| NOSTRUM | |||||||||
| Cadbury Jones | |||||||||
| Cost |
Characteristic |
Value | Roll | Notes | |||||
| 20 | STR | 30 | 15- | Lift: 1600kg; 6d6; [3] |
|
||||
| 30 | DEX | 20 | 13- | OCV: 7 DCV: 7 | |||||
| 40 | CON | 30 | 15- | ||||||
| 8 | BODY | 14 | 12- | ||||||
| 8 | INT | 18 | 13- | PER Roll 13- | |||||
| 2 | EGO | 11 | 11- | ECV: 4 | |||||
| 8 | PRE | 18 | 13- | PRE Attack: 3 1/2d6 | |||||
| 4 | COM | 18 | 13- | ||||||
| 4 | PD | 10 | Total: 18/38 PD (8/28 rPD) | ||||||
| 4 | ED | 10 | Total: 18/38 ED (8/28 rED) | ||||||
| 20 | SPD | 5 | Mental Defense: 0 | ||||||
| 0 | REC | 12 | Phases: 3, 5, 8, 10, 12 | ||||||
| -8 | END | 44 | Running: 10" / 20" | ||||||
| 0 | STUN | 44 | Swimming: 6" / 12" | ||||||
|
Cost |
Powers |
END |
|||||||
| 13 | Resurrection: Multipower, 35-point reserve, (35 Active Points); all slots Extra Time (1 Turn (Post-Segment 12), -1 1/4), Increased Endurance Cost (x2 END; -1/2) | ||||||||
| 1u | 1) Resurrection: Healing BODY 1d6, Can Heal Limbs, Resurrection (35 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), Increased Endurance Cost (x2 END; -1/2) | 6 | |||||||
| 1u | 2) Cure Disease: Major Transform 2d6+1 (Diseased Cells Into Disease-Free Cells) (35 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), Increased Endurance Cost (x2 END; -1/2) | 6 | |||||||
| 20 | Invulnerability: Elemental Control, 60-point powers, (30 Active Points); all slots Does Not Work When 'Insight' or 'Power' Are In Use (-1/2) | ||||||||
| 17 | 1) Invulnerability I: Armor (20 PD/20 ED) (60 Active Points); Does Not Work When 'Insight' or 'Power' Are In Use (-1/2), Costs Endurance (Only Costs END to Activate; -1/4) | 6 | |||||||
| 16 | 2) Invulnerability II: (Total: 60 Active Cost, 34 Real Cost) Energy Damage Reduction, Resistant, 50% (30 Active Points); Does Not Work When 'Insight' or 'Power' Are In Use (-1/2), Nonpersistent (-1/4) (Real Cost: 17) plus Physical Damage Reduction, Resistant, 50% (30 Active Points); Does Not Work When 'Insight' or 'Power' Are In Use (-1/2), Nonpersistent (-1/4) (Real Cost: 17) | 0 | |||||||
| 22 | Healing Energy Source: Endurance Reserve (120 END, 10 REC) (22 Active Points) | 0 | |||||||
| 43 | Healing Pulse: Simplified Healing 2d6, Reduced Endurance (0 END; +1/2), Persistent (+1/2), Area Of Effect (4" Radius; +1), Selective (+1/4) (65 Active Points); Always On (-1/2) | 0 | |||||||
| 23 | Immortal: Life Support (Eating: Character only has to eat once per week; Immunity: All terrestrial diseases and biowarfare agents; Immunity: All terrestrial poisons and chemical warfare agents; Longevity: 200 Years; Sleeping: Character only has to sleep 8 hours per week) | 0 | |||||||
| 2 | Insight I: Infrared Perception (Sight Group) (5 Active Points); Limited Power Does Not Work When 'Invulnerability', 'Power' or 'Speed' Are In Use (-1/2), Costs Endurance (-1/2), Nonpersistent (-1/4) | 1 | |||||||
| 4 | Insight II: N-Ray Perception (Not Through Lead) (Sight Group) (10 Active Points); Costs Endurance (-1/2), Does Not Work When 'Invulnerability', 'Power' or 'Speed' Are In Use (-1/2), Nonpersistent (-1/4) | 1 | |||||||
| 3 | Insight III: Ultrasonic Perception (Hearing Group), Increased Arc Of Perception (360 Degrees) (8 Active Points); Costs Endurance (-1/2), Does Not Work When 'Invulnerability', 'Power' or 'Speed' Are In Use (-1/2), Nonpersistent (-1/4) | 1 | |||||||
| 4 | Insight IV: Microscopic (x100) with Sight Group (10 Active Points); Costs Endurance (-1/2), Does Not Work When 'Invulnerability', 'Power' or 'Speed' Are In Use (-1/2), Nonpersistent (-1/4) | 1 | |||||||
