| MEDUSA | |||||||||
| Soraya al-Shahriar | |||||||||
| Cost |
Characteristic |
Value | Roll | Notes | |||||
| 5 | STR | 15 | 12- | Lift: 200kg; 3d6; [1] |
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| 30 | DEX | 20 | 13- | OCV: 7 DCV: 7 | |||||
| 30 | CON | 25 | 14- | ||||||
| 4 | BODY | 12 | 11- | ||||||
| 8 | INT | 18 | 13- | PER Roll 13- | |||||
| 8 | EGO | 14 | 12- | ECV: 5 | |||||
| 15 | PRE | 25 | 14- | PRE Attack: 5d6 | |||||
| 2 | COM | 14 | 12- | ||||||
| 4 | PD | 7 | Total: 17/37 PD (0/30 rPD) | ||||||
| 2 | ED | 7 | Total: 17/37 ED (0/30 rED) | ||||||
| 10 | SPD | 4 | Mental Defense: 0 | ||||||
| 4 | REC | 10 | Phases: 3, 6, 9, 12 | ||||||
| 10 | END | 70 | Running: 6" / 12" | ||||||
| 1 | STUN | 34 | Flight: 10" / 20" | ||||||
|
Cost |
Powers |
END |
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| 72 | Telekinesis: Multipower, 72-point reserve | ||||||||
| 7u | 1) Defensive Telekinesis: Force Wall (13 PD/10 ED; 5" long and 2" tall) (68 Active Points) | 7 | |||||||
| 7u | 2) Delicate Telekinesis: Telekinesis (23 STR), Fine Manipulation, Reduced Endurance (0END; +½) (67 Active Points) | 0 | |||||||
| 4m | 3) Levitation: Flight 10" (20 Active Points) | 2 | |||||||
| 7u | 4) Major Telekinesis: Telekinesis (45 STR) (68 Active Points) | 7 | |||||||
| 7u | 5) Major Telekinetic Slam: Energy Blast 14d6 (70 Active Points) | 7 | |||||||
| 5u | 6) Redirect The Oncoming Missile: Missile Deflection (Any Ranged Attack), Missile Reflection, Reflect At Any Target (50 Active Points) | 0 | |||||||
| 33 | Deflective Field: Force Field (20 PD/20 ED), Reduced Endurance (½END; +¼) (50 Active Points); Concentration, Must Concentrate throughout use of Constant Power (½DCV; -½) | 2 | |||||||
| 3 | Legion Armour: Elemental Control, 10-point powers, (5 Active Points); all slots OIF (-½) | ||||||||
| 14 | 1) Body Armour: Armor (10 PD/10 ED) (30 Active Points); Real Armor (-¼) | 0 | |||||||
| 3 | 2) Defensive Systems I: Hearing Group Flash Defense (10 points) (10 Active Points) | 0 | |||||||
| 3 | 3) Defensive Systems II: Sight Group Flash Defense (10 points) (10 Active Points) | 0 | |||||||
| 3 | 4) Infrared Vision: Infrared Perception (Sight Group) (5 Active Points) | 0 | |||||||
| 9 | 5) Legion Link: Mind Link , Specific Group of Minds, Any distance, Number of Minds (x8) (30 Active Points); Only With Others Who Have Mind Link (-1), Does Not Provide Mental Awareness (-¼) | 0 | |||||||
|
Cost |
Skills | ||||||||
|
3 |
+1 with Telekinesis | ||||||||
|
2 |
Area Knowledge: Paris, France 11- | ||||||||
|
3 |
Acting 14- | ||||||||
|
3 |
Breakfall 13- | ||||||||
|
3 |
Bribery 14- | ||||||||
|
3 |
Bureaucratics 14- | ||||||||
|
0 |
Everyman Skills | ||||||||
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Area Knowledge: Bizerte, Tunis 11- | ||||||||
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Acting 8- | ||||||||
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Climbing 8- | ||||||||
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Concealment 8- | ||||||||
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Conversation 8- | ||||||||
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Deduction 8- | ||||||||
|
|
Professional Skill: Diplomat 11- | ||||||||
|
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Paramedics 8- | ||||||||
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Persuasion 8- | ||||||||
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Shadowing 8- | ||||||||
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Stealth 8- | ||||||||
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Transport Familiarity: Small Motorized Ground Vehicles | ||||||||
|
3 |
High Society 14- | ||||||||
|
3 |
Interrogation 14- | ||||||||
|
10 |
Linguist | ||||||||
|
|
Language: Arabic (idiomatic) | ||||||||
|
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Language: English (idiomatic) | ||||||||
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Language: French (idiomatic) | ||||||||
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Language: Italian (fluent conversation) | ||||||||
|
3 |
Oratory 14- | ||||||||
|
3 |
Professional Skill: Mercenary Team Leader 13- | ||||||||
|
3 |
Persuasion 14- | ||||||||
|
3 |
Power: Telekinesis 12- | ||||||||
|
9 |
Scholar | ||||||||
|
