| SOLAR CENTURION II | |||||||||
| Luca Bresciano | |||||||||
| Cost |
Characteristic |
Value | Roll | Notes | |||||
| 5 | STR | 30/45 | 15-/18- | Lift: 1600kg/12.8tons; 6d6/9d6 [2/3] |
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| 15 | DEX | 20/25 | 13-/14- | OCV: 7/8 DCV: 7/8 | |||||
| 10 | CON | 23/31 | 14-/15- | ||||||
| 0 | BODY | 10 | 11- | ||||||
| 8 | INT | 18 | 13- | PER Roll 13- | |||||
| 16 | EGO | 18 | 13- | ECV: 6 | |||||
| 8 | PRE | 18 | 13- | PRE Attack: 3 1/2d6 | |||||
| 4 | COM | 18 | 13- | ||||||
| 4 | PD | 10/55 | Total: 22/55 PD (12/42 rPD) | ||||||
| 5 | ED | 10/50 | Total: 18/50 ED (8/38 rED) | ||||||
| 10 | SPD | 4/5 | Mental Defense: 0 | ||||||
| 0 | REC | 11/16 | Phases: 3, 6, 9, 12/3, 5, 8, 10, 12 | ||||||
| 0 | END | 46/62 | Running: 6" / 12" | ||||||
| 2 | STUN | 40/52 | Flight: 10" / 40" 20" / 160" | ||||||
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Cost |
Powers |
END |
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| 52 | Solar Centurion Armoury: Multipower, 65-point reserve, (65 Active Points); all slots Only In Heroic Identity (-1/4) | ||||||||
| 5u | 1) Blinding Flash: Sight Group Flash 6d6 (30 Active Points) plus Sight Group Flash 7d6 (35 Active Points); Only In Direct Sunlight (-1/4) | 6 | |||||||
| 5u | 2) Flight Of The Solar Ray: Flight 10", x4 Noncombat, Reduced Endurance (1/2 END; +1/4) (31 Active Points) plus Flight 10", x4 Noncombat, Reduced Endurance (1/2 END; +1/4) (31 Active Points); Only In Direct Sunlight (-1/4) | 2 | |||||||
| 5u | 3) Lance: Energy Blast 6d6 (30 Active Points) plus Energy Blast 7d6 (35 Active Points); Only In Direct Sunlight (-1/4) | 6 | |||||||
| 5u | 4) Shield Strike: Killing Attack - Hand-To-Hand 2 1/2d6 (4d6 / 4 1/2d6 w/STR), Armor Piercing (+1/2) (60 Active Points) | 6 | |||||||
| 5u | 5) Solar Telekinesis: Telekinesis (20 STR) (30 Active Points) plus Telekinesis (15 STR), Fine Manipulation (33 Active Points); Only In Direct Sunlight (-1/4) | 6 | |||||||
| 4u | 6) Sword Strike: Energy Blast 13d6 (65 Active Points); No Range (-1/2) | 6 | |||||||
| 5u | 7) Solar Shield: Force Field (12 PD/12 ED) (24 Active Points) plus Force Field (18 PD/18 ED/5 Flash Defense: Sight Group) (41 Active Points); Only In Direct Sunlight (-1/4) | 6 | |||||||
| 5u | 8) Wall Of Light: Force Wall (13 PD/13 ED) (65 Active Points) | 6 | |||||||
| 20 | Armour Of The Centurion: Armor (12 PD/8 ED) (30 Active Points); OIF (-1/2) | 0 | |||||||
| 12 | Strength Of The Centurion: +15 STR (15 Active Points); Only In Heroic Identity (-1/4) | 1 | |||||||
| 10 | Strength Of The Centurion In Daylight: +15 STR (15 Active Points); Only In Direct Sunlight (-1/4), Only In Heroic Identity (-1/4) | 1 | |||||||
| 12 | Reflexes Of The Centurion: +5 DEX (15 Active Points); Only In Heroic Identity (-1/4) | 0 | |||||||
| 10 | Reflexes Of The Centurion In Daylight: +5 DEX (15 Active Points); Only In Direct Sunlight (-1/4), Only In Heroic Identity (-1/4) | 0 | |||||||
| 13 | Constitution Of The Centurion: +8 CON (16 Active Points); Only In Heroic Identity (-1/4) | 0 | |||||||
| 11 | Constitution Of The Centurion In Daylight: +8 CON (16 Active Points); Only In Heroic Identity (-1/4), Only In Direct Sunlight (-1/4) | 0 | |||||||
| 7 | Speed Of The Centurion: +1 SPD (10 Active Points); Only In Direct Sunlight (-1/4), Only In Heroic Identity (-1/4) | 0 | |||||||
| 4 | Enhanced Vision: Infrared Perception (Sight Group) (5 Active Points); Only In Heroic Identity (-1/4) | 0 | |||||||
| 7 | Protected Sight: Sight Group Flash Defense (10 points) (10 Active Points); OIF (-1/2) | 0 | |||||||
| 15 | Protective Sheath: Life Support (Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) (19 Active Points); Only In Heroic Identity (-1/4) | 0 | |||||||
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Cost |
Perks | ||||||||
|
5 |
Wealthy Supporters: Well Off | ||||||||
|
Cost |
Skills | ||||||||
|
9 |
+3 with Solar Centurion Attacks (Shield Strike, Sword and Lance) | ||||||||
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2 |
Area Knowledge: Archaeological Sites Of The World 11- | ||||||||
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1 |
Area Knowledge: Marseilles, France 8- | ||||||||
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-5 |
Archaeological Explorer | ||||||||
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Archaeological Curiosity | ||||||||
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Climbing 13- (14-) | ||||||||
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Concealment 13- | ||||||||
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Luck: 1d6 | ||||||||
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Navigation (Land) 13- | ||||||||
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Survival (Desert) 13- | ||||||||
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Unluck: 1d6 | ||||||||
|
3 |
Breakfall 13- (14-) | ||||||||
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3 |
Deduction 13- | ||||||||
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0 |
Everyman Skills (0 Points) | ||||||||
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Area Knowledge: Rome, Italy 11- | ||||||||
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Acting 8- | ||||||||
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Climbing 8- | ||||||||
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Concealment 8- | ||||||||
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Conversation 8- | ||||||||
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Deduction 8- | ||||||||
