| UNION JACK | |||||||||
| Casper Jay | |||||||||
| Cost |
Characteristic |
Value | Roll | Notes | |||||
| 5 | STR | 15 | 12- | Lift: 200kg; 3d6; [1] |
|
||||
| 48 | DEX | 26 | 14- | OCV: 9 DCV: 9 | |||||
| 20 | CON | 20 | 13- | ||||||
| 6 | BODY | 13 | 12- | ||||||
| 3 | INT | 13 | 12- | PER Roll 12- | |||||
| 0 | EGO | 10 | 11- | ECV: 3 | |||||
| 8 | PRE | 18 | 13- | PRE Attack: 3½d6 | |||||
| 4 | COM | 18 | 13- | ||||||
| 7 | PD | 10 | Total: 22 PD (12 rPD) | ||||||
| 6 | ED | 10 | Total: 22 ED (12 rED) | ||||||
| 34 | SPD | 7 | Total: 0 MD (0 rMD) | ||||||
| 6 | REC | 10 | Phases: 2, 4, 6, 7, 9, 11, 12 | ||||||
| 5 | END | 50 | Running: 6" / 12" | ||||||
| 3 | STUN | 34 | Flight: 23" / 12288" | ||||||
|
Cost |
Powers |
END |
|||||||
| 70 | Supersonic Flight: Multipower, 70-point reserve (70 Active Points) | ||||||||
| 7u | 1) Supersonic Flight I: Flight 23", x8 Noncombat, Usable Underwater (+¼) (70 Active Points) | 7 | |||||||
| 7u | 2) Supersonic Flight II: Flight 12", x1,024 Noncombat (69 Active Points) | 7 | |||||||
| 7u | 3) Supersonic Flight III: Flight 23", Reduced Endurance (½END; +¼), Usable Underwater (+¼) (69 Active Points) | 3 | |||||||
| 5u | 4) Whirlwind: Energy Blast 6d6, Hole In The Middle (+½), Area Of Effect Nonselective (4" Radius; +¾) (60 Active Points); No Range (-½) plus Flight 5" (10 Active Points) | 7 | |||||||
| 5 | High Altitude Training: Life Support (Safe in High Pressure, Intense Cold, Low Pressure and Vacuum) (5 Active Points) | 0 | |||||||
| 36 | Resistance: Armor (12 PD/12 ED) (36 Active Points) | 0 | |||||||
| 10 | Strong Lungs: Life Support (Self-Contained Breathing), 6 Continuing Charges lasting 5 Minutes each (+0) (10 Active Points) | 0 | |||||||
| 5 | Flight Goggles I: Sight Group Flash Defense (8 points) (8 Active Points); OIF (-½) | 0 | |||||||
| 5 | Flight Goggles II: +8 versus Range Modifier for Normal Sight (8 Active Points); OIF (-½) | 0 | |||||||
|
Cost |
Talents | ||||||||
|
3 |
Natural Navigator: Bump of Direction | ||||||||
|
Cost |
Perks | ||||||||
|
3 |
Heart Throb: Reputation 11-, +3/+3d6 | ||||||||
|
Cost |
Skills | ||||||||
|
3 |
Acrobatics 14- | ||||||||
|
3 |
Computer Programming 12- | ||||||||
|
3 |
Cryptography 12- | ||||||||
|
3 |
Electronics 12- | ||||||||
|
0 |
Everyman Skills (0 Points) | ||||||||
|
|
Area Knowledge: London, United Kingdom 11- | ||||||||
|
|
Acting 8- | ||||||||
|
|
Climbing 8- | ||||||||
|
|
Computer Programming 8- | ||||||||
|
|
Concealment 8- | ||||||||
|
|
Conversation 8- | ||||||||
|
|
Deduction 8- | ||||||||
|
|
Language Skill: English (idiomatic) | ||||||||
|
|
Professional Skill: Computer Programmer 11- | ||||||||
|
|
Paramedics 8- | ||||||||
|
|
Persuasion 8- | ||||||||
|
|
Shadowing 8- | ||||||||
|
|
Stealth 8- | ||||||||
|
|
Transport Familiarity: Small Motorized Ground Vehicles | ||||||||
|
3 |
Knowledge Skill: Computer Firewalls 12- | ||||||||
|
3 |
Knightwatch Package | ||||||||
|
|
Area Knowledge: United Kingdom 11- | ||||||||
|
|
Breakfall 14- | ||||||||
|
|
Communicator: HRRP (Radio Group); IIF (-1/4) and Scrambled Transmission Function: VPP (Scrambler Pool), 4 base +2 control cost; IIF (-1/4), Only For One Language At A Time (-1) | ||||||||
|
|
Criminology 12- | ||||||||
|
|
Knowledge Skill: British Military 11- | ||||||||
|
|
Knowledge Skill: Known Uberhumans 11- | ||||||||
|
|
Knowledge Skill: Police Procedure 11- | ||||||||
|
|
Monitored: British Military and Intelligence Services 11- | ||||||||
|
|
National Police Powers | ||||||||
|
|
Paramedics 12- | ||||||||
|
|
Seduction 13- | ||||||||
|
|
Social Limitation: Subject To Orders | ||||||||
|
|
Teamwork 14- | ||||||||
|
2 |
Navigation (Air) 12- | ||||||||
|
3 |
Persuasion 13- | ||||||||
|
3 |
Security Systems 12- | ||||||||
|
3 |
Systems Operation 12- | ||||||||
| 200+ | Disadvantages | ||||||||
