| Z | |||||||||||||||
| Real Name Unrevealed (aka Zane Morrison) | |||||||||||||||
| Cost |
Characteristic |
Value | Roll | Notes | |||||||||||
| 15 | STR | 25 | 14- | Lift: 800kg; 5d6; [2] |
|
||||||||||
| 48 | DEX | 26 | 14- | OCV: 9 DCV: 9 | |||||||||||
| 30 | CON | 25 | 14- | ||||||||||||
| 4 | BODY | 12 | 11- | ||||||||||||
| 4 | INT | 14 | 12- | PER Roll 12- | |||||||||||
| 8 | EGO | 14 | 12- | ECV: 5 | |||||||||||
| 8 | PRE | 18 | 13- | PRE Attack: 3½d6 | |||||||||||
| 1 | COM | 12 | 11- | ||||||||||||
| 5 | PD | 10 | Total: 20 PD (20 rPD) | ||||||||||||
| 3 | ED | 8 | Total: 18 ED (10 rED) | ||||||||||||
| 24 | SPD | 6 | Mental Defense: 0 | ||||||||||||
| 0 | REC | 10 | Phases: 2, 4, 6, 8, 10, 12 | ||||||||||||
| 0 | END | 50 | Running: 8" / 16" | ||||||||||||
| 2 | STUN | 40 | Swimming: 4" / 8" | ||||||||||||
|
Cost |
Powers |
END |
|||||||||||||
| 28 | Weapons Cache: Multipower, 56-point reserve, (56 Active Points); all slots OAF (-1) | 0 | |||||||||||||
| 2u | 1) Flash Pellets: Sight Group Flash 11d6 (55 Active Points); OAF (-1), 6 Charges (-¾), Range Based On Strength (-¼) | 0 | |||||||||||||
| 3u | 2) Pistol: Killing Attack - Ranged 2d6+1, 2 clips of 12 Charges (+0), Armor Piercing (+½) (52 Active Points) | 0 | |||||||||||||
| 2u | 3) Smoke Pellets: Darkness to Sight Group 4" Radius, 12 Continuing Charges lasting 1 Turn each (+¼) (50 Active Points): Range Based On Strength (-¼) | 0 | |||||||||||||
| 2u | 4) Throwing Blades: Killing Attack - Hand-To-Hand 1½d6 (2d6+1 w/STR), Range Based On STR (+¼), Reduced Endurance (0END; +½), Armor Piercing (+½) (56 Active Points); Lockout (Cannot Use HKA in HTH until Charge Recovered) (-¼), 6 Recoverable Charges (-¼) | 0 | |||||||||||||
| 17 | Body Armour: Armor (10 PD/10 ED) (30 Active Points); OIF (-½), Real Armor (-¼) | 0 | |||||||||||||
| 4 | Heat-Sensitive Lens: Infrared Perception (Sight Group) (5 Active Points); IIF (-¼) | 0 | |||||||||||||
| 4 | Polarised Lens: Sight Group Flash Defense (5 points) (5 Active Points); IIF (-¼) | 0 | |||||||||||||
| 8 | Radio Headset: Radio Perception/Transmission (Radio Group) (10 Active Points); IIF (-¼) | 0 | |||||||||||||
| 5 | Rebreather: Life Support (Self-Contained Breathing), 2 Continuing Charges lasting 1 Hour each (+0) (10 Active Points); OAF (-1) | 0 | |||||||||||||
| 4 | Peak Performance I: Running +2" (8" total) | 1 | |||||||||||||
| 2 | Peak Performance II: Swimming +2" (4" total) | 1 | |||||||||||||
| 2 | Peak Performance III: Leaping +2" (7" forward, 3½" upward) | 1 | |||||||||||||
|
Cost |
Perks | ||||||||||||||
|
5 |
Erased Life: Anonymity | ||||||||||||||
|
Cost |
Martial Arts | ||||||||||||||
| Maneuver | Phase | OCV | DCV | Notes | |||||||||||
| 40 | Qwan Ki Do | ||||||||||||||
|
|||||||||||||||
|
|||||||||||||||
|
|||||||||||||||
|
|||||||||||||||
|
|||||||||||||||
|
|||||||||||||||
|
|||||||||||||||
|
|||||||||||||||
|
Cost |
Skills | ||||||||||||||
|
9 |
+3 with Qwan Ki Do | ||||||||||||||
|
3 |
Acrobatics 14- | ||||||||||||||
|
3 |
Breakfall 14- | ||||||||||||||
|
3 |
Bugging 12- | ||||||||||||||
|
3 |
Climbing 14- | ||||||||||||||
|
3 |
Concealment 12- | ||||||||||||||
|
3 |
Demolitions 12- | ||||||||||||||
|
0 |
Everyman Skills | ||||||||||||||
|
|
Area Knowledge: Toronto, Ontario, Canada 11- | ||||||||||||||
|
|
Acting 8- | ||||||||||||||
|
|
Climbing 8- | ||||||||||||||
|
|
Concealment 8- | ||||||||||||||
|
|
Conversation 8- | ||||||||||||||
|
|
Deduction 8- | ||||||||||||||
|
|
Professional Skill: Black Ops Agent 11- | ||||||||||||||
|
|
Paramedics 8- | ||||||||||||||
|
|
Persuasion 8- | ||||||||||||||
|
|
Shadowing 8- | ||||||||||||||
|
|
Stealth 8- | ||||||||||||||
|
|
Transport Familiarity: Small Motorized Ground Vehicles | ||||||||||||||
|
10 |
Linguist | ||||||||||||||
|
|
Language: English (idiomatic) | ||||||||||||||
|
|
Language: French (completely fluent) | ||||||||||||||
|
|
Language: Japanese (fluent conversation) | ||||||||||||||
|
|
Language: Mandarin Chinese (completely fluent) | ||||||||||||||
|
|
Language: Vietnamese (completely fluent) | ||||||||||||||
|
3 |
Lockpicking 14- | ||||||||||||||
|
3 |
Paramedics 12- | ||||||||||||||
|
9 |
Scholar | ||||||||||||||
|
|
Knowledge Skill: Canadian Government Agencies 12- | ||||||||||||||
|
|
