| Sunray | |||||||||
| Rachel "Rae" Lemaster | |||||||||
| Cost |
Characteristic |
Value | Roll | Notes | |||||
| 3 | STR | 13 | 12- | Lift: 151.6kg; Dice: HTH Damage 2 1/2d6 END [1] |
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| 39 | DEX | 23 | 14- | OCV 8 DCV 8 | |||||
| 26 | CON | 23 | 14- | ||||||
| 0 | BODY | 10 | 11- | ||||||
| 8 | INT | 18 | 13- | PER Roll 13- | |||||
| 2 | EGO | 11 | 11- | ECV: 4 | |||||
| 3 | PRE | 13 | 12- | PRE Attack: 2 1/2d6 | |||||
| 2 | COM | 14 | 12- | ||||||
| 7 | PD | 10/22 | 10/22 PD (0/12 rPD) | ||||||
| 5 | ED | 10/25 | 10/25 ED (0/15 rED) | ||||||
| 27 | SPD | 6 | Mental Defense: 0 | ||||||
| 0 | REC | 8 | Phases: 2, 4, 6, 8, 10, 12 | ||||||
| 2 | END | 50 | Running: 6" (12" NC) | ||||||
| 0 | STUN | 29 | Swimming: 2" (4" NC) | ||||||
|
Cost |
Powers |
END |
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| 50 | Light: Multipower, 50-point reserve | ||||||||
| 5u | 1) Blinding Light: Sight Group Flash 10d6 (50 Active Points) | 5 | |||||||
| 5u | 2) Light Beam: Energy Blast 10d6 (50 Active Points) | 5 | |||||||
| 2u | 3) Light Flare: Sight Group Images Increased Size (32" radius; +1 1/4), +/-4 to PER Rolls (22 Active Points); Only To Create Light (-1), Limited Power Only To Counteract the Negative PER Effects of Environmental Darkness (Including Change Environment) (-1) | 5 | |||||||
| 3u | 4) Light Form: Desolidification (affected by Large Opaque Objects), Reduced Endurance (1/2 END; +1/4) (50 Active Points); Cannot Pass Through Opaque Objects (-1/2) | 2 | |||||||
| 1u | 5) Light Transformation: Cosmetic Transform 2d6 (Clothing into costume and vice-versa) (10 Active Points); Limited Target Limited (-1/2) | 1 | |||||||
| 4u | 6) Searing Focused Light: Killing Attack - Ranged 2d6, Armor Piercing (+1/2) (45 Active Points) | 4 | |||||||
| 16 | Sun Powers: Elemental Control, 40-point powers, (20 Active Points); all slots Only In Heroic Identity (-1/4) | ||||||||
| 16 | 1) Light Flight: Flight 11", x4 Noncombat, Variable Advantage (+1/4 Advantages; Invisible Power Effects, Megascale (1"=1km), Usable Underwater, rapid Noncombat movement; +1/2) (40 Active Points); Only In Heroic Identity (-1/4) | 4 | |||||||
| 16 | 2) Resilience: Armor (12 PD/15 ED) (41 Active Points); Only In Heroic Identity (-1/4) | ||||||||
| 15 | 3) Solar Powered: Aid 1d6, Can Add Maximum Of 20 Points, Light Multipower, Sun Powers, END, REC simultaneously (+1), Continuous (+1) (51 Active Points); Self Only (-1/2), Conditional Power Power Only Works In Daylight (-1/4), Only In Heroic Identity (-1/4) | ||||||||
| 20 | Dancing in Air: +4 with DCV | ||||||||
|
Cost |
Skills | ||||||||
|
6 |
+2 with Light Power Attacks | ||||||||
|
3 |
Animal Handler (Canines, Equines) 12- | ||||||||
|
3 |
Breakfall 14- | ||||||||
| Everyman Skills | |||||||||
|
|
AK: Raleigh, North Carolina, USA 11- | ||||||||
|
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Acting 8- | ||||||||
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Climbing 8- | ||||||||
|
|
Concealment 8- | ||||||||
|
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Conversation 8- | ||||||||
|
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Deduction 8- | ||||||||
|
|
Language: English (idiomatic) (4 Active Points) | ||||||||
|
|
PS: Dance Instructor (Custom Adder) 11- | ||||||||
|
|
Paramedics 8- | ||||||||
|
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Persuasion 8- | ||||||||
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Shadowing 8- | ||||||||
|
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Stealth 8- | ||||||||
|
|
TF: Custom Adder, Small Motorized Ground Vehicles [Notes: Custom Mod is Everyman Skill] |
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|
2 |
Gambling (Horse Racing) 13- | ||||||||
|
3 |
KS: Dance 13- | ||||||||