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Knowledge Skill: Dawnstars 13- | ||||||||
|
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Knowledge Skill: French-African Relations 13- | ||||||||
|
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Knowledge Skill: Known Uberhumans 13- | ||||||||
|
3 |
Tactics 13- | ||||||||
| 200+ | Disadvantages | ||||||||
|
10 |
Distinctive Features: Overwhelming Aura Of Self Confidence | ||||||||
|
15 |
Hunted: Dawnstars 8- | ||||||||
|
20 |
Hunted: Europol 8- | ||||||||
|
15 |
Physical Limitation: Weird Biochemistry Requires Specialist Medical Care | ||||||||
|
15 |
Psychological Limitation: Code of Conduct: Believes In (Her Own Idea Of) Justice | ||||||||
|
15 |
Psychological Limitation: Loyal To The Legion | ||||||||
|
15 |
Psychological Limitation: Refuses To Confront Her Mistakes | ||||||||
|
15 |
Reputation: Traitor and Murderer, 14- (Extreme; Known Only To Dawnstars) | ||||||||
|
15 |
Rivalry: Professional - Valkyrie (Harm or Kill Rival) | ||||||||
|
15 |
Social Limitation: Wanted Criminal | ||||||||
| 17 | Experience Points | ||||||||
| Characteristics Cost | 133 | Base Points | 200 | ||||||
| Powers Cost | 177 | Disadvantages | 150 | ||||||
| Talents Cost | 0 | Experience Points | 17 | ||||||
| Perks Cost | 0 | Total Points | 367 | ||||||
| Martial Arts Cost | 0 | ||||||||
| Skills Cost | 57 | ||||||||
| Total Cost | 367 | ||||||||
| Concept | Energy Blaster | Hair Colour | Brown | ||||||
| Nationality | Tunisian | Eye Colour | Brown | ||||||
| Place of Birth | Bizerte, Tunisia | Height | 1.79m / 5' 10" | ||||||
| Date of Birth | February 12, 1972 | Weight | 70kg / 154 lbs | ||||||
| Background | |||||||||
|
After discovering her telekinetic abilities whilst watching a soccer match in Tunisia, Soraya found within herself a need to fight injustice and defend those who could not properly defend themselves. As a teenager she became a crimefighter, studying and fighting crime with equal
fervor. She found her dual calling in the foreign service and was assigned to Paris as part of a diplomatic
attaché from Tunis. It was during her time in Paris and Brussels, Soraya came to the attention of the European Union's fledgling uberhuman team, the Dawnstars. As Medusa, Soraya became the first leader of the Dawnstars when it was publicly unveiled in Brussels. |
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| Personality | |||||||||
|
In private and out of uniform, Soraya is a well-educated, well-mannered young woman. She has learned not to judge other people’s beliefs or aspirations, and comes across as a very open and accommodating individual – if not a little headstrong. She has a soft laugh backed by an stimulating sense of humour, and finds pleasure in conversation and the pursuit of knowledge. As a mercenary, Soraya operates with consummate professionalism. She strongly believes in protecting the world and is still a super-hero at heart, although she can no longer operate as one and finds it difficult to actually articulate her beliefs. She will never betray her team, and feels a great sense of guilt for the deaths of her former team. She spends a lot of her time balancing factors and repercussions, and is sometimes caught in an apparent conversation with herself, or an imaginary ghost of her friend, Kristin. |
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| Quote | |||||||||
| "Do not go looking for answers you do not want to hear." | |||||||||
| Powers | |||||||||
|
Medusa is a powerful telekinetic although her powers have not returned to the level she had attained during her time with Gauntlet. She is able to lift in excess of 12 tons with the power of her mind and erect very powerful telekinetic walls of pure force. One of the most formidable aspects of her power is her ability to maintain her powers over a very long time without tiring. |
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| Appearance | |||||||||
|
Soraya is descended from Arabic and French heritage. Her hair is dark brown with reddish-brown highlights, and she wears her hair in two long braids. Her eyes are dark and penetrating. She prefers to wear simple black clothes out of uniform, and does not allow herself to waste time or money on expensive attire. |
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