| 3 | Insight V: +5 versus Range Modifier for Sight Group (8 Active Points); Costs Endurance (-1/2), Does Not Work When 'Invulnerability', 'Power' or 'Speed' Are In Use (-1/2), Nonpersistent (-1/4) | 1 | |||||||
| 9 | Invulnerability III: Power Defense (20 points) (20 Active Points); Does Not Work When 'Insight' or 'Power' Are In Use (-1/2), Linked (Invulnerability I; -1/2), Costs Endurance (Only Costs END to Activate; -1/4) | 2 | |||||||
| 20 | Power: +40 STR (40 Active Points); No Figured Characteristics (-1/2), Does Not Work When 'Insight' or 'Invulnerability' Are In Use (-1/2) | 4 | |||||||
| 8 | Triathlete I: Running +4" (10" total) | 1 | |||||||
| 4 | Triathlete II: Swimming +4" (6" total) | 1 | |||||||
| 14 | Body Armour: Armor (8 PD/8 ED) (24 Active Points); OIF (-1/2), Real Armor (-1/4) | 0 | |||||||
|
Cost |
Perks | ||||||||
|
1 |
Education: Doctorate in Medicine | ||||||||
|
1 |
MD: License to practice Medicine | ||||||||
|
Cost |
Skills | ||||||||
|
3 |
AS: Triathlon (Cycling, Swimming and Running) 13- | ||||||||
|
3 |
Deduction 13- | ||||||||
|
0 |
Everyman Skills (Cost: 0 Points) | ||||||||
|
|
Language: English (idiomatic) (4 Active Points) | ||||||||
|
|
AK: Christchurch, New Zealand 11 or less | ||||||||
|
|
Acting 8- | ||||||||
|
|
Climbing 8- | ||||||||
|
|
Computer Programming 8- | ||||||||
|
|
Concealment 8- | ||||||||
|
|
Conversation 8- | ||||||||
|
|
Deduction 8- | ||||||||
|
|
PS: Physician 11- | ||||||||
|
|
Paramedics 8- | ||||||||
|
|
Persuasion 8- | ||||||||
|
|
Shadowing 8- | ||||||||
|
|
Stealth 8- | ||||||||
|
|
TF: Small Motorized Ground Vehicles | ||||||||
|
3 |
Forensic Medicine 13- | ||||||||
|
1 |
Language: Latin (fluent conversation) | ||||||||
|
13 |
Scientist | ||||||||
|
|
SS: Medicine 13- (3 Active Points) | ||||||||
|
|
SS: Uberhuman Physiology 13- (3 Active Points) | ||||||||
|
|
SS: Pharmacology 13- (3 Active Points) | ||||||||
|
|
SS: Physiology 13- (3 Active Points) | ||||||||
|
|
SS: Trauma Medicine 13- (3 Active Points) | ||||||||
|
9 |
Southern Knights Package | ||||||||
|
|
AK: Melbourne, Victoria, Australia 8- | ||||||||
|
|
AK: Sao Paulo, Brazil 8- | ||||||||
|
|
Communicator: HRRP (Radio Group); IIF (-1/4) and Scrambled Transmission Function: VPP (Scrambler Pool), 4 base +2 control cost; IIF (-1/4), Only For One Language At A Time (-1) | ||||||||
|
|
International Police Powers (Australia, Brazil and New Zealand) | ||||||||
|
|
KS: Southern Cross International 11- | ||||||||
|
|
Language: Portuguese (completely fluent) | ||||||||
|
|
Monitored by Southern Cross International 14- | ||||||||
|
|
Teamwork 13- | ||||||||
|
3 |
Stealth 13- | ||||||||
| 250+ | Disadvantages | ||||||||
|
10 |
Accidental Change: Power Set Changes When Attacked By Ego Attack 11- | ||||||||
|
15 |
Hunted: Gauntlet 8- | ||||||||
|
10 |
Hunted: Mystery 8- | ||||||||
|
15 |
Physical Limitation: Weird Biochemistry Requires Specialist Medical Care | ||||||||
|
15 |
Psychological Limitation: Civic Minded And Responsible | ||||||||
|
15 |
Psychological Limitation: Optimist | ||||||||
|
20 |
Psychological Limitation: Will Not Kill | ||||||||
|
10 |
Reputation: Able to Bring Back the Dead, 8- (Extreme) | ||||||||
|
10 |
Social Limitation: Expected to Follow The Hippocratic Oath | ||||||||
|
15 |
Social Limitation: Secret Identity | ||||||||
|
5 |
Unluck: 1d6 | ||||||||
|
10 |
Vulnerability: 2 x STUN Ego Attacks | ||||||||
| 5 | Experience Points | ||||||||
| Characteristics Cost | 140 | Base Points | 250 | ||||||
| Powers Cost | 227 | Disadvantages | 150 | ||||||
| Talents Cost | 0 | Experience Points | 5 | ||||||