|
5 |
Dependent NPC: Erin Jay (Departmental Head Of Europol) 8- | ||||||||
|
15 |
Hunted: Empire 8- | ||||||||
|
15 |
Hunted: The Devil 8- | ||||||||
|
10 |
Physical Limitation: Airhead | ||||||||
|
10 |
Physical Limitation: Near Sighted | ||||||||
|
15 |
Physical Limitation: Weird Biochemistry Requires Specialist Medical Care | ||||||||
|
20 |
Psychological Limitation: Code Against Killing | ||||||||
|
15 |
Psychological Limitation: Code Of Chivalry | ||||||||
|
15 |
Psychological Limitation: Eager To Please | ||||||||
|
10 |
Social Limitation: Famous | ||||||||
|
5 |
Social Limitation: Minor | ||||||||
|
15 |
Social Limitation: Secret Identity | ||||||||
| 0 | Experience Points | ||||||||
| Characteristics Cost | 155 | Base Points | 200 | ||||||
| Powers Cost | 157 | Disadvantages | 150 | ||||||
| Talents Cost | 3 | Experience Points | 0 | ||||||
| Perks Cost | 3 | Total Points | 350 | ||||||
| Martial Arts Cost | 0 | ||||||||
| Skills Cost | 32 | ||||||||
| Total Cost | 350 | ||||||||
| Concept | Speedster | Hair Colour | Blonde | ||||||
| Nationality | British | Eye Colour | Green | ||||||
| Place of Birth | London, United Kingdom | Height | 1.86m | ||||||
| Date of Birth | February 5, 1987 | Weight | 55kg | ||||||
| Background | |||||||||
|
Dr
Wilhelm Jay first met the Devil over a pint in a pub in Hammersmith,
London; although, to his credit, he thought he was speaking with a corrupt
Polish bureaucrat. Dr Jay had
just graduated from King's College in the field of genetics and was
fielding offers of employment in conventional and unconventional arenas.
The British Government was willing to put him on the payroll, but
Dr Jay was no patriot. He
found more lucrative offers came from overseas, particularly from Russia,
Eastern Europe, Northern Africa and Spain.
He was one of the first of a new generation of European scientists
to seek out the source of the emerging ubergene. Janus
Jablonski had contacted Jay on behalf of an unofficial government project
based in Poland and Germany. Jay
knew that he was dealing with 'black ops', and the illicit connotations
drove him to meet with the Pole. The
Children Of The Future Project. On
paper it looked ridiculous: an attempt to harness the science to activate
the metagene in a commercially viable sense.
Jay could see how the corporations would be bewitched by the
potential profits, and he was similarly bewitched by the whispered
promises of unlimited research prospects.
Jablonski promised Jay free rein in his field, as long as the
results of his research were offered to the consortium first. Dr
Jay worked under the auspices of the Project for fifteen years, working
some of year in North-Western England and Wales, and the rest of the year
in Warsaw. He cultivated a
family in England, marrying an author and having two children, but he
spent most of his life in laboratories and on the academic circuit. Most of his contemporaries considered him a tool of the
corporations who fed him paychecks, but there were some who realised his
work was, indeed, breaking new ground in uberhuman research.
Dr Jay was not content to work solely within the realms of science.
He turned, as well, to the Dark Arts.
'Janus Jablonski' introduced him to the occult world. In
2000, Dr Jay made a terrifying discovery.
He had been working near Marseilles on grafting an active ubergene
with mystical energy he had drawn from a pocket dimension he dubbed:
"Promethea". The
test subject had been a captive vigilante, Alice Darroussin, who had
plagued the backers of Project for years, but Dr Jay never gave any
consideration to test subjects, considering them nothing but genetic
putty. The rupture caused by
linking Promethea with Darroussin destroyed the underground facility and
entombed Jay under eighty metres of rock.
