| YOKYOU NINJA | |||||||||||||||
| various | |||||||||||||||
| Cost |
Characteristic |
Value | Roll | Notes | |||||||||||
| 3 | STR | 13/53 | 12- / 20- | Lift: 151.6kg/38.8tons; Dice: HTH Damage 2 1/2d6/10 1/2d6 END [1] |
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| 30 | DEX | 20 | 13- | OCV 7 DCV 7 | |||||||||||
| 6 | CON | 13 | 12- | ||||||||||||
| 4 | BODY | 12 | 11- | ||||||||||||
| 3 | INT | 13 | 12- | PER Roll 14-/19- | |||||||||||
| 28 | EGO | 14 | 12- | ECV: 5 | |||||||||||
| 3 | PRE | 13 | 12- | PRE Attack: 2 1/2d6 | |||||||||||
| 0 | COM | 10 | 11- | ||||||||||||
| 2 | PD | 5/13 | 5/13 PD (0/8 rPD) | ||||||||||||
| 2 | ED | 5/12 | 5/12 ED (0/7 rED) | ||||||||||||
| 10 | SPD | 4/6 | Mental Defense: 0 | ||||||||||||
| 4 | REC | 8 | Phases: 3, 6, 9, 12/2, 4, 6, 8, 10, 12 | ||||||||||||
| 2 | END | 30 | Running: 6"/9" (12"/18" NC) | ||||||||||||
| 0 | STUN | 26 | Swimming: 2"/6" (4"/12" NC) | ||||||||||||
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Cost |
Powers |
END |
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| 14 | Mystical Yokyou Artifacts: Multipower, 40-point reserve, (40 Active Points); Limited Power Power May Only Be Changed at Ninja Base (-1/2); all slots 2 Continuing Charges lasting 1 Minute each (-3/4), OIF (-1/2) | ||||||||||||||
| 3u | 1) Bunraku (Puppeteer): Mind Control 8d6 ( Human class of minds) (40 Active Points); OIF (-1/2) | ||||||||||||||
| 2u | 2) Hittori (Woodcutter) Mask: +40 STR (40 Active Points); No Figured Characteristics (-1/2), OIF (-1/2) | ||||||||||||||
| 2u | 3) Kyogen (Comedy) Mask: Entangle 1d6, 1 DEF, Takes No Damage From Attacks Physical (+1/4), Affects EGO Not STR (+1/4), Based On EGO Combat Value (Mental Defense applies; +1), Continuous (+1) (35 Active Points); OIF (-1/2) | ||||||||||||||
| 3u | 4) Oni (Demon) Mask: Killing Attack - Ranged 1d6-1, Penetrating (+1/2), Continuous (+1), Area Of Effect (40" Line; +1 1/2), x4 Length (+0) (40 Active Points); OIF (-1/2) | ||||||||||||||
| 3u | 5) Onna (Woman) Mask: Mental Illusions 8d6 ( Human class of minds) (40 Active Points); OIF (-1/2) | ||||||||||||||
| 3u | 6) Tengu (Raven) Mask: (Total: 40 Active Cost, 26 Real Cost) +2 SPD (20 Active Points); OIF (-1/2) (Real Cost: 13) plus +4 with DCV (20 Active Points); OIF (-1/2) (Real Cost: 9) | ||||||||||||||
| 3u | 7) Yuurei (Ghost) Mask: Desolidification (affected by Magic) (40 Active Points); OIF (-1/2) | ||||||||||||||
| 12 | Hidden Weapon Pool: Multipower, 25-point reserve, (25 Active Points); Limited Power Power May Only Be Changed at Ninja Base (-1/2); all slots IAF (-1/2) | ||||||||||||||
| 2u | 1) Ninja-to: Killing Attack - Hand-To-Hand 2d6-1 (2d6+1 / 3d6+1 w/STR) (25 Active Points); IAF (-1/2) | 2 | |||||||||||||
| 2u | 2) Yari-Nage: (Total: 25 Active Cost, 16 Real Cost) Stretching 1" (5 Active Points); IAF (-1/2), no Noncombat Stretching (-1/4) (Real Cost: 3) plus Killing Attack - Hand-To-Hand 1d6+1 (2d6 / 2 1/2d6 w/STR) (20 Active Points); IAF (-1/2) (Real Cost: 13) | 3 | |||||||||||||
| 1u | 3) Gunsen: (Total: 25 Active Cost, 12 Real Cost) Hand-To-Hand Attack +4d6 (20 Active Points); Hand-To-Hand Attack (-1/2), IAF (-1/2) (Real Cost: 10) plus Armor (2 PD/1 ED) (5 Active Points); Requires A DEX Roll (-3/4), Restrainable (-1/2), IAF (-1/2) (Real Cost: 2) | 2 | |||||||||||||
| 3 | Ninja Ability Training: Elemental Control, 6-point powers | ||||||||||||||
| 3 | 1) +2 PER with all Sense Groups (6 Active Points) | ||||||||||||||
| 1 | 2) Night Eyes: +5 PER with Normal Sight (5 Active Points); Limited Power Only To Offset Darkness Penalties (-1) | ||||||||||||||
| 6 | 3) +2 with All Combat (16 Active Points); Limited Power Only To Offset Penalties Due to the Environment (-1) | ||||||||||||||
| 3 | 4) Superior Leaping: Flight 4" (8 Active Points); Limited Power Must Land Each Phase (-1/2) | 1 | |||||||||||||
| 4 | 5) Silent Running: Running +3" (6"/9" total), Invisible to Hearing Group (+1/4) (7 Active Points) | 1 | |||||||||||||
| 3 | 6) Superior Swimming: Swimming +4" (2"/6" total), Reduced Endurance (0 END; +1/2) (6 Active Points) | ||||||||||||||
| 14 | Ninja Armor: Armor (6 PD/6 ED) (18 Active Points); IIF (-1/4) | ||||||||||||||
| 11 | Shuriken: Killing Attack - Ranged 1d6, Autofire (3 shots; +1/4) (19 Active Points); IAF (-1/2), 6 Recoverable Charges (-1/4) | ||||||||||||||
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Cost |
Talents | ||||||||||||||
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6 |
Combat Luck (3 PD/3 ED) | ||||||||||||||
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Cost |
Martial Arts | ||||||||||||||
| Maneuver | Phase | OCV | DCV | Notes | |||||||||||
| 45 | Yokyou Taijutsu | ||||||||||||||
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Cost |
Skills | ||||||||||||||
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24 |
+3 with All Combat | ||||||||||||||
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7 |
Acting 14- | ||||||||||||||
| Everyman Skills | |||||||||||||||
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Acting 8- | ||||||||||||||
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Area Knowledge: Ran-no-Yama, Hokkaido, Japan 11- | ||||||||||||||
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Climbing 8- | ||||||||||||||
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Computer Programming 8- | ||||||||||||||
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Concealment 8- | ||||||||||||||
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Deduction 8- | ||||||||||||||