| Perks Cost | 2 | Total Points | 405 | ||||||
| Martial Arts Cost | 0 | ||||||||
| Skills Cost | 36 | ||||||||
| Total Cost | 405 | ||||||||
| Concept | Brick | Hair Colour | Dark Blonde | ||||||
| Nationality | New Zealander | Eye Colour | Brown | ||||||
| Place of Birth | Christchurch, New Zealand | Height | 1.82m | ||||||
| Date of Birth | July 11, 1980 | Weight | 80kg | ||||||
| Background | |||||||||
|
Dr Darius Esteridge slid his four iron back into the bag and frowned down the green where his white ball bounced twice upon landing and came to a rest just off the main fairway. He had scored a three under in the previous game, but news from the hospital had taken away any remaining interest he had had in the game. The sun was out and there was no threat of rain. It should have been a good day for the doctor. Hagley Park was a sprawling, 200 hectares of lush green gardens, sprinkled with sports grounds, the botanic gardens and two golf courses. To the eastern side, the direction
Esteridge was looking, stood the Canterbury Museum: home to one of the world's most extensive and exquisite ornithological collections. Esteridge had planned on wandering through the exhibits on his way home that night. Instead, it looked as if he would return to the hospital. Jones
fumbled with his keys outside his house, although it was more a sign of
stress than clumsiness. Durham
Street was quiet, the streetlights sparkling up along the prestigious
street and illuminating the restored buildings on both sides of the road.
His own house was a square-fronted brick terrace which dated back
to the 1890s, and which had found its way down his decrepit family tree
from his grandmother's sister. It
was ironic, really, that Jones had this incredible ability to cure the
most horrific of afflictions, and yet his own family had mostly dropped
off the Tree of Life many years before.
His parents had died when he was a teenager, and his grandparents
shortly after. He had an Aunt
Stephanie, but he hadn't spoken with her since she had moved north to
Wellington. He had an Uncle
too, formerly attached to Aunt Stephanie, but not much had been heard of
him since he was discovered wearing his wife's underwear. So
Jones led a somewhat solitary life, which wasn't unusual for a medical
student. Most of his friends
said he was cursed, and while they laughed it off with another can of iced
beer, Jones started to wonder if he'd be the last of his line. He
turned the key and stepped into his home, immediately warming to the
familiar smell and comfort of the old building.
It was nearly 3am, but the house was there to welcome him. "I'm
home," he called and dropped his knapsack against the passage wall,
kicked the front door closed, and walked towards the kitchen, already
thinking of some potent coffee and a Tim Tam biscuit.
When he got to the kitchen he noticed that someone had already got
to the fridge and was busy fossicking around for the chocolate biscuits. The
man was dark, a Maori, and as he turned to look back at Jones, it was
clear that although this man possessed great strength, his body was no
longer as spry as it once was. There
seemed to be pain in his movements. There
also seemed to be a sparkle in his dark eyes, something which stopped
Jones from running back down the passage and into the street. "What
are you doing here?" he asked. His
voice seemed strong, although his heart was beating fast. The
man smiled and looked at his hand which carried the brown packet of
biscuits. Jones
smiled too. "You
broke into my house to get a Tim Tam?
