| 27 |
Army of the People:
Elemental Control, 54-point powers
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| 25 |
1)
Boot Camp:
Minor Transform 2d6 (Person to Person with Combat Driver, Combat Pilot, Weapon Familiarity: Long March Tank Weapons, Weapon Familiarity: Red Star Jetcopter Weapons, Weapon Familiarity: Firearms, Running +2", No Longer Mind Controlled or When Unconscious), Works Against EGO, Not BODY (+1/4), Partial Transform (+1/2), Area Of Effect Nonselective (11" Cone; +3/4), Based On EGO Combat Value (Mental Defense applies; +1), Target Chooses Defense (-1/4) (65 Active Points); Limited Class Of Minds Willing or Mind Controlled Conscripts (-1/2)
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6 |
| 28 |
2)
Communications:
Mind Link , Any Willing Target, Any distance, Number of Minds (x128) (55 Active Points)
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| 42 |
3)
Conscription:
Mind Control 10d6 ( Human class of minds), Area Of Effect Nonselective (20" Radius; +1 1/4) (112 Active Points); Limited Class Of Minds Only Affects Mainland Chinese Who Are Not Anti-Patriotic (-1/2), Limited Power Commands Can Only Be Military in Nature (-1/2)
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11 |
| 32 |
4)
Esprit de Corps:
Aid 3d6, PRE and 50% PD/50% ED simultaneously (+1/2), Area Of Effect Nonselective (10" Radius; +1) (75 Active Points); Limited Power Willing or Mind Controlled Conscripts (-1/2)
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| 12 |
Flak Suit:
Armor (6 PD/6 ED) (18 Active Points); OIF (-1/2)
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| 35 |
Practiced Targeting:
Find Weakness 16- with Submachine Gun
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| 8 |
Radio:
High Range Radio Perception (Radio Group) (12 Active Points); OIF (-1/2)
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| 18 |
Submachine Gun:
Killing Attack - Ranged 2d6-1, Autofire (3 shots; +1/4), 32 Charges (+1/4) (37 Active Points); OAF (-1)
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10
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+1 Overall |
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24
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+3 with All Combat |
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4
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+2 with Submachine Gun |
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11
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AK: People's Republic of China 21- |
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3
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Bureaucratics 13- |
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Everyman Skills |
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AK: Nanjing, People's Republic of China
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Acting 8-
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Climbing 8-
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Concealment 8-
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Conversation 8-
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Deduction 8-
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Language: Mandarin (idiomatic) (4 Active Points)
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PS: Soldier
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Paramedics 8-
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Persuasion 8-
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Shadowing 8-
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Stealth 8-
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TF: Custom Adder, Small Motorized Ground Vehicles
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Expert: Military Command, Custom Adder |
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KS: Leadership (3 Active Points) 13-
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KS: Logistics (3 Active Points) 13-
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KS: Military World (3 Active Points) 13-
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KS: The People's Army Customs and History (3 Active Points) 13-
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KS: World Military Forces (3 Active Points) 13-
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PS: General (3 Active Points) 13-
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Gang of Five Package |
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Contact: International Communist Party 11- 11-
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Fringe Benefit: License to Kill
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Fringe Benefit: Membership, High Rank in Communist Party
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Fringe Benefit: Passport
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Fringe Benefit: Security Clearance
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Interrogation 13-
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KS: Politics of the People's Republic of China 13-
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KS: The Communist Party 13-
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Psychological Limitation: Committed to the Goals of the Communist Chinese Party (Common, Strong)
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Social Limitation: Subject to Orders (Frequently, Major)
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Military Package (Cost: 16) |
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+2 with KS: Military World
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+2 with KS: The People's Army Customs and History
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+2 with PS: General
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Climbing 12-
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Demolitions 13-
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Navigation (Land) 13-
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Paramedics 8-
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Running +1"
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Social Limitation: Civilians Just Don't Get It
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Stealth 12-
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Tactics 13-
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WF: Small Arms, Blades
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3
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Oratory 13- |
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3
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Persuasion 13- |
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3
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Teamwork 12- |
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4
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TF: Helicopters, Large Motorized Ground Vehicles, Tracked Military Vehicles, Wheeled Military Vehicles |
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1
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WF: General Purpose/Heavy Machine Guns |
| 15 |
Hunted: Watched by Forces of Democracy within the People's Republic of China 11- (As Pow, NCI, PC has a Public ID or is otherwise very easy to find, Watching)
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| 20 |
Hunted: Watched by World's Military Forces 11- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, Watching)
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| 15 |
Physical Limitation: Frequent Nightmares (That he is a mere peasant soldier controlled by Red Army officers) (Infrequently, Fully Impairing)
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| 10 |
Physical Limitation: Susceptible to Illness (Frequently, Slightly Impairing)
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| 20 |
Psychological Limitation: Ambitious (Very Common, Strong)
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| 20 |
Psychological Limitation: Amoral (Common, Total)
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| 15 |
Psychological Limitation: Power Hungry (Common, Strong)
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| 10 |
Psychological Limitation: No Regard for Human Life (Common, Moderate)
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| 20 |
Psychological Limitation: Treats Normal Humans as Pawns (Common, Total)
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| 5 |
Rivalry: Professional (Other Ambitious Members of the Gang of Five; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)
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| 10 |
Social Limitation: Emotionally Cold and Distant (Frequently, Minor)
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| 10 |
Social Limitation: Known Mentalist (Occasionally, Major)
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| 15 |
Social Limitation: Public Identity (Frequently, Major)
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It was during the Long March that Comrade Sergeant Fong Chung suddenly became an uber. During a firefight with a Nationalist company, his squad was severely outnumbered. Yet, their task, to cover the retreat of the bulk of the Red Army was of utmost importance. Wishing he had more men, he found that the population of the entire village below his foxholes suddenly left the shelter of their homes and asked for orders. When the Nationalists advanced, he ordered the peasants to attack the enemy from behind. Armed with hoes and shovels, the farmers, men, women, and children of all ages, shouted and rushed. The survivals could be counted on two hands and of those, only two were not wounded. But the Chiang Kai Shek's men pulled back and Comrade Sergeant Fong's meager force held long enough for the Red Army to reach the next city where they could replenish their supplies.. After the Red Army eventually drove the Nationalists off the mainland, the Party gathered together 12 superhumans and established the Immortals. Fong Chung split his time between the Red Army and the Immortals as Rooster. Because of his knowledge of command and his natural abilities, he quickly rose during this time from Captain to General. By the time that the Immortals were disbanded, he was one of the six most powerful military personas in Communist China.He saw the opportunity to form another team, known popularly as the Gang of Five. And, with his power and the backing of the Red Army, General Fong, as Red Star General, placed himself as leader of the team.Written by Neil M. |