RED STAR GENERAL
Fong Chung
 
Cost

Characteristic

Value Roll Notes
5 STR 15 12- Lift 200kg; 3d6; [2]

15 DEX 15 12- OCV: 5  DCV: 5
10 CON 15 12-  
6 BODY 13 12-  
8 INT 18 13- PER Roll 13-
16 EGO 18 13- ECV: 6
8 PRE 18 13- PRE Attack: 4d6
0 COM 10 11-  
1 PD 4   Total: 12 PD (8 rPD)
1 ED 4   Total: 12 ED (8 rED)
15 SPD 4   Total: 0 MD (0 rMD)
0 REC 6   Phases: 3, 6, 9, 12
0 END 30   Running: 6" / 12"
0 STUN 29   Swimming: 2"
 

Cost

Powers

END

27 Army of the People: Elemental Control (55 point powers) (27 Active Points)
25 1) Boot Camp: Minor Transform 2d6 (Cured When No Longer Mind Controlled or When Unconscious) - Variable Effect (To Give Target Combat Driver, Combat Pilot, Weapon Familiarity: Long March Tank Weapons, Weapon Familiarity: Red Star Jetcopter Weapons, Weapon Familiarity: Firearms, Running +2"; Two at a Time; +½), Area of Effect (16" Radius, Non-selective Target; +1), Based on Ego CV (Target Chooses Power or Mental Defenses; +¾), Works Against Ego, Not Body (+¼), Limited Target (Willing or Mind Controlled Conscripts, -¾) 7
28 2) Communications: Mind Link, Anyone, x128 at a Time, Any Distance 0
43 3) Conscription: Mind Control 10d6 - Area of Effect (20" Radius, Non-selective Target; +1¼), Limit: Commands Can Only Be Military in Nature (-½), Limit: Only Affects Mainland Chinese Who Are Not Anti-Patriotic (-½) 11
27 4) Esprit de Corps: Aid 3d6 - Variable Effect (to PRE and ½ to PD/½ to ED Simultaneously; +½), Area of Effect (10" Radius, Non-selective Target; +1), Limited Target (Willing or Mind Controlled Conscripts, -¾) 7
     
7 Flak Suit: Armor 8 PD/8 ED 0
35 Practiced Targeting: Find Weakness with Submachine Gun 16- 0
8 Radio: Enhanced Senses: High Range Radio Perception, OIF (-½) 0
19 Submachine Gun: Killing Attack, Ranged 2d6-1 - 32 Charges (+¼), Autofire x3 (+¼), OAF (-1) 0

Cost

Perquisites

18

Contact: Red Army 11- (extremely useful, contacts, major institutions, organization)

Cost

Skills

10

+1 with Overall

24

+3 with Combat

10

+2 with Submachine Gun
19 Area Knowledge: People's Republic of China 21-
3 Bureaucratics 13-