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Language: Japanese (idiomatic) | ||||||||||||||
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Paramedics 8- | ||||||||||||||
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Persuasion 8- | ||||||||||||||
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Professional Skill: Stage Entertainer 11- | ||||||||||||||
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Shadowing 8- | ||||||||||||||
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Stealth 8- | ||||||||||||||
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Transportation Familiarity: Small Motorized Ground Vehicles | ||||||||||||||
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3 |
Sleight Of Hand 13- | ||||||||||||||
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3 |
Teamwork 13- | ||||||||||||||
| Ninja Package (Cost: 32) | |||||||||||||||
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Acrobatics 13- | ||||||||||||||
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Breakfall 13- | ||||||||||||||
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Climbing 13- | ||||||||||||||
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Concealment 12- | ||||||||||||||
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Contortionist 13- | ||||||||||||||
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Disguise 12- | ||||||||||||||
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Distinctive Features: Modified Ninja Night Suit | ||||||||||||||
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KS: Taijutsu 8- | ||||||||||||||
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Language: Ninja Clan Codes and Symbols (Completely Fluent) | ||||||||||||||
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Lockpicking 13- | ||||||||||||||
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Monitored by the Shinkou Ninja Clan 11 or less | ||||||||||||||
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Security Systems 12- | ||||||||||||||
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Sleight Of Hand 13- | ||||||||||||||
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Stealth 13- | ||||||||||||||
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WF: Common Martial Arts Melee Weapons, Common Melee Weapons, Common Missile Weapons, Garrote | ||||||||||||||
| 175+ | Disadvantages | ||||||||||||||
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10 |
Hunted: Ichiban 8- (Mo Pow, NCI, Watching) | ||||||||||||||
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20 |
Hunted: Japanese Law Enforcement 8- (Mo Pow, NCI, Harshly Punish) | ||||||||||||||
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10 |
Psychological Limitation: Enamored with Power of Yokyou Artifacts (Common, Moderate) | ||||||||||||||
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15 |
Psychological Limitation: Will Not Refuse a Mission (Common, Strong) | ||||||||||||||
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20 |
Psychological Limitation: Will Sacrifice Himself for the Mission (Common, Total) | ||||||||||||||
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5 |
Rivalry: Professional (Other Ninja Clans and Lin Kuei; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry) | ||||||||||||||
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20 |
Social Limitation: Subject to Orders (Very Frequently, Major) | ||||||||||||||
| 29 | Experience Points | ||||||||||||||
| Characteristics Cost | 97 | Base Points | 175 | ||||||||||||
| Powers Cost | 98 | Disadvantages | 100 | ||||||||||||
| Talents Cost | 6 | Experience Points | 29 | ||||||||||||
| Perks Cost | 0 | Total Points | 304 | ||||||||||||
| Martial Arts Cost | 45 | ||||||||||||||
| Skills Cost | 58 | ||||||||||||||
| Total Cost | 304 | ||||||||||||||
| Concept | Martial Artist | Hair Colour | various | ||||||||||||
| Nationality | Japanese | Eye Colour | various | ||||||||||||
| Place of Birth | various | Height | 1.80 m/5' 11" | ||||||||||||
| Date of Birth | various | Weight | 90.00 kg/198 lbs | ||||||||||||
| Background | |||||||||||||||
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In the ancient days, the Emperor had a favorite troupe of entertainers whom he trusted much more than even his personal guards. At his order, an artificer was ordered to create several sets of masks and puppets that would allow his favorite troupe to both entertain him and serve as his bodyguards. |
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| Personality | |||||||||||||||
| These are the most dedicated of the Shinkou. They are serious about their job as assassins despite their cover as entertainers. In some ways this makes them doubly dangerous. | |||||||||||||||
| Quote | |||||||||||||||
| "We are here to keep you entertained, in our own way." | |||||||||||||||
| Powers | |||||||||||||||
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Yokyou are mystic ninja chosen from the ranks of the Shinkou. These elite ninja are taught meditation techniques that attune their ki to entertainment artifacts that magically enhance them in a variety of ways. |
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| Appearance | |||||||||||||||
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The Yokyou Ninja wear typical black ninja garb with the exception that most of them wear a traditional Japanese entertainment mask (used in Noh, Kabuki, or Kyogen), those that do not wear a mask bear a half-size human puppet on their fronts. |
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