Instead of being crushed to death, Dr Jay was temporarily protected
by a ghostly shield, the surface of which flickered into a series of
visions even as it faltered under the immense weight of the world. The
first image was of a laughing Janus Jablonski.
As Dr Jay watched, Jablonski's outward appearance began to wither
away, leaving behind the unmistakable and primal image of the Devil.
The image began to fall away in flames, but behind the first vision
was a second. The Devil was
replaced by a serene king: one he recognised as Charlemagne who ruled
Christendom until the early 9th Century.
Appearing beside their King were the Twelve Peers, knights of the
highest order. Most of Dr
Jay's work had been dedicated to the discovery of a nexus point where
magic could flood into the world and transform whoever was present at the
ritual into a God. The
nexus point was never established, but as the Peers faded, Dr Jay was
rewarded with a fleeting glance at his own Holy Grail even as the shield
shattered and the rock claimed his damned soul. He
had been so close, within his grasp for years, but he had been unable to
see it, for the nexus was not a place. It
was a person. His
son. There
had been a time when Casper Jay had been oblivious to the intricate sins
of his father, a time when he thought Charlemagne was a half-decent bottle
of bubbly, a time when he considered himself too insignificant to help
change the world. It was also
during that time that his big sister began to foster an interest in the
United Nations and a world where superhumans were as common as 'Yes Prime
Minister' re-runs on the BBC. But
then he had started to change: his body hardened and he began to
experience vivid dreams of knights and knightly adventures. There were theories, of course, not least because his father
was a uberhuman specialist. His
father, however, was distracted. After
a fleeting rekindled interest, Dr Jay turned his attention back to
mainland Europe and promptly died in a laboratory accident. Casper's mother had died when he was six years old, and Erin
had long since taken over the role of primary caregiver for their family,
although she spent most of her time working with the European Union.
Casper was left to his own devices: a sixteen year old with the
ability to fly faster than jets in his spare time.
He never wanted to be a hero, so he kept his talents secret and
used them sparingly. He never
wanted to be different and to most people around him he appeared to be a
regular British teenager. That
was until his final year of high school, when Casper was violently thrust
onto the world's stage for the first time.
During a school trip to London his geography teacher, Miss
Stapleton, was murdered by the serial killer known as Motte and Casper
stumbled onto the scene moments after his teacher's body was mutilated.
His reaction was immediate and devastating.
He charged the killer and grappled him through the fourth storey
window, shattering the windows and most of the wall with the force of
their bodies. The fall didn't
hurt either of them, or even slow them down, and Casper found himself
pursuing Motte across the rooftops. The
Police were called and soon joined the chase.
The media were close behind. When
Casper realised Motte had been leading him into a trap, it was too late.
He landed on a rooftop which was rotten and crashed into an
abandoned warehouse near the river. Motte
was on top of him in an instant, his fingers elongated and razor-sharp,
and still covered with Miss Stapleton's blood.
Casper knew he was going to die, but in another twist of Fate, help
arrived in the form of Knightwatch. Motte
fled and Britain's heroes returned Casper to his hotel, but not before the
media caught him on tape and started to concoct sensational stories of a
new Teen Superhero. Casper
and his school refused to speak to the media, but before the end of the
year Casper had been politely asked to leave both his school and his home
town. It was nothing
personal, they assured him, but his very presence was detrimental to the
rest of the students and it wouldn't be fair on them, especially with
exams coming soon. Erin took her little brother to London where he slipped back into anonymity and secretly joined Knightwatch. |
|||||||||
| Personality | |||||||||
| Casper is a heart throb, living it up in London and across the globe. He is friendly and charming but really doesn't seem to possess much depth of character or intellect - which is surprising for a budding computer wizard. He lives for the moment and lets other people, like his sister, worry about repercussions. | |||||||||
| Quote | |||||||||
| "This is your lucky day. You're being arrested by UK Today's Hottest Dude of 2005." | |||||||||
| Powers | |||||||||
|
Union Jack is able to fly at supersonic speeds, and his body has adapted to the pressures and requirements of such uberhuman feats. He is one of the fastest young ubers in Europe and expects to remain that way through intensive training. His reactions speeds are also at uberhuman levels and he is able to create buffeting whirlwinds by flying quickly around opponents. |
|||||||||
| Appearance | |||||||||
|
As his name might suggest, Casper's uniform consists of a prominent Union Jack covering his entire chest. His arms and legs are completely covered in a black armoured Kevlar. His blonde hair is rumoured to be insured for half a million pounds and is always well groomed, even considering his superhuman speeds. In costume he wears special goggles which compensate for his nearsightedness as well as providing him with telescopic sight. Out of costume Casper dresses in the latest trends and looks like a runway model. He alternates between wearing contact lenses and thin-rimmed spectacles or prescription shades. |
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