicate (-1/4) | ||||||||
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Computer Link: "Jason" | ||||||||
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KS: Known Uberhuman Criminals 11- | ||||||||
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KS: The Argonauts Superhero Team 11- | ||||||||
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Monitored: Local Law Enforcement Agencies 8- | ||||||||
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Psychological Limitation: Dedicated To The Argonauts' Charter | ||||||||
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Reputation: Heroes (large group) 11-, +2/+2d6 | ||||||||
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0 |
Everyman Skills | ||||||||
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AK: Columbia, Tennessee 11- | ||||||||
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Acting 8- | ||||||||
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Climbing 8- | ||||||||
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Concealment 8- | ||||||||
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Conversation 8- | ||||||||
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Deduction 8- | ||||||||
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Language: English (idiomatic) | ||||||||
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PS: Quarterback 11- | ||||||||
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Paramedics 8- | ||||||||
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Persuasion 8- | ||||||||
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Shadowing 8- | ||||||||
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Stealth 8- | ||||||||
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TF: Small Motorized Ground Vehicles | ||||||||
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2 |
KS: Sanction 11- | ||||||||
|
10 |
Professional Footballer | ||||||||
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Breakfall 13- (15-) | ||||||||
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KS: History of the NFL 12- | ||||||||
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KS: NFL Rules and Regulations 12- | ||||||||
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KS: Philadelphia Eagles Football Team 12- | ||||||||
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KS: The Media 11- | ||||||||
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PS: Professional Footballer 13- (21-) | ||||||||
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Social Limitation: Celebrity | ||||||||
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Teamwork 13- (15-) | ||||||||
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3 |
Seduction 13- | ||||||||
| 200+ | Disadvantages | ||||||||
|
15 |
Dependent NPC: Girlfriend Of The Week (Hero ID) 8- (Unaware of Secret ID) | ||||||||
|
15 |
Dependent NPC: Girlfriend Of The Week (Secret ID) 8- (Unaware of Hero ID) | ||||||||
|
10 |
Monitored: S.A.G.E. 8- | ||||||||
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20 |
Normal Characteristic Maxima | ||||||||
|
10 |
Physical Limitation: Short Life Span (Will Probably Die In His Thirties Because Of The Meteorite) | ||||||||
|
15 |
Psychological Limitation: Civic Minded And Responsible | ||||||||
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20 |
Psychological Limitation: Code Against Killing | ||||||||
|
10 |
Psychological Limitation: Self Assured | ||||||||
|
1 |
Quirk: Calls His Meteorite 'Precious' But No One Else Thinks It's Funny | ||||||||
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1 |
Quirk: Die Hard Eagles Fan (Always Wears The Team Colours Out Of Costume) | ||||||||
|
1 |
Quirk: Doesn't See The Hypocrisy In The Duality Of His Life (Multiple Girlfriends Especially) | ||||||||
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1 |
Quirk: Hero Worships Major American And Secretly Wants To Become The Next Major American | ||||||||
|
1 |
Quirk: Is In Denial About The Detrimental Effects The Meteorite Is Having On His Life Span | ||||||||
|
5 |
Rivalry: Professional (Major American; Rival is More Powerful; Seek to Become Rival; Rival Unaware of Rivalry) | ||||||||
|
15 |
Social Limitation: Secret Identity | ||||||||
|
10 |
Social Limitation: Seen As Unreliable | ||||||||
| 16 | Experience Points | ||||||||
| Characteristics Cost | 108 | Base Points | 200 | ||||||
| Powers Cost | 241 | Disadvantages | 150 | ||||||
| Talents Cost | 0 | Experience Points | 16 | ||||||
| Perks Cost | 0 | Total Points | 366 | ||||||
| Martial Arts Cost | 0 | ||||||||
| Skills Cost | 17 | ||||||||
| Total Cost | 366 | ||||||||
| Concept | Concept | Hair Colour | Black | ||||||
| Nationality | Nationality | Eye Colour | Blue | ||||||
| Place of Birth | City, Province, Country | Height | 1.93 m/6' 4" | ||||||
| Date of Birth | Month Day, Year | Weight | 100.00 kg/220 lbs | ||||||
| Background | |||||||||
|
When his uncle's camper van was struck by a glowing red
meteorite in Yellowstone National Park, thirteen year old Johnny Hartley was the only one to survive. His uncle, aunt and three cousins all perished, but parts of the
meteorite embedded themselves in his body. The shards were taken out at the hospital but by that time his injuries were healed and he asked to go home. The doctors tried to stop him, but Johnny wouldn't listen, and he discovered he had uberhuman strength and the ability to fly. Within hours he was back home with his parents in Tennessee where they looked after him as his powers subsided. When the authorities caught up with him he was just a normal thirteen year old again with no trace of uberhuman abilities. |
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| Personality | |||||||||
|
Johnny is idealistic but has a simplistic view of the world. If it doesn't seem to be hurting anyone, then it's good. He loves his life as a professional football player and lives it up on and off the field. And he loves his life as a superhero and adores the attention and accolades. In fact, he makes sure he enjoys the most of both worlds, so much so that he always seems to have a new girlfriend each week in his secret and hero IDs. He is a fun-loving, harmless guy who possess great power but not much vision. He currently obsesses about Major American and wishes to one day succeed the current hero of that name, although he means the current Major no harm and doesn't really see the rivalry he has established by his obsession. |
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| Quote | |||||||||
| "They don't call me The Jack Of Hearts for nothing." | |||||||||
| Powers | |||||||||
|
The red meteorite has imbued Jack of Hearts with uberhuman strength, speed and durability, as well as the ability to fly and run at high speeds. His powers are not detectable as ubergene powers, however, and require him to recharge every 24 hours by holding the remaining shards against his skin. A side effect of the radiation that gives him his powers is that it is also robbing him of his life. Tests indicate that he will die of 'old age' in his early thirties, although Johnny refuses to admit his mortality. |
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| Appearance | |||||||||
|
Johnny Hartley is a tall, athletic young man with jet black hair shaved very short. He is a serious fan of the
Philadelphia Eagles as well as one of their senior players, the result of which is that he very rarely dresses in anything but the team colours. |
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