Z
Real Name Unrevealed (aka Zane Morrison)
 
Cost

Characteristic

Value Roll Notes
15 STR 25 14- Lift: 800kg; 5d6; [2]

48 DEX 26 14- OCV: 9    DCV: 9
30 CON 25 14-
4 BODY 12 11-
4 INT 14 12- PER Roll 12-
8 EGO 14 12- ECV: 5
8 PRE 18 13- PRE Attack: 3½d6
1 COM 12 11-
5 PD 10   Total: 20 PD (20 rPD)
3 ED 8   Total: 18 ED (10 rED)
24 SPD 6   Mental Defense: 0
0 REC 10   Phases: 2, 4, 6, 8, 10, 12
0 END 50   Running: 8" / 16"
2 STUN 40   Swimming: 4" / 8"
 

Cost

Powers

END

28 Weapons Cache: Multipower, 56-point reserve, (56 Active Points); all slots OAF (-1) 0
2u 1) Flash Pellets: Sight Group Flash 11d6 (55 Active Points); OAF (-1), 6 Charges (-¾), Range Based On Strength (-¼) 0
3u 2) Pistol: Killing Attack - Ranged 2d6+1, 2 clips of 12 Charges (+0), Armor Piercing (+½) (52 Active Points) 0
2u 3) Smoke Pellets: Darkness to Sight Group 4" Radius, 12 Continuing Charges lasting 1 Turn each (+¼) (50 Active Points): Range Based On Strength (-¼) 0
2u 4) Throwing Blades: Killing Attack - Hand-To-Hand 1½d6 (2d6+1 w/STR), Range Based On STR (+¼), Reduced Endurance (0END; +½), Armor Piercing (+½) (56 Active Points); Lockout (Cannot Use HKA in HTH until Charge Recovered) (-¼), 6 Recoverable Charges (-¼) 0
17 Body Armour: Armor (10 PD/10 ED) (30 Active Points); OIF (-½), Real Armor (-¼) 0
4 Heat-Sensitive Lens: Infrared Perception (Sight Group) (5 Active Points); IIF (-¼) 0
4 Polarised Lens: Sight Group Flash Defense (5 points) (5 Active Points); IIF (-¼) 0
8 Radio Headset: Radio Perception/Transmission (Radio Group) (10 Active Points); IIF (-¼) 0
5 Rebreather: Life Support (Self-Contained Breathing), 2 Continuing Charges lasting 1 Hour each (+0) (10 Active Points); OAF (-1) 0
4 Peak Performance I: Running +2" (8" total) 1
2 Peak Performance II: Swimming +2" (4" total) 1
2 Peak Performance III: Leaping +2" (7" forward, 3½" upward) 1
 

Cost

Perks

5

Erased Life: Anonymity

Cost

Martial Arts
Maneuver Phase OCV DCV Notes
40 Qwan Ki Do
Cung Thu (Block) 1/2 +2 +2 Block, Abort
Cuoc Phap (Kick) 1/2 -2 +1 12d6 Strike
Khao Go (Joint Lock) 1/2 +1 +0 Grab One Limb; 5d6 NND ; Target Falls
Nghanh Phap (Sword Hand) 1/2 -2 +0 HKA 2d6
Phuong Duc (Elbow Strike) 1/2 +0 +2 10d6 Strike
Tao Phong Cuoc (Sweep) 1/2 +2 -1 9d6 Strike, Target Falls
Than Phap (Evasion) 1/2 -- +5 Dodge, Affects All Attacks, Abort
+3 HTH Damage Classes (already added in)

Cost

Skills

9

+3 with Qwan Ki Do

3

Acrobatics 14-

3

Breakfall 14-

3

Bugging 12-

3

Climbing 14-

3

Concealment 12-

3

Demolitions 12-

0

Everyman Skills

Area Knowledge: Toronto, Ontario, Canada 11-

Acting 8-

Climbing 8-

Concealment 8-

Conversation 8-

Deduction 8-

Professional Skill: Black Ops Agent 11-

Paramedics 8-

Persuasion 8-

Shadowing 8-

Stealth 8-

Transport Familiarity: Small Motorized Ground Vehicles

10

Linguist

Language: English (idiomatic)

Language: French (completely fluent)

Language: Japanese (fluent conversation)

Language: Mandarin Chinese (completely fluent)

Language: Vietnamese (completely fluent)