0

Everyman Skills
Acting 8-
Area Knowledge: Nanjing, China 11-
Climbing 8-
Computer Programming 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language Skill: Mandarin Chinese (idiomatic)
Paramedic 8-
Persuasion 8-
Professional Skill: Soldier 11-
Shadowing 8-
Stealth 8-
Transport Familiarity: Small Ground Vehicles
15 Expert: Military Command
Knowledge Skill: Logistics 13-
Knowledge Skill: Leadership 13-
Knowledge Skill: The Military World 13-
Knowledge Skill: The People's Army Customs and History 13-
Knowledge Skill: World Military Forces 13-
Professional Skill: General 13-
9 Gang of Five Package
Interrogation 14-
Knowledge Skill: The Communist Party 13-
Knowledge Skill: Politics of the People's Republic of China 13-
Contact: International Communist Party 11-
Fringe Benefit: Membership, High Rank in Communist Party (8)
Fringe Benefit: License to Kill
Fringe Benefit: Passport
Fringe Benefit: Security Clearance (9)
Psychological Limitation: Committed to the Goals of the Communist Chinese Party
Social Limitation: Subject to Orders
16 Military Package
Running +1"
Climbing 12-
Demolitions 13-
Knowledge Skill: The Military World +2
Knowledge Skill: The People's Army Customs and History +2
Navigation: Orienteering 13-
Paramedics 8-
Professional Skill: General +2
Stealth 12-
Tactics 13-
Weapon Familiarity: Small Arms, Knives
3 Oratory 13-
3 Persuasion 13-
3 Teamwork 12-
5 Transport Familiarity: Common Motorized Ground Vehicles, Tracked Military Vehicles, Wheeled Military Vehicles, Helicopters
1 Weapon Familiarity: Heavy Machine Guns
250+ Disadvantages
30 Hunted: Watched by World's Military 11- (Rogue's Gallery)
15 Physical Limitation: Frequent Nightmares (That he is a mere peasant soldier controlled by Red Army officers; Infrequent, Fully)
10 Physical Limitation: Susceptible to Illness (Frequent, Slightly)
20 Psychological Limitation: Ambitious
20 Psychological Limitation: Amoral
10 Psychological Limitation: No Regard to Human Life
20 Psychological Limitation: Treats Normal Humans as Pawns
5 Rivalry: Other Ambitious Members of the Gang of Five (Professional)
10 Social Limitation: Emotionally Cold and Distant
10 Social Limitation: Known Mentalist
10 Social Limitation: Nine to Five Job
15 Social Limitation: Public Identity (General Fong)
72 Experience Points
 
Characteristics Cost 85 Base Points 200
Powers Cost 228 Disadvantages 180
Talents Cost 0 Experience Points 72
Perks Cost 18 Total Points 452
Martial Arts Cost 0
Skills Cost 121
Total Cost 452
 
Concept Mentalist Hair Colour Gray
Nationality Chinese Eye Colour Brown
Place of Birth Nanjing, China Height 1.7m
Date of Birth May 1, 1924 Weight 88kg
 
Background

It was during the Long March that Comrade Sergeant Fong Chung suddenly became an uber. During a firefight with a Nationalist company, his squad was severely outnumbered. Yet, their task, to cover the retreat of the bulk of the Red Army was of utmost importance. Wishing he had more men, he found that the population of the entire village below his foxholes suddenly left the shelter of their homes and asked for orders. When the Nationalists advanced, he ordered the peasants to attack the enemy from behind. Armed with hoes and shovels, the farmers, men, women, and children of all ages, shouted and rushed. The survivals could be counted on two hands and of those, only two were not wounded. But the Chiang Kai Shek's men pulled back and Comrade Sergeant Fong's meagre force held long enough for the Red Army to reach the next city where they could replenish their supplies..

After the Red Army eventually drove the Nationalists off the mainland, the Party gathered together 12 superhumans and established the Immortals. Fong Chung split his time between the Red Army and the Immortals as Rooster. Because of his knowledge of command and his natural abilities, he quickly rose during this time from Captain to General. By the time that the Immortals were disbanded, he was one of the six most powerful military personas in Communist China.

He saw the opportunity to form another team, known popularly as the Gang of Five. And, with his power and the backing of the Red Army, General Fong, as Red Star General, placed himself as leader of the team.

Personality

A taskmaster military general, he knows how to use soldiers. And with a potentially unlimited supply, he will not hesitate to command them to any task. Some compare him to Grand Moff Tarkin of the Star Wars movie.

Quote
"You had better think twice. You are surrounded now by trained combat troops who are willing to die for me."
Powers
Red Star General is a mentalist that has developed his powers in a manner familiar to his military career. Within a minute, he can mobilize a town into an instant army brigade - minimally trained, but with high morale.
Appearance

Red Star General wears a black 'Mao' collared jacket and black combat fatigue pants along with hard leather boots and a pair of white silk gloves. A stern man, he is rarely seen with a smile on his face unless he has done something that advances his position in the Party.

 

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