Knowledge Skill: Intelligence Community 12- | ||||||||||||||
|
|
Knowledge Skill: Qwan Ki Do 11- | ||||||||||||||
|
|
Knowledge Skill: Vietnam War 11- | ||||||||||||||
|
3 |
Security Systems 12- | ||||||||||||||
|
3 |
Shadowing 12- | ||||||||||||||
|
3 |
Stealth 14- | ||||||||||||||
|
3 |
Streetwise 13- | ||||||||||||||
|
3 |
Tactics 12- | ||||||||||||||
|
1 |
Tracking 8- | ||||||||||||||
|
2 |
Weapon Familiarity: Small Arms | ||||||||||||||
| 200+ | Disadvantages | ||||||||||||||
|
10 |
Dependent NPC: Government Handler 11- | ||||||||||||||
|
20 |
Hunted: C.L.A.W. 8- | ||||||||||||||
|
10 |
Hunted: Mystery 8- | ||||||||||||||
|
25 |
Monitored: Canadian Government (Black Ops) 14- | ||||||||||||||
|
15 |
Psychological Limitation: Fights Dirty | ||||||||||||||
|
15 |
Psychological Limitation: Never Off Duty - Always Alert, Never Relaxes | ||||||||||||||
|
15 |
Psychological Limitation: Ruthless | ||||||||||||||
|
5 |
Reputation: Ruthless Black Ops Agent, 11- (Known Only To Intelligence Community) | ||||||||||||||
|
20 |
Social Limitation: Does Not Exist | ||||||||||||||
|
15 |
Social Limitation: Subject To Orders | ||||||||||||||
| 0 | Experience Points | ||||||||||||||
| Characteristics Cost | 152 | Base Points | 200 | ||||||||||||
| Powers Cost | 83 | Disadvantages | 150 | ||||||||||||
| Talents Cost | 0 | Experience Points | 0 | ||||||||||||
| Perks Cost | 5 | Total Points | 350 | ||||||||||||
| Martial Arts Cost | 40 | ||||||||||||||
| Skills Cost | 70 | ||||||||||||||
| Total Cost | 350 | ||||||||||||||
| Concept | Martial Artist | Hair Colour | Dark Brown | ||||||||||||
| Nationality | Canadian | Eye Colour | Dark Brown | ||||||||||||
| Place of Birth | Toronto, Ontario, Canada | Height | 1.90m / 6' 3" | ||||||||||||
| Date of Birth | March 7, 1980 | Weight | 94kg / 207 lbs | ||||||||||||
| Background | |||||||||||||||
|
The Canadian Government had always enjoyed a strong and successful relationship with Canadian Shield, the country's premier superhero team; but a handful of politicians and military advisors wanted more security in a world which was increasingly being affected by threats from uberhumans and international criminal syndicates. They wanted to deal with the dangerous terrorists in a way which would result in swift justice and not overburden the legal system. They wanted someone who would get rid of threats, no questions asked. |
|||||||||||||||
| Personality | |||||||||||||||
| Z has become a shadow of a man. His family and friends have either been erased or have long forgotten him through time and government assistance. He is a loner and an exceptional killer, two aspects which have become synonymous with the name Z. But underneath the assassin and covert operative is a man who is searching for his past and for the answers to questions which have begun to surface. Who is Z? Why do his handlers change every few months and why won't anyone trust him enough to stay in contact for any length of time? Z is cold and calculation, able to maintain his operational objectives through the thickest of gunfire and stress; but he is also a human who longs for sustained human contact with others. Just how long he will remain within the reins of his government handler remains to be seen. | |||||||||||||||
| Quote | |||||||||||||||
| "I can't blame them, but no one ever seems happy to see me." | |||||||||||||||
| Powers | |||||||||||||||
|
Z underwent an enhanced human training program, financed jointly by a military
department of the Canadian government and a scientific research facility which was actually a front for C.L.A.W., the infamous criminal organisation. The program boosted Z's physical attributes, especially his dexterity and reaction speed. |
|||||||||||||||
| Appearance | |||||||||||||||
|
Z is a Vietnamese Canadian with dark olive skin, wavy dark brown hair and hard brown eyes. When on assignment, he wears black body armour, boots and coat which enable him to slip into the shadows more easily. His gloves are a pristine white and he wears red shades, in deference to his country's flag. When off duty he wears whatever will help him go unnoticed in society. Z is a man who does not exist, and apart from his handler and faceless advisors, no one is allowed to get to know him at all. |
|||||||||||||||