| Millionaire Playboy Package (Cost: 5 Points) | |||||||||
|
|
Bribery 8- | ||||||||
|
|
Conversation 12- | ||||||||
|
|
High Society 12- | ||||||||
|
|
KS: The Lifestyle of the Extremely Rich (INT Roll) | ||||||||
|
|
Money: Filthy Rich | ||||||||
|
|
Monitored by the Media 14 or less | ||||||||
|
3 |
PS: Dancer 14- | ||||||||
|
3 |
Riding 14- | ||||||||
|
1 |
TF: Agricultural & Construction Vehicles, Equines | ||||||||
| 175+ | Disadvantages | ||||||||
|
10 |
Accidental Change: In Darkness (loses Sun Powers EC) 11- (Uncommon) | ||||||||
|
10 |
Hunted: Dr. Josef Mengele 8- (As Pow, NCI, Limited Geographical Area, Harshly Punish) | ||||||||
|
10 |
Hunted: Society Pages of American Newspapers 8- (Mo Pow, NCI, Watching) | ||||||||
|
15 |
Physical Limitation: Weird Biochemistry Requires Special Medical Care (Frequently, Greatly Impairing) | ||||||||
|
15 |
Psychological Limitation: Craves Attention (Common, Strong) | ||||||||
|
20 |
Psychological Limitation: Thinks the Rules Don't Apply to Her (Very Common, Strong) | ||||||||
|
10 |
Psychological Limitation: Vain About Her Looks (Common, Moderate) | ||||||||
|
10 |
Psychological Limitation: Will Not Murder (Common, Moderate) | ||||||||
|
15 |
Social Limitation: Secret Identity (Rachel Lemaster) (Frequently, Major) | ||||||||
|
5 |
Social Limitation: Seen as an Immature Person (Occasionally, Minor) | ||||||||
|
5 |
Vulnerability: 1 1/2 x STUN Darkness Attacks (Uncommon) | ||||||||
| 6 | Experience Points | ||||||||
| Characteristics Cost | 124 | Base Points | 175 | ||||||
| Powers Cost | 153 | Disadvantages | 125 | ||||||
| Talents Cost | 0 | Experience Points | 6 | ||||||
| Perks Cost | 0 | Total Points | 306 | ||||||
| Martial Arts Cost | 0 | ||||||||
| Skills Cost | 29 | ||||||||
| Total Cost | 306 | ||||||||
| Concept | Energy Blaster/Speedster | Hair Colour | Blonde | ||||||
| Nationality | American | Eye Colour | Golden | ||||||
| Place of Birth | Raleigh, North Carolina, USA | Height | 1.63 m/5' 4" | ||||||
| Date of Birth | 25 January 1922 | Weight | 57.00 kg/126 lbs | ||||||
| Background | |||||||||
|
Rachel Lemaster was the only child of a wealthy tobacco plantation owner. As a child she was spoiled rotten. But after she reached her sixteenth birthday, her parents began to put increasing expectations on her. She was expected to be more responsible. And this responsibility included marrying one of the other tobacco heirs who could eventually take over the family business. |
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| Personality | |||||||||
| Rae plays the role of a beautiful, demure, and shy debutante. However, when someone offends her or, often, on a whim, she will change into Sunray and do something to humiliate her target - always at daytime and never when it is more than partially cloudy. As Sunray, she loves to show off both her powers and her beauty. | |||||||||
| Quote | |||||||||
| "Let me brighten up your day." | |||||||||
| Powers | |||||||||
|
Sunray doesn't use her solar powers specifically for offensive attacks. She uses it mostly to have fun, especially to show off and to humiliate people who are socially powerful or people involved in law enforcement. Those few people in the world who study the nascent science of ubergenetics regard her as potentially being one of the most powerful beings on the planet. |
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| Appearance | |||||||||
|
With long, wavy blonde hair and amber eyes that seem golden in the sunlight, she is a very attractive young woman. As Rae, she wears only expensive dresses, hats, belts, and purses with a decent amount of jewelry. As Sunray, she wears a bright yellow dress lined with gold thread, a bright yellow domino mask, and long white gloves and boots. |
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