| Pele |
| Pele Arakawa |
| Cost | Characteristic | Value | Roll | Notes | |
| 10 | STR | 20 | 13- | Lift: 400.0kg; HTH: 4d6; END: [2] |
|
| 39 | DEX | 23 | 14- | OCV: 8 DCV: 8 | |
| 20 | CON | 20 | 13- | ||
| 0 | BODY | 10 | 11- | ||
| 4 | INT | 14 | 12- | PER Roll: 12- | |
| 8 | EGO | 14 | 12- | ECV: 5; Mental Defense: 0 | |
| 5 | PRE | 15 | 12- | PRE Attack: 3d6 | |
| 2 | COM | 14 | 12- | ||
| 4 | PD | 8 | Total: 8 PD (0 rPD) | ||
| 4 | ED | 8 | Total: 8 ED (0 rED) | ||
| 17 | SPD | 5 | Phases: 3, 5, 8, 10, 12 | ||
| 0 | REC | 8 | Running: 10" / 20" | ||
| 0 | END | 40 | Swimming: 2" / 4" | ||
| 10 | STUN | 40 | Leap: 4" Forward, 2" Upward | ||
|   | |||||
| Pele | Summary | |||
| Real Name: | Pele Arakawa | Hair Color: | Dark Brown |
| Concept: | Martial Artist | Eye Color: | Brown |
| Affiliation: | Guantlet | Height & Weight: | 5' 10" (1.78 m) / 140 lbs (64 kg) |
| Played By: | NPC | Date of Birth: | March 18, 1978 |
| Created By: | Ben Langdon | Place of Birth: | Kailua, Hawaii |
| Cost | Powers | END |
| 8 | Peak Performance: Running +4" (10" total) | 1 |
| 9 | Handcuffs: Entangle 3d6, 6 DEF, Takes No Damage From Attacks All Attacks (+1/2) (67 Active Points); 1 Recoverable Charge (-1 1/4), OAF (-1), Does Not Prevent The Use Of Accessible Foci (-1), Hands Only (-1), No Range (-1/2), Must Follow Grab Or Willing Target (-1/2), Can Be Escaped From Automatically With Modified Lockpicking or Contortionist Roll (-1/2), Cannot Form Barriers (-1/4) | |
| 18 | Magnum Revolver: Killing Attack - Ranged 2d6, 2 clips of 12 Charges (+0), Autofire (3 shots; +1/4) (37 Active Points); OAF (-1) | |
| 3 | Shades: Sight Group Flash Defense (7 points) (7 Active Points); OAF (-1) |
| Cost | Talents |
| 22 | Sixth Sense: Danger Sense (immediate vicinity, out of combat, Function as a Sense, Intuitional) 12- |
| 12 | Slippery As An Eel: Combat Luck (6 PD/6 ED) |
| Cost | Martial Arts | ||||
| Maneuver | Phase | OCV | DCV | Notes | |
| 26 | Boxing | ||||
| Block | 1/2 | +2 | +2 | Block, Abort | |
| Cross | 1/2 | +0 | +2 | 8d6 Strike | |
| Hook | 1/2 | -2 | +1 | 10d6 Strike | |
| Jab | 1/2 | +1 | +3 | 6d6 Strike | |
| +2 HTH Damage Class(es) | |||||
| Cost | Skills |
| 10 | +1 Overall |
| 24 | +3 with All Combat |
| 2 | AK: Australia 11- |
| 2 | AK: Indonesia 11- |
| 2 | AK: Japan 11- |
| 2 | AK: West Coast of the United States 11- |
| 3 | Breakfall 14- |
| 3 | Contortionist 14- |
| 3 | Deduction 12- |
| 0 | Everyman Skills |
| AK: Kailua, Hawaii 11- | |
| Acting 8- | |
| Climbing 8- | |
| Concealment 8- | |
| Conversation 8- | |
| Deduction 8- | |
| PS: Security Officer 11- | |
| Paramedics 8- | |
| Persuasion 8- | |
| Shadowing 8- | |
| Stealth 8- | |
|
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill] |
|
| 3 | Fast Draw 14- |
| 11 | Linguist |
| Language: Bahasa Indonesian (completely fluent) | |
|
Language: English (Idiomatic, native accent)
[Notes: Native Language] |
|
| Language: Japanese (completely fluent) | |
| Language: Tagalog (fluent conversation) | |
| 5 | Lockpicking 15- |
| 3 | Paramedics 12- |
| 6 | Penalty Skill Levels: +2 vs. Range Modifier with All Attacks |