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Professional Skill: Archaeologist 11- | ||||||||
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Paramedics 8- | ||||||||
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Persuasion 8- | ||||||||
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Shadowing 8- | ||||||||
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Stealth 8- | ||||||||
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Transport Familiarity: Small Motorized Ground Vehicles | ||||||||
|
3 |
High Society 13- | ||||||||
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14 |
Linguist | ||||||||
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Language: Arabic (completely fluent) | ||||||||
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Language: English (completely fluent) | ||||||||
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Language: French (idiomatic) | ||||||||
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Language: Hieroglyphs (completely fluent) | ||||||||
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Language: Italian (idiomatic) | ||||||||
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Language: Latin (completely fluent) | ||||||||
|
3 |
Power: Solar Telekinesis 11- | ||||||||
|
13 |
Scholar | ||||||||
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KS: African History 11- | ||||||||
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KS: Ancient Civilisations 13- | ||||||||
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KS: Anthropology 11- | ||||||||
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KS: Archaeology 13- | ||||||||
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KS: Cartography 11- | ||||||||
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KS: Roman History 13- | ||||||||
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KS: The Sons Of Set 11- | ||||||||
| 200+ | Disadvantages | ||||||||
|
5 |
Dependent NPC: Fabrizio Musculla 8- | ||||||||
|
20 |
Hunted: Sons Of Set 8- | ||||||||
|
10 |
Monitored: Cardinal Syn 8- | ||||||||
|
15 |
Psychological Limitation: Cannot Stand By And Let Evil Occur | ||||||||
|
20 |
Psychological Limitation: Code Versus Killing | ||||||||
|
10 |
Psychological Limitation: Sucker For A Pretty Face | ||||||||
|
10 |
Reputation: Light-Based Hero (Stronger In Direct Sunlight), 11- | ||||||||
|
5 |
Rivalry: Professional: The Brotherhood | ||||||||
|
10 |
Social Limitation: Legacy Hero | ||||||||
|
15 |
Social Limitation: Secret Identity | ||||||||
|
10 |
Vulnerability: 2 x BODY Darkness-Based Attacks | ||||||||
|
10 |
Vulnerability: 2 x Effect Darkness-Based Attacks | ||||||||
|
10 |
Vulnerability: 2 x STUN Darkness-Based Attacks | ||||||||
| 0 | Experience Points | ||||||||
| Characteristics Cost | 87 | Base Points | 200 | ||||||
| Powers Cost | 212 | Disadvantages | 150 | ||||||
| Talents Cost | 0 | Experience Points | 0 | ||||||
| Perks Cost | 5 | Total Points | 350 | ||||||
| Martial Arts Cost | 0 | ||||||||
| Skills Cost | 46 | ||||||||
| Total Cost | 350 | ||||||||
| Concept | Energy Blaster | Hair Colour | Dark Blonde | ||||||
| Nationality | Italian | Eye Colour | Green | ||||||
| Place of Birth | Rome, Italy | Height | 1.79m | ||||||
| Date of Birth | May 17, 1980 | Weight | 78kg | ||||||
| Background | |||||||||
|
In 2002, Dr Fabrizio Musculla chose Luca Bresciano to be his successor as Solar Centurion II. Luca had been his student for five years and had been involved in an archaeological dig in Algeria which had brought the two researchers into conflict with the Sons Of Set.
Fabrizio had donned the Solar Centurion armor but had been severely outmatched. After escaping with Luca,
Fabrizio realised that he was no longer strong enough to continue the tradition. |
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| Personality | |||||||||
| Luca is idealistic and keen to carry on the tradition of Solar Centurion - a hero he worshipped as a youngster growing up in Rome. He is young and believes in right and wrong, something which gets him into all sorts of trouble with Musculla's daughter: Solaris of the Brotherhood. Luca is in love with her, but can never manage to express himself. It is a constant frustration. | |||||||||
| Quote | |||||||||
| "The power of the sun magnified ten-fold... this is what you face." | |||||||||
| Powers | |||||||||
|
Solar Centurion wears a mystical suit of armor that is powered by the solar rays of the sun. The armor allows the wearer to generate solar-like powers. Using the suit, the wearer can project blinding flashes of light, or light energy that causes devastating damage. The armor also protects the wearer by generating a powerful force field. It also provides protection from light based attacks. While wearing the armor, it generates a breathable environment for the wearer, and further protects the wearer from the elements. |
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| Appearance | |||||||||
|
The original Solar Centurion armor appeared to be Roman. It looked like it was made out of gold and was quite shiny. Since entering battle with the Sons Of Set, Luca has managed to lose great parts of the armor and replaced them with state-of-the-art body armour. The energy is still generated within what remains of the armor and Musculla hypothesises that the power lies within the metal itself and it doesn't matter how much of it there is. Luca is unsure of that, and worries that he is losing the power bit by bit. |
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