| Soldier of Set |
| Varies |
| Cost | Characteristic | Value | Roll | Notes | |
| 5 | STR | 15 | 12- | Lift: 200.0kg; HTH: 3d6; END: [1] |
|
| 24 | DEX | 18 | 13- | OCV: 6 DCV: 6 | |
| 10 | CON | 15 | 12- | ||
| 0 | BODY | 10 | 11- | ||
| 3 | INT | 13 | 12- | PER Roll: 12- | |
| 0 | EGO | 10 | 11- | ECV: 3; Mental Defense: 5 | |
| 3 | PRE | 13 | 12- | PRE Attack: 2 1/2d6 | |
| 0 | COM | 10 | 11- | ||
| 3 | PD | 6 | Total: 14 PD (8 rPD) | ||
| 3 | ED | 6 | Total: 14 ED (8 rED) | ||
| 2 | SPD | 3 | Phases: 4, 8, 12 | ||
| 0 | REC | 6 | Running: 9" / 18" | ||
| 0 | END | 30 | Swimming: 2" / 4" | ||
| 4 | STUN | 30 | |||
|   | |||||
| Soldier of Set | Summary | |||
| Real Name: | Varies | Hair Color: | Varies, but usually shaved bald |
| Concept: | Agent | Eye Color: | Varies |
| Affiliation: | Sons of Set | Height & Weight: | Varies (Varies) / Varies (Varies kg) |
| Played By: | NPC | Nationality: | Varies |
| Created By: | Noah Thorp | Place of Birth: | Varies |
| GM: | NPC | Date of Birth: | Varies |
| Cost | Powers | END |
| 37 | Energy Staff: Multipower, 60-point reserve, all slots 32 Charges (+1/4) (75 Active Points); all slots OAF (-1) | |
| 3u | 1) Lightning Stroke: Energy Blast 12d6 (60 Active Points); OAF (-1) | |
| 2u | 2) Shock: Energy Blast 8d6, Penetrating (+1/2) (60 Active Points); OAF (-1), No Range (-1/2) | |
| 2u | 3) Numbing: Drain STR 4d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4) (50 Active Points); OAF (-1) | |
| 9 | Staff Strike: Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Hand-To-Hand Attack (-1/2) | |
| 10 | Khopesh: Killing Attack - Hand-To-Hand 1d6 (2d6 w/STR), Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Real Weapon (-1/4) | |
| 11 | Mystical Armor: Armor (8 PD/8 ED) (24 Active Points); OIF (-1/2), Activation Roll 14- (-1/2), Real Armor (-1/4) | |
| 6 | Mystical Helmet: (Total: 10 Active Cost, 6 Real Cost) Hearing Group Flash Defense (5 points) (5 Active Points); OIF (-1/2) (Real Cost: 3) plus Sight Group Flash Defense (5 points) (5 Active Points); OIF (-1/2) (Real Cost: 3) | |
| 3 | Mark of Set: Mental Defense (5 points total) | |
| 5 | Desert Eyes: Nightvision | |
| 6 | Physical Training: Running +3" (9" total) | 1 |
| Cost | Martial Arts | ||||
| Maneuver | Phase | OCV | DCV | Notes | |
| 20 | Basic Combat Training | ||||
| Block | 1/2 | +2 | +2 | Block, Abort | |
| Martial Disarm | 1/2 | -1 | +1 | Disarm; 25 STR to Disarm | |
| Dodge | 1/2 | -- | +5 | Dodge, Affects All Attacks, Abort | |
| Punch | 1/2 | +0 | +2 | 5d6 Strike | |
| Throw | 1/2 | +0 | +1 | 3d6 +v/5, Target Falls | |
| Weapon Element: Staffs | |||||
| Cost | Skills |
| 3 | Climbing 13- |
| 6 | +2 with Energy Staff |
| 0 | Everyman Skills |
| AK: Varies, but Generally Africa or Middle East 11- | |
| Acting 8- | |
| Climbing 8- | |
| Concealment 8- | |
| Conversation 8- | |
| Deduction 8- | |
|
Language: Varies (Idiomatic, native accent)
[Notes: Native Language] |
|
| PS: Soldier 11- | |
| Paramedics 8- | |
| Persuasion 8- | |
| Shadowing 8- | |
| Stealth 8- | |
|
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill] |
|
| 2 | KS: The Uber-Human World 11- |
| 2 | KS: Sons of Sets Operations 11- |
| 3 | Shadowing 12- |
| 3 | Stealth 13- |
| 2 | Survival (Desert) 12- |
| 3 | Teamwork 13- |
| 3 | Tracking 12- |
| 2 | WF: Common Melee Weapons |
| 100+ | Disadvantages |
| 5 | Distinctive Features: Sons of Set Uniform |
| 20 | Hunted: Local Law Enforcement 8- |
| 15 | Monitored: Nephthys 11- |
| 15 | Psychological Limitation: Loyal to Nephthys |
| 15 | Psychological Limitation: Various (Greedy, Fanatical, Aggressive, etc...) |
| 20 | Social Limitation: Subject to Orders |
| 5 | Vulnerability: 1 1/2 x STUN Light-Based Attacks |
| 5 | Vulnerability: 1 1/2 x BODY Light-Based Attacks |
| 0 | Experience Points |
| Soldier of Set | Points Summary | |||
| Characteristics Cost: | 57 | Base Points: | 100 |
| Powers Cost: | 94 | Disadvantages: | 100 |
| Talents Cost: | 0 | Total Experience: | 0 |
| Perks Cost: | 0 | Spent Experience: | 0 |
| Martial Arts Cost: | 20 | Unspent Experience: | 0 |
| Skills Cost: | 29 | Total Points: | 200 |
| Background |
The Soldiers of Set are those who've received the blessing of Nephthys in the form of a mark at the back of their neck. The men who serve the Sons of Set act as the foot soldiers of the group. Each has received special blessings from the goddess, as well as mystical arms and armor. The soldiers of Set stand ready to enforce the will of Nephthys and free Set from his Eternal Slumber. Their loyalty to the goddess is without question. The soldiers come from different backgrounds, but have pledged their lives to serve the goddess. |
| Personality |
The Soldiers of Set are known for their devotion to Nephthys. They're quite willing to die for her. Once marked with Mark of Set, they are hers for life. |
| Quote |
"Set! Set! Set!" |
| Powers |
Each soldier of Set is equiped with a suit of mystical armor that protects the wearer from many threats. For weapons the soldiers are all armed with an Energy Staff. With the staffs, a soldier of Set is able to discharge a powerful electrical charge, enough to even take out an average Uber. The staffs have three settings, which the wielder can change just by concentration. The soldiers also have a khopesh sword for whenever they can't use their staffs. The mark of Set on the base of the neck provides the soldier some protection from mental attacks, and also allows them to see in the darkest nights. Each soldier is physically strong, and is able to run quite fast. Once accepted into the Soldiers of Set, the soldiers recieve, extensive training in hand to hand combat. |
| Appearance |
The Soldiers of Set wear ancient looking armor that covers most of their chest. Wrapped around their waists are long white skirts, and on their feet they wear sandals. Each soldier is armed with two weapons. One is their energy staff, which is a long black staff where the topped is carved like a scarab beetle. Their second weapon is a more traditional khopesh sword. On their heads they wear a helmet that leaves the face open. Located at the back of the base of the neck is the mark of Set which looks like a tattoo of a coiled cobra. |