| Wildfire |
| Ainsley Sinclair |
| Cost | Characteristic | Value | Roll | Notes | |
| 3 | STR | 13 | 12- | Lift: 151.6kg; HTH: 2 1/2d6; END: [1] |
|
| 42 | DEX | 24 | 14- | OCV: 8 DCV: 8 | |
| 16 | CON | 18 | 13- | ||
| 0 | BODY | 10 | 11- | ||
| 5 | INT | 15 | 12- | PER Roll: 12- | |
| 6 | EGO | 13 | 12- | ECV: 4; Mental Defense: 0 | |
| 3 | PRE | 13 | 12- | PRE Attack: 2 1/2d6 | |
| 2 | COM | 14 | 12- | ||
| 5 | PD | 8 | Total: 16 PD (8 rPD) | ||
| 4 | ED | 8 | Total: 16 ED (8 rED) | ||
| 16 | SPD | 5 | Phases: 3, 5, 8, 10, 12 | ||
| 2 | REC | 8 | Running: 6" / 12" | ||
| 2 | END | 40 | Swimming: 2" / 4" | ||
| 9 | STUN | 35 | |||
|   | |||||
| Wildfire | Summary | |||
| Real Name: | Ainsley Sinclair | Hair Color: | Red (Light Brown) |
| Concept: | Energy Blaster | Eye Color: | Blue |
| Affiliation: | Empire | Height & Weight: | 5' 7" (1.7 m) / 120 lbs (54 kg) |
| Played By: | NPC | Date of Birth: | August 6, 1984 |
| Created By: | Ben Langdon | Place of Birth: | Glasgow, Scotland, United Kingdom |
| Cost | Powers | END |
| 43 | Pyrokinesis: Multipower, 65-point reserve, (65 Active Points); all slots Extra Time (Full Phase, -1/2) | |
| 4u | 1) Explosive Fireball: Energy Blast 8d6, Explosion (+1/2) (60 Active Points); Extra Time (Full Phase, -1/2) | 6 |
| 4u | 2) Fire Eater: Suppress Fire Powers 6d6+1, Cumulative (108 points; +1) (64 Active Points); Extra Time (Full Phase, -1/2) | 6 |
| 4u | 3) Heat Burst: Sight Group Flash 6d6, Area Of Effect (7" Cone; +1) (60 Active Points); Extra Time (Full Phase, -1/2) | 6 |
| 4u | 4) Internal Spontaneous Combustion: Killing Attack - Ranged 1d6+1, No Normal Defense (Force Fields or Immunity to Intense Heat; +1), Does BODY (+1) (60 Active Points); Extra Time (Full Phase, -1/2) | 6 |
| 4u | 5) Pyrokinesis: (Total: 65 Active Cost, 44 Real Cost) Telekinesis (20 STR), Affects Porous (40 Active Points); Extra Time (Full Phase, -1/2) (Real Cost: 27) plus Energy Blast 5d6 (25 Active Points); Extra Time (Full Phase, -1/2) (Real Cost: 17) | 6 |
| 4u | 6) Slow Burn: Energy Blast 4 1/2d6, Costs END Only To Activate (+1/4), Uncontrolled (+1/2), Continuous (+1) (63 Active Points); Extra Time (Full Phase, -1/2) | 6 |
| 3u | 7) Steal the Heat: Absorption 11d6 (energy, Fire Eater and Rolling Flame), Can Absorb Maximum Of 76 Points' Worth Of Energy Damage (60 Active Points); Extra Time (Full Phase, -1/2), Costs Endurance (Only Costs END to Activate; -1/4) | 6 |
| 2u | 8) Transform to Slag: Tunneling 7" through 7 DEF material (35 Active Points); Extra Time (Full Phase, -1/2) | 3 |
| 30 | Control Fire: Elemental Control, 60-point powers | |
| 20 | 1) Fire Resistance: Force Field (30 ED) (Protect Carried Items), Reduced Endurance (0 END; +1/2) (60 Active Points); Only Works Against Limited Type of Attack (Fire and Heat Attacks; -1/2) | |
| 45 | 2) Rolling Flame: Energy Blast 12d6, Reduced Endurance (1/2 END; +1/4) (75 Active Points) | 3 |
| 4 | Regulated Body Temperature: Life Support (Safe in Intense Cold; Safe in Intense Heat) | |
| 14 | Body Armour: Armor (8 PD/8 ED) (24 Active Points); OIF (-1/2), Real Armor (-1/4) |
| Cost | Skills |
| 6 | +3 with Rolling Fire |
| 3 | Breakfall 14- |
| 3 | Climbing 14- |
| 3 | Criminology 12- |
| 3 | Demolitions 12- |
| 0 | Everyman Skills |
| AK: Glasgow, United Kingdom 11- | |
| Acting 8- | |
| Climbing 8- | |
| Concealment 8- | |
| Conversation 8- | |
| Deduction 8- | |
|
Language: English (Idiomatic, native accent)
[Notes: Native Language] |
|
| PS: Fire Fighter 11- | |
| Paramedics 8- | |
| Persuasion 8- | |
| Shadowing 8- | |
| Stealth 8- | |
|
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill] |
|
