MITSUGO (SECRET WHISPERS) NINJA
various
 
Cost

Characteristic

Value Roll Notes
3 STR 13 12- Lift 150kg; 2½d6; [2]

24 DEX 18 13- OCV: 6  DCV: 6
0 CON 10 11-  
0 BODY 10 11-  
3 INT 13 12- PER Roll 12-
2 EGO 11 11- ECV: 4
3 PRE 13 12- PRE Attack: 2½d6
0 COM 10 11-  
0 PD 3   Total: 12 PD (9 rPD)
1 ED 3   Total: 12 ED (9 rED)
12 SPD 4   Total: 0 MD (0 rMD)
0 REC 5   Phases: 3, 6, 9, 12
0 END 20   Running: 6" / 12"
0 STUN 22   Leaping: 3"
 

Cost

Powers

END

45 Technoninja Equipment: Multipower (68 point reserve) (68 Active Points) - All Powers Take OIF, IAF, or OAF (-½)
3u 1) EMP Shuriken: Dispel 11d6 - Variable Effect (vs. Any Electronic Equipment One at a Time, +¼), Autofire x3 (+¼), Cumulative 2x (+½), 12 Charges (-¼), Range Based on Strength (-¼), OIF (-0) 0
3u 2) Handheld Hackercomp: Aid 2d6 - Variable Effect (to All Skills and Powers Related to Electronic Hacking; +2), OAF (-½), 8 Continuing Charges of 1 Turn Each (-0) 0
3u 3) Nanopoison Patch: Drain 3d6 - Variable Effect (vs. CON and STR Simultaneously; +½), Cumulative 4x (+¾), 4 Continuing Charges of 1 Turn Each (-½), Limit: Patch is Easily Removed by STR 0+ (-¼), Limit: Does Not Affect Mechanical Objects, Aliens, or Ubers with Body of Unusual Substance (-¼), OIF (-0) 0
3u 4) Nanotoxin Patch: Drain 3d6 - Variable Effect (vs. DEX and SPD Simultaneously; +½), Cumulative 4x (+¾), 4 Continuing Charges of 1 Turn Each (-½), Limit: Patch is Easily Removed by STR 0+ (-¼), Limit: Does Not Affect Mechanical Objects, Aliens, or Ubers with Body of Unusual Substance (-¼), OIF (-0) 0
3u 5) Seeking Shuriken: Killing Attack, Ranged 1d6+1 - Autofire 3x (+¼), NND (Safe with Hardened Resistant Defenses, Lack of Weakness, or Combat Luck; +1), Does Body (+1), 12 Charges (-¼), Range Based on Strength (-¼), OIF (-0) 0
3u 6) Spyders: Clairsentience for Sight and Hearing, Mobile Perception Point 12"/phase - 6 Continuing Charges of 20 Minutes Each (+¼), Affected as Radio (-¼), OIF (-0) 0
     
10 Armored Ninja Costume: Armor 3 PD/3 ED - OIF (-½) 0
 

Cost

Talents

12

Anticipatory Defense: Combat Luck 6 PD/6 ED

6

Quick Evasion: Lightning Reflexes +6 - Not While Attacking (-½)
Cost Martial Arts

25

Mitsugo Taijutsu
Maneuver OCV DCV Notes
Atemi Punch -1 +1 NND 2d6
Block +2 +2 Block, Abort
Dodge -- +5 Dodge, Affects All Attacks, Abort
Punch +0 +2 5d6 Strike
Throw +0 +1 3d6 +v/5, Target Falls
Acrobatics 14-
Breakfall 14-

Cost

Skills

10

+1 Overall

10

+2 DCV

10

+2 with Hand-to-Hand

3

Bugging 12-

3

Computer Programming 12-

3

Concealment 12-

3

Cryptography 12-

3

Electronics 12-

0

Everyman Skills
Acting 8-
Area Knowledge: various, Japan 11-
Climbing 8-
Computer Programming 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language Skill: Japanese (idiomatic)
Paramedic 8-
Persuasion 8-
Professional Skill: Ninja 11-
Shadowing 8-
Stealth 8-
Transport Familiarity: Small Ground Vehicles
8 Expert: Technological Espionage
Knowledge Skill: Electronic Security Systems 12-
Knowledge Skill: Network Security Systems 12-
Professional Skill: Hacker 11-
3 Lockpicking 12-
3 Mechanics 12-
3 Security Systems 12-
3 Stealth 12-
3 Systems Operation 12-
125+ Disadvantages
20 Distinctive Feature: Mitsugo Taijutsu Style
5 Distinctive Feature: Ninja Suit/Igabakama
25 Hunted: Japanese Police 8-
20 Physical Limitation: Normal Characteristics Maxima
20 Psychological Limitation: Must Complete His Mission
15 Psychological Limitation: Will Not Murder
5 Rivalry: Other Ninja/Lin Kuei Clans (Professional)
3 Experience Points
 
Characteristics Cost 48 Base Points 125
Powers Cost 69 Disadvantages 100
Talents Cost 18 Experience Points 3
Perks Cost 0 Total Points 228
Martial Arts Cost 25
Skills Cost 68
Total Cost 228
 
Concept Martial Artist Hair Colour various
Nationality Japanese Eye Colour Brown
Place of Birth various, Japan Height various
Date of Birth various Weight various
 
Background

The Dark Pool has specialized in technological espionage. Their human component is the Mitsugo, or Secret Whispers, ninja who are adept at all manner of electronic and computer manipulations from data theft to security system conversion.

Personality

Raised from birth to become experts espionage agents, the Mitsugo ninja are efficient and extremely mission oriented. Although they avoid combat and pride themselves at making 'clean' missions, they are willing to die for the success of the mission.

Quote
"Mission complete. Let's scramble."
Powers
These ninja are trained primarily for espionage. They generally avoid combat, but can use their assortment of technoninja equipment or their taijutsu if drawn into a battle. Otherwise they leave the rough stuff to the Haganeiro ninjabots.
Appearance

The Mitsugo ninja wear traditional ninja suit (igabakama), but with a black and gray urban camouflage pattern. Their bodies are completely covered except for their eyes; their feet are covered by ninja tabi. These ninja also wear harnesses studded with EMP and Seeking Shuriken. Their belt holds a Hackercomp and pouches with deadly transdermal patches.

 

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