| 12 | Scholar |
| KS: Boxing 11- | |
| KS: Drug Trade 13- | |
| KS: Law Enforcement Agencies 12- | |
| KS: Organised Crime In The Asia-Pacific Region 13- | |
| 2 | SS: Pharmacology 11- |
| 5 | Security Systems 13- |
| 3 | Shadowing 12- |
| 3 | Sleight Of Hand 14- |
| 5 | Stealth 15- |
| 5 | Streetwise 13- |
| 6 | Survival (Temperate/Subtropical, Tropical, Urban) 12- |
| 5 | Tracking 13- |
| 4 | WF: Common Melee Weapons, Small Arms |
| 200+ | Disadvantages |
| 20 | Hunted: Law Enforcement Agencies 8- |
| 20 | Hunted: Southern Cross International 8- |
| 15 | Psychological Limitation: Aggressive In Combat |
| 15 | Psychological Limitation: Casual Killer |
| 15 | Psychological Limitation: Distrustful |
| 10 | Psychological Limitation: Loner |
| 5 | Reputation: Ruthless and Vengeful, 8- |
| 15 | Rivalry: Professional (Law Enforcement Agents) |
| 10 | Social Limitation: Seen as a Troublemaker |
| 10 | Social Limitation: Sees Any Stranger As Potential Opponent |
| 15 | Social Limitation: Wanted Criminal |
| 0 | Experience Points |
| Pele | Points Summary | |||
| Characteristics Cost: | 123 | Base Points: | 200 |
| Powers Cost: | 38 | Disadvantages: | 150 |
| Talents Cost: | 34 | Total Experience: | 0 |
| Perks Cost: | 0 | Spent Experience: | 0 |
| Martial Arts Cost: | 26 | Unspent Experience: | 0 |
| Skills Cost: | 129 | Total Points: | 350 |
| Background |
Pele Arakawa blamed Southern Cross International for the deaths of her parents and her little sister who was a mutant. Her sister couldn't control her pyrokinetic powers and even though Southern Cross offered assistance, the little girl spontaneously combusted and set fire to the family house. Pele embarked upon a mission of vengeance which wouldn't have gone very far except for the timely arrival and shepherding of Professor Quake. She agreed to join his own crusade against the organisation and has used the support of Gauntlet to launch her own little crusade against law enforcement in general which she believes is an extension of the worldwide governmental corruption. |
| Personality |
Pele would hate to admit it, but she is enjoying her life as a renegade. She feels truly alive when she is dishing out vengeance to whoever happens to be in her sights, although she becomes quite listless when out of combat. Gauntlet is her only family now, but Pele doesn't consider herself being particularly close to any of them, mostly because she is a 'baseline' human, lacking the superpowers of the others. |
| Quote |
"We can ask questions after they're dead." |
| Powers |
Pele is a fiery woman with an unparalleled determination and thirst for vengeance. She uses a pistol and her boxing skills, but is equally expert at surveillance and stealth missions. Pele also possesses a 'sixth sense' which she has come to rely on in her new life of high crime, especially when dealing with dangerous superheroes. |
| Appearance |
Pele is an attractive Hawaiian woman. She wears her dark brown hair in tight braids and often wears surf attire and accessories. She has a tattoo on her left shoulder, but is otherwise unremarkable (especially when on assignment). |