Would you like a short black with that?" "You
have misunderstood me," the man said.
"On several accounts. Firstly,
you assume that I have broken into your home.
That is an inaccurate description.
Secondly, you assume that I came here for a biscuit and coffee.
That is also inaccurate, although you were taking your time, so I
thought I would indulge in a little earthly sin while I waited.
And finally, you assume that I am a dithering fool, which is far
from accurate, although many adversaries have thought so, much to their
eventual chagrin." The
man took a small bite of the biscuit. "And
the coffee?" Jones asked. "I
take it that's a 'no', right?" "You
are hiding your anxiety in sarcasm and avoidance.
Ask me questions which will lead to illumination, not
entertainment." Jones
looked at the man closer. He
was terribly familiar, although he had difficulty placing the timeless
face. It was 3am, after all. "Who
are you?" he asked. "I
am the Mark," the man said. Jones
made the connection. He had
grown up on the adventures of this man and the other Knights.
Superheroes and supervillains: clashing in the skies above
Auckland; their exploits splashed across the daily papers and the evening
news. "You
have heard of me. Most people
have. I am here to activate
you, to bring you out of your mundane world where you clearly do not
belong. From this mundane
world, I will escort you through veils of reality and unreality, through
power and powerlessness, and bring you to your destiny.
You have a gift. Indeed,
it is a gift balanced with a curse, but with close attention to my
teachings and dedication to our cause you will slip from the shackles of
your half-life and emerge into a new, enlightened and powerful
world." Jones
blinked. He looked to the
coffee machine on the bench, and then back to the Mark. "How
did you get in?" he asked. "I
mean, if you didn't break in?" The
Mark smiled. "Your
parents invited me here. In
fact, your family has been quite helpful in tracking you down." Jones
felt the stainless steel bench behind him, and his fingers gripped the
edge. From behind the Mark,
almost like condensation in a bathroom, his parents materialised in the
middle of the kitchen. Their
wispy bodies seemed only partially corporeal, but their faces retained
hints of colour and glimpses of personality that he had achingly missed
since before graduating from high school.
They never spoke, but Jones could sense pride in their ghostly
expressions. Pride and love. "Will
you come with me?" the Mark asked.
"It is time, and there is a great need.
Will you come and learn of your destiny?" He
nodded. He turned his eyes
from his parents to his new teacher. "Yes,
I will come." |
|||||||||
| Personality | |||||||||
|
Jones
is an easy-going man, who is often caught in a very serious and stoic
society. He believes in the
sanctity of human life and has the ability to protect that life, and in
some cases even go in and reverse death.
This ability has caused some conflict with his Catholic upbringing.
Under the tutelage of the Mark and Southern Cross International,
Jones has discovered that his ability to heal had a hidden cost: that
before he could access his healing ability, he had first to take the lives
of others. Jones had
inadvertently contributed to the deaths of his parents through the
generation of hostile cancers, and of his grandparents through general
organ failure. Although the
Mark has removed that component of his genetic gift, Jones still wonders
how many lives he had ended without even knowing in his early teens. |
|||||||||
| Quote | |||||||||
| "Don't
worry, it's only an arterial haemorrhage.
Should be right in no time." Quote About Him: "He has created a mountain of paperwork, the threat of potentially debilitating litigation, and yet he stands there smiling like he's some kind of Angel of Mercy." - Dr Darius Esteridge. |
|||||||||
| Powers | |||||||||
|
Jones
was born with an active ubergene. When he first reached puberty his body
began to produce a form of malignant radiation which attacked the immune
systems of those close to him. During this time he developed several
allergies, severe asthma and regular nose bleeds. His parents encouraged
him to swim to help with his asthma, and by the time he reached fifteen he
had overcome all of his physical disabilities. His ubergene had undergone
a metamorphosis, becoming restorative instead of destructive. Everyone
around him became healthier, more up beat and satisfied. Unfortunately his
parents had already succumbed to cancer, so Jones was to celebrate his new
gift alone. |
|||||||||
| Appearance | |||||||||
|
Jones
has an olive complexion, which darkens easily in even the briefest of
summer days. His mother was
Italian, and he inherited her Roman features
His hair is a dark blonde and usually unkempt, and he keeps himself
in good shape through training and the occasional triathlon. |
|||||||||