| 4 | KS: Fires and Fire Fighting Techniques 13- |
| 3 | Lockpicking 14- |
| 3 | Paramedics 12- |
| 6 | Penalty Skill Levels: +2 vs. Range Modifier with All Attacks |
| 3 | SS: Biophysics 12- |
| 1 | SS: Thermodynamics 8- |
| 3 | Security Systems 12- |
| 3 | Stealth 14- |
| 3 | Streetwise 12- |
| 3 | Teamwork 14- |
| 200+ | Disadvantages |
| 5 | Distinctive Features: Bright Red Hair |
| 15 | Enraged: When Surrounded By Intense Heat and Flames, go 11-, recover 11- |
| 20 | Hunted: Europol 8- |
| 15 | Hunted: Mystery 8- |
| 15 | Physical Limitation: Weird Biochemistry Requires Specialist Medical Care |
| 20 | Psychological Limitation: Overconfident |
| 10 | Psychological Limitation: Overly Dramatic |
| 15 | Psychological Limitation: Pyromania |
| 15 | Social Limitation: Secret Identity |
| 10 | Social Limitation: Seen As A Drama Queen |
| 10 | Vulnerability: 2 x STUN Cold-Based Attacks |
| 0 | Experience Points |
| Wildfire | Points Summary | |||
| Characteristics Cost: | 115 | Base Points: | 200 |
| Powers Cost: | 185 | Disadvantages: | 150 |
| Talents Cost: | 0 | Total Experience: | 0 |
| Perks Cost: | 0 | Spent Experience: | 0 |
| Martial Arts Cost: | 0 | Unspent Experience: | 0 |
| Skills Cost: | 50 | Total Points: | 350 |
| Background |
Ainsley couldn't believe it when she was accepted into the Glasgow Fire Service after leaving high school, but within six months she had gone from protecting her home city from fires to being one of the major causes of fires in the region. She had developed her pyrokinetic powers and awakened her latent pyromania, which proved to be a deadly combination. After several weeks of rampant fire starting, Ainsley thought better of the situation and fled to London where she met up with Empire and decided she'd be better off with the protection of a group, especially one which seemed half-way like a hero group. She enjoyed the company of other ubers and found it easy to relax into her new role as Wildfire. She is by far the most outspoken and dramatic of the team and revels in her party-girl image, although she does find Fab Four to be incredibly frustrating. |
| Personality |
Wildfire is deliberately over the top and rude. Whatever she does, she does with dramatic flare which often makes her look insane, or at the very least antisocial. Sometimes she is quite 'nutso', especially when she is around fire, but normally she is just a bright spark of a girl who enjoys laughing at the world and enjoying her youth. She is friendly most of the times but can become quite catty if her mood swings. She is seen as the loudest and outgoing member of Empire and likes it that way. In fact she would go out of her way to sabotage anyone else who attempted to take that role from her. |
| Quote |
“Hot times in the city tonight boys!" |
| Powers |
Wildfire is a pyrokinetic, able to generate and control fires and heat. She relies heavily on aggressive uses of her power such as projected rolling waves of fire or explosive fireballs, but she is able to use her powers defensively as well, especially in absorbing heat and fire. She had the opportunity to become on of the greatest fire fighters but her pyromania made that untenable. Although she was an excellent fire fighter, she was too dangerous as a fire starter. |
| Appearance |
Wildfire is a young girl who has developed a liking for leather and the punk chic. She has dyed her hair bright red and wears a lot of makeup. As Wildfire she wears an orange vest which is reinforced armour and black leather pants. She always wears a leather jacket and intimidating heavy knee-high boots which she calls her "sh*t-kickers". |