3

Lockpicking 14-

3

Paramedics 12-

9

Scholar

Knowledge Skill: Canadian Government Agencies 12-

Knowledge Skill: Intelligence Community 12-

Knowledge Skill: Qwan Ki Do 11-

Knowledge Skill: Vietnam War 11-

3

Security Systems 12-

3

Shadowing 12-

3

Stealth 14-

3

Streetwise 13-

3

Tactics 12-

1

Tracking 8-

2

Weapon Familiarity: Small Arms
200+ Disadvantages

10

Dependent NPC: Government Handler 11-

20

Hunted: C.L.A.W. 8-

10

Hunted: Mystery 8-

25

Monitored: Canadian Government (Black Ops) 14-

15

Psychological Limitation: Fights Dirty

15

Psychological Limitation: Never Off Duty - Always Alert, Never Relaxes

15

Psychological Limitation: Ruthless

5

Reputation: Ruthless Black Ops Agent, 11- (Known Only To Intelligence Community)

20

Social Limitation: Does Not Exist

15

Social Limitation: Subject To Orders
0 Experience Points
 
Characteristics Cost 152 Base Points 200
Powers Cost 83 Disadvantages 150
Talents Cost 0 Experience Points 0
Perks Cost 5 Total Points 350
Martial Arts Cost 40
Skills Cost 70
Total Cost 350
 
Concept Martial Artist Hair Colour Dark Brown
Nationality Canadian Eye Colour Dark Brown
Place of Birth Toronto, Ontario, Canada Height 1.90m / 6' 3"
Date of Birth March 7, 1980 Weight 94kg / 207 lbs
 
Background

The Canadian Government had always enjoyed a strong and successful relationship with Canadian Shield, the country's premier superhero team; but a handful of politicians and military advisors wanted more security in a world which was increasingly being affected by threats from uberhumans and international criminal syndicates. They wanted to deal with the dangerous terrorists in a way which would result in swift justice and not overburden the legal system. They wanted someone who would get rid of threats, no questions asked.

In a bid to stop criminal organisations, however, the small cartel of patriots unwittingly delivered their plans into the hands of one of greatest threats to the world today: C.L.A.W.

The criminal organisation had set up a scientific facility which was contracted under secrecy to create an enhanced human which would then be trained to become the black operative the cartel was hoping to secure. C.L.A.W. plundered the Canadians' resources and scientific research in the course of twelve months and hoped to use the three test subjects for their own ends.

They would have succeeded too, except that Canadian Shield tracked down the C.L.A.W. base and destroyed all of the research, thinking that the laboratories contained the components needed to create a neutron bomb. During the raid, Canadian Shield rescued the three test subjects but had no idea that they were guinea pigs for a government experiment. Members of the secret cartel moved swiftly on to the scene, and representatives took the three subjects away.

One of those subjects was the man named Z. The other two were X and Y, although they have not been active as yet. Only Z has been a full success.

Z has no living family or friends, partially through chance and partially through government meddling, although they stopped short of actually killing anyone. He is a Vietnamese Canadian in his late twenties and has some memories of living in Toronto.  He has been given the fictitious identity of Zane Morrison.

He currently works with the Canadian Government and believes that he is a fully sanctioned law enforcement agent, although the cartel which 'created' him has long since splintered. He is supplied a handler to monitor his everyday requirements, but this handler is replaced every three to six months. His assignments come via his radio and he has never actually met the man who issues them. While the cartel has dissolved, an advisor to the Minister for Defence currently organises Z's assignments, for the good of the country. Z is called upon to assassinate threats to Canada as well as to retrieve or destroy sensitive material.

Personality
Z has become a shadow of a man. His family and friends have either been erased or have long forgotten him through time and government assistance. He is a loner and an exceptional killer, two aspects which have become synonymous with the name Z. But underneath the assassin and covert operative is a man who is searching for his past and for the answers to questions which have begun to surface. Who is Z? Why do his handlers change every few months and why won't anyone trust him enough to stay in contact for any length of time? Z is cold and calculation, able to maintain his operational objectives through the thickest of gunfire and stress; but he is also a human who longs for sustained human contact with others. Just how long he will remain within the reins of his government handler remains to be seen.
Quote
"I can't blame them, but no one ever seems happy to see me."
Powers

Z underwent an enhanced human training program, financed jointly by a military department of the Canadian government and a scientific research facility which was actually a front for C.L.A.W., the infamous criminal organisation. The program boosted Z's physical attributes, especially his dexterity and reaction speed.

He has received advanced martial arts training and has access to a weapons cache, as needed.

Appearance

Z is a Vietnamese Canadian with dark olive skin, wavy dark brown hair and hard brown eyes. When on assignment, he wears black body armour, boots and coat which enable him to slip into the shadows more easily. His gloves are a pristine white and he wears red shades, in deference to his country's flag. When off duty he wears whatever will help him go unnoticed in society. Z is a man who does not exist, and apart from his handler and faceless advisors, no one is allowed